3,410 research outputs found

    A Location-Aware Middleware Framework for Collaborative Visual Information Discovery and Retrieval

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    This work addresses the problem of scalable location-aware distributed indexing to enable the leveraging of collaborative effort for the construction and maintenance of world-scale visual maps and models which could support numerous activities including navigation, visual localization, persistent surveillance, structure from motion, and hazard or disaster detection. Current distributed approaches to mapping and modeling fail to incorporate global geospatial addressing and are limited in their functionality to customize search. Our solution is a peer-to-peer middleware framework based on XOR distance routing which employs a Hilbert Space curve addressing scheme in a novel distributed geographic index. This allows for a universal addressing scheme supporting publish and search in dynamic environments while ensuring global availability of the model and scalability with respect to geographic size and number of users. The framework is evaluated using large-scale network simulations and a search application that supports visual navigation in real-world experiments

    Dynamic Influence Networks for Rule-based Models

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    We introduce the Dynamic Influence Network (DIN), a novel visual analytics technique for representing and analyzing rule-based models of protein-protein interaction networks. Rule-based modeling has proved instrumental in developing biological models that are concise, comprehensible, easily extensible, and that mitigate the combinatorial complexity of multi-state and multi-component biological molecules. Our technique visualizes the dynamics of these rules as they evolve over time. Using the data produced by KaSim, an open source stochastic simulator of rule-based models written in the Kappa language, DINs provide a node-link diagram that represents the influence that each rule has on the other rules. That is, rather than representing individual biological components or types, we instead represent the rules about them (as nodes) and the current influence of these rules (as links). Using our interactive DIN-Viz software tool, researchers are able to query this dynamic network to find meaningful patterns about biological processes, and to identify salient aspects of complex rule-based models. To evaluate the effectiveness of our approach, we investigate a simulation of a circadian clock model that illustrates the oscillatory behavior of the KaiC protein phosphorylation cycle.Comment: Accepted to TVCG, in pres

    DBL SmartCity: An Open-Source IoT Platform for Managing Large BIM and 3D Geo-Referenced Datasets

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    The `smart city\u27 approach has been promoted as an effective way to manage urban environments. Information and communication technology in general, as well as `Internet of Things\u27 systems in particular, constitute an essential component of all smart city initiatives. However, many past and current smart city implementations place only an insufficient emphasis on the geo-spatial and 3D nature of data. In order to fill this gap, we present DBL SmartCity, an open-source smart city IoT platform that is based on open standards and designed from the ground-up to effectively store, manage, and present large sets of BIM and 3D geo-referenced data

    Image-based recognition, 3D localization, and retro-reflectivity evaluation of high-quantity low-cost roadway assets for enhanced condition assessment

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    Systematic condition assessment of high-quantity low-cost roadway assets such as traffic signs, guardrails, and pavement markings requires frequent reporting on location and up-to-date status of these assets. Today, most Departments of Transportation (DOTs) in the US collect data using camera-mounted vehicles to filter, annotate, organize, and present the data necessary for these assessments. However, the cost and complexity of the collection, analysis, and reporting as-is conditions result in sparse and infrequent monitoring. Thus, some of the gains in efficiency are consumed by monitoring costs. This dissertation proposes to improve frequency, detail, and applicability of image-based condition assessment via automating detection, classification, and 3D localization of multiple types of high-quantity low-cost roadway assets using both images collected by the DOTs and online databases such Google Street View Images. To address the new requirements of US Federal Highway Administration (FHWA), a new method is also developed that simulates nighttime visibility of traffic signs from images taken during daytime and measures their retro-reflectivity condition. To initiate detection and classification of high-quantity low-cost roadway assets from street-level images, a number of algorithms are proposed that automatically segment and localize high-level asset categories in 3D. The first set of algorithms focus on the task of detecting and segmenting assets at high-level categories. More specifically, a method based on Semantic Texton Forest classifiers, segments each geo-registered 2D video frame at the pixel-level based on shape, texture, and color. A Structure from Motion (SfM) procedure reconstructs the road and its assets in 3D. Next, a voting scheme assigns the most observed asset category to each point in 3D. The experimental results from application of this method are promising, nevertheless because this method relies on using supervised ground-truth pixel labels for training purposes, scaling it to various types of assets is challenging. To address this issue, a non-parametric image parsing method is proposed that leverages lazy learning scheme for segmentation and recognition of roadway assets. The semi-supervised technique used in the proposed method does not need training and provides ground truth data in a more efficient manner. It is easily scalable to thousands of video frames captured during data collection. Once the high-level asset categories are detected, specific techniques needs to be exploited to detect and classify the assets at a higher level of granularity. To this end, performance of three computer vision algorithms are evaluated for classification of traffic signs in presence of cluttered backgrounds and static and dynamic occlusions. Without making any prior assumptions about the location of traffic signs in 2D, the best performing method uses histograms of oriented gradients and color together with multiple one-vs-all Support Vector Machines, and classifies these assets into warning, regulatory, stop, and yield sign categories. To minimize the reliance on visual data collected by the DOTs and improve frequency and applicability of condition assessment, a new end-to-end procedure is presented that applies the above algorithms and creates comprehensive inventory of traffic signs using Google Street View images. By processing images extracted using Google Street View API and discriminative classification scores from all images that see a sign, the most probable 3D location of each traffic sign is derived and is shown on the Google Earth using a dynamic heat map. A data card containing information about location, type, and condition of each detected traffic sign is also created. Finally, a computer vision-based algorithm is proposed that measures retro-reflectivity of traffic signs during daytime using a vehicle mounted device. The algorithm simulates nighttime visibility of traffic signs from images taken during daytime and measures their retro-reflectivity. The technique is faster, cheaper, and safer compared to the state-of-the-art as it neither requires nighttime operation nor requires manual sign inspection. It also satisfies measurement guidelines set forth by FHWA both in terms of granularity and accuracy. To validate the techniques, new detailed video datasets and their ground-truth were generated from 2.2-mile smart road research facility and two interstate highways in the US. The comprehensive dataset contains over 11,000 annotated U.S. traffic sign images and exhibits large variations in sign pose, scale, background, illumination, and occlusion conditions. The performance of all algorithms were examined using these datasets. For retro-reflectivity measurement of traffic signs, experiments were conducted at different times of day and for different distances. Results were compared with a method recommended by ASTM standards. The experimental results show promise in scalability of these methods to reduce the time and effort required for developing road inventories, especially for those assets such as guardrails and traffic lights that are not typically considered in 2D asset recognition methods and also multiple categories of traffic signs. The applicability of Google Street View Images for inventory management purposes and also the technique for retro-reflectivity measurement during daytime demonstrate strong potential in lowering inspection costs and improving safety in practical applications

    Sparse Volumetric Deformation

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    Volume rendering is becoming increasingly popular as applications require realistic solid shape representations with seamless texture mapping and accurate filtering. However rendering sparse volumetric data is difficult because of the limited memory and processing capabilities of current hardware. To address these limitations, the volumetric information can be stored at progressive resolutions in the hierarchical branches of a tree structure, and sampled according to the region of interest. This means that only a partial region of the full dataset is processed, and therefore massive volumetric scenes can be rendered efficiently. The problem with this approach is that it currently only supports static scenes. This is because it is difficult to accurately deform massive amounts of volume elements and reconstruct the scene hierarchy in real-time. Another problem is that deformation operations distort the shape where more than one volume element tries to occupy the same location, and similarly gaps occur where deformation stretches the elements further than one discrete location. It is also challenging to efficiently support sophisticated deformations at hierarchical resolutions, such as character skinning or physically based animation. These types of deformation are expensive and require a control structure (for example a cage or skeleton) that maps to a set of features to accelerate the deformation process. The problems with this technique are that the varying volume hierarchy reflects different feature sizes, and manipulating the features at the original resolution is too expensive; therefore the control structure must also hierarchically capture features according to the varying volumetric resolution. This thesis investigates the area of deforming and rendering massive amounts of dynamic volumetric content. The proposed approach efficiently deforms hierarchical volume elements without introducing artifacts and supports both ray casting and rasterization renderers. This enables light transport to be modeled both accurately and efficiently with applications in the fields of real-time rendering and computer animation. Sophisticated volumetric deformation, including character animation, is also supported in real-time. This is achieved by automatically generating a control skeleton which is mapped to the varying feature resolution of the volume hierarchy. The output deformations are demonstrated in massive dynamic volumetric scenes
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