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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Improved multimedia server I/O subsystems
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A Novel Framework to Select Intelligent Video Streaming Scheme for Learning Software as a Service
Cloud computing offers many benefits for government, business and educational institutions as exemplified in many cases. Options to deliver video streaming contents for educational purposes over cloud computing infrastructures are highlighted in this study. In such case, parameters that affect video quality directly or indirectly must be taken into account such as bandwidth, jitter and loss of data. Currently, several intelligent schemes to improve video streaming services have been proposed by researchers through different approaches. This study aims to propose a novel framework to select appropriate intelligent video streaming schemes for efficiently delivering educational video contents for Learning Software as a Service (LSaaS)
Decision Making Analysis of Video Streaming Algorithm for Private Cloud Computing Infrastructure
The issue on how to effectively deliver video streaming contents over cloud computing infrastructures is tackled in this study. Basically, quality of service of video streaming is strongly influenced by bandwidth, jitter and data loss problems. A number of intelligent video streaming algorithms are proposed by using different techniques to deal with such issues. This study aims to propose and demonstrate a novel decision making analysis which combines ISO 9126 (international standard for software engineering) and Analytic Hierarchy Process to help experts selecting the best video streaming algorithm for the case of private cloud computing infrastructure. The given case study concluded that Scalable Streaming algorithm is the best algorithm to be implemented for delivering high quality of service of video streaming over the private cloud computing infrastructure
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