3,197 research outputs found

    Scalable Byzantine Reliable Broadcast

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    Byzantine reliable broadcast is a powerful primitive that allows a set of processes to agree on a message from a designated sender, even if some processes (including the sender) are Byzantine. Existing broadcast protocols for this setting scale poorly, as they typically build on quorum systems with strong intersection guarantees, which results in linear per-process communication and computation complexity. We generalize the Byzantine reliable broadcast abstraction to the probabilistic setting, allowing each of its properties to be violated with a fixed, arbitrarily small probability. We leverage these relaxed guarantees in a protocol where we replace quorums with stochastic samples. Compared to quorums, samples are significantly smaller in size, leading to a more scalable design. We obtain the first Byzantine reliable broadcast protocol with logarithmic per-process communication and computation complexity. We conduct a complete and thorough analysis of our protocol, deriving bounds on the probability of each of its properties being compromised. During our analysis, we introduce a novel general technique that we call adversary decorators. Adversary decorators allow us to make claims about the optimal strategy of the Byzantine adversary without imposing any additional assumptions. We also introduce Threshold Contagion, a model of message propagation through a system with Byzantine processes. To the best of our knowledge, this is the first formal analysis of a probabilistic broadcast protocol in the Byzantine fault model. We show numerically that practically negligible failure probabilities can be achieved with realistic security parameters

    Coordination-Free Byzantine Replication with Minimal Communication Costs

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    State-of-the-art fault-tolerant and federated data management systems rely on fully-replicated designs in which all participants have equivalent roles. Consequently, these systems have only limited scalability and are ill-suited for high-performance data management. As an alternative, we propose a hierarchical design in which a Byzantine cluster manages data, while an arbitrary number of learners can reliable learn these updates and use the corresponding data. To realize our design, we propose the delayed-replication algorithm, an efficient solution to the Byzantine learner problem that is central to our design. The delayed-replication algorithm is coordination-free, scalable, and has minimal communication cost for all participants involved. In doing so, the delayed-broadcast algorithm opens the door to new high-performance fault-tolerant and federated data management systems. To illustrate this, we show that the delayed-replication algorithm is not only useful to support specialized learners, but can also be used to reduce the overall communication cost of permissioned blockchains and to improve their storage scalability

    Breaking the O(n^2) Bit Barrier: Scalable Byzantine agreement with an Adaptive Adversary

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    We describe an algorithm for Byzantine agreement that is scalable in the sense that each processor sends only O~(n)\tilde{O}(\sqrt{n}) bits, where nn is the total number of processors. Our algorithm succeeds with high probability against an \emph{adaptive adversary}, which can take over processors at any time during the protocol, up to the point of taking over arbitrarily close to a 1/3 fraction. We assume synchronous communication but a \emph{rushing} adversary. Moreover, our algorithm works in the presence of flooding: processors controlled by the adversary can send out any number of messages. We assume the existence of private channels between all pairs of processors but make no other cryptographic assumptions. Finally, our algorithm has latency that is polylogarithmic in nn. To the best of our knowledge, ours is the first algorithm to solve Byzantine agreement against an adaptive adversary, while requiring o(n2)o(n^{2}) total bits of communication

    Tiny Groups Tackle Byzantine Adversaries

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    A popular technique for tolerating malicious faults in open distributed systems is to establish small groups of participants, each of which has a non-faulty majority. These groups are used as building blocks to design attack-resistant algorithms. Despite over a decade of active research, current constructions require group sizes of O(logn)O(\log n), where nn is the number of participants in the system. This group size is important since communication and state costs scale polynomially with this parameter. Given the stubbornness of this logarithmic barrier, a natural question is whether better bounds are possible. Here, we consider an attacker that controls a constant fraction of the total computational resources in the system. By leveraging proof-of-work (PoW), we demonstrate how to reduce the group size exponentially to O(loglogn)O(\log\log n) while maintaining strong security guarantees. This reduction in group size yields a significant improvement in communication and state costs.Comment: This work is supported by the National Science Foundation grant CCF 1613772 and a C Spire Research Gif

    Peer-to-Peer Secure Multi-Party Numerical Computation Facing Malicious Adversaries

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    We propose an efficient framework for enabling secure multi-party numerical computations in a Peer-to-Peer network. This problem arises in a range of applications such as collaborative filtering, distributed computation of trust and reputation, monitoring and other tasks, where the computing nodes is expected to preserve the privacy of their inputs while performing a joint computation of a certain function. Although there is a rich literature in the field of distributed systems security concerning secure multi-party computation, in practice it is hard to deploy those methods in very large scale Peer-to-Peer networks. In this work, we try to bridge the gap between theoretical algorithms in the security domain, and a practical Peer-to-Peer deployment. We consider two security models. The first is the semi-honest model where peers correctly follow the protocol, but try to reveal private information. We provide three possible schemes for secure multi-party numerical computation for this model and identify a single light-weight scheme which outperforms the others. Using extensive simulation results over real Internet topologies, we demonstrate that our scheme is scalable to very large networks, with up to millions of nodes. The second model we consider is the malicious peers model, where peers can behave arbitrarily, deliberately trying to affect the results of the computation as well as compromising the privacy of other peers. For this model we provide a fourth scheme to defend the execution of the computation against the malicious peers. The proposed scheme has a higher complexity relative to the semi-honest model. Overall, we provide the Peer-to-Peer network designer a set of tools to choose from, based on the desired level of security.Comment: Submitted to Peer-to-Peer Networking and Applications Journal (PPNA) 200
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