994 research outputs found

    RTXP : A Localized Real-Time Mac-Routing Protocol for Wireless Sensor Networks

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    Protocols developed during the last years for Wireless Sensor Networks (WSNs) are mainly focused on energy efficiency and autonomous mechanisms (e.g. self-organization, self-configuration, etc). Nevertheless, with new WSN applications, appear new QoS requirements such as time constraints. Real-time applications require the packets to be delivered before a known time bound which depends on the application requirements. We particularly focus on applications which consist in alarms sent to the sink node. We propose Real-Time X-layer Protocol (RTXP), a real-time communication protocol. To the best of our knowledge, RTXP is the first MAC and routing real-time communication protocol that is not centralized, but instead relies only on local information. The solution is cross-layer (X-layer) because it allows to control the delays due to MAC and Routing layers interactions. RTXP uses a suited hop-count-based Virtual Coordinate System which allows deterministic medium access and forwarder selection. In this paper we describe the protocol mechanisms. We give theoretical bound on the end-to-end delay and the capacity of the protocol. Intensive simulation results confirm the theoretical predictions and allow to compare with a real-time centralized solution. RTXP is also simulated under harsh radio channel, in this case the radio link introduces probabilistic behavior. Nevertheless, we show that RTXP it performs better than a non-deterministic solution. It thus advocates for the usefulness of designing real-time (deterministic) protocols even for highly unreliable networks such as WSNs

    Practical applications of probabilistic model checking to communication protocols

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    Probabilistic model checking is a formal verification technique for the analysis of systems that exhibit stochastic behaviour. It has been successfully employed in an extremely wide array of application domains including, for example, communication and multimedia protocols, security and power management. In this chapter we focus on the applicability of these techniques to the analysis of communication protocols. An analysis of the performance of such systems must successfully incorporate several crucial aspects, including concurrency between multiple components, real-time constraints and randomisation. Probabilistic model checking, in particular using probabilistic timed automata, is well suited to such an analysis. We provide an overview of this area, with emphasis on an industrially relevant case study: the IEEE 802.3 (CSMA/CD) protocol. We also discuss two contrasting approaches to the implementation of probabilistic model checking, namely those based on numerical computation and those based on discrete-event simulation. Using results from the two tools PRISM and APMC, we summarise the advantages, disadvantages and trade-offs associated with these techniques

    Model checking medium access control for sensor networks

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    We describe verification of S-MAC, a medium access control protocol designed for wireless sensor networks, by means of the PRISM model checker. The S-MAC protocol is built on top of the IEEE 802.11 standard for wireless ad hoc networks and, as such, it uses the same randomised backoff procedure as a means to avoid collision. In order to minimise energy consumption, in S-MAC, nodes are periodically put into a sleep state. Synchronisation of the sleeping schedules is necessary for the nodes to be able to communicate. Intuitively, energy saving obtained through a periodic sleep mechanism will be at the expense of performance. In previous work on S-MAC verification, a combination of analytical techniques and simulation has been used to confirm the correctness of this intuition for a simplified (abstract) version of the protocol in which the initial schedules coordination phase is assumed correct. We show how we have used the PRISM model checker to verify the behaviour of S-MAC and compare it to that of IEEE 802.11

    Random Access Game and Medium Access Control Design

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    Motivated partially by a control-theoretic viewpoint, we propose a game-theoretic model, called random access game, for contention control. We characterize Nash equilibria of random access games, study their dynamics, and propose distributed algorithms (strategy evolutions) to achieve Nash equilibria. This provides a general analytical framework that is capable of modeling a large class of system-wide quality-of-service (QoS) models via the specification of per-node utility functions, in which system-wide fairness or service differentiation can be achieved in a distributed manner as long as each node executes a contention resolution algorithm that is designed to achieve the Nash equilibrium. We thus propose a novel medium access method derived from carrier sense multiple access/collision avoidance (CSMA/CA) according to distributed strategy update mechanism achieving the Nash equilibrium of random access game. We present a concrete medium access method that adapts to a continuous contention measure called conditional collision probability, stabilizes the network into a steady state that achieves optimal throughput with targeted fairness (or service differentiation), and can decouple contention control from handling failed transmissions. In addition to guiding medium access control design, the random access game model also provides an analytical framework to understand equilibrium and dynamic properties of different medium access protocols

    Explicit Model Checking of Very Large MDP using Partitioning and Secondary Storage

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    The applicability of model checking is hindered by the state space explosion problem in combination with limited amounts of main memory. To extend its reach, the large available capacities of secondary storage such as hard disks can be exploited. Due to the specific performance characteristics of secondary storage technologies, specialised algorithms are required. In this paper, we present a technique to use secondary storage for probabilistic model checking of Markov decision processes. It combines state space exploration based on partitioning with a block-iterative variant of value iteration over the same partitions for the analysis of probabilistic reachability and expected-reward properties. A sparse matrix-like representation is used to store partitions on secondary storage in a compact format. All file accesses are sequential, and compression can be used without affecting runtime. The technique has been implemented within the Modest Toolset. We evaluate its performance on several benchmark models of up to 3.5 billion states. In the analysis of time-bounded properties on real-time models, our method neutralises the state space explosion induced by the time bound in its entirety.Comment: The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-319-24953-7_1
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