39,072 research outputs found

    MOBANA: A distributed stream-based information system for public transit

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    Abstract: Public transit generates a wide range of diverse data, which include static data and high-velocity data streams from sensors. Integrating and processing this big real-time data is a challenge in developing analytical systems for public transit. We here propose MOBANA (MOBility ANAlyzer), a distributed stream-based system, which provides real-time information to a wide range of users for monitoring and analyzing the performance of public transit. To do so, MOBANA integrates the diverse data sources of public transit, and converts them into standard and exchangeable data formats. In order to manage such diverse data, we propose a layered architecture, where each layer handles a specific kind of data. MOBANA is designed to be efficient. e.g., it identifies the real time position of vehicles by adjusting planned position with real-time data as needed, thus dropping network load. MOBANA is implemented by Distributed Stream Processing Engine (DSPE) and Distributed Messaging System (DMS), which pursue scalable, efficient and reliable real-time processing and analytics. MOBANA was deployed as pilot in Pavia, and tested with real data

    Real-Time Data Processing With Lambda Architecture

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    Data has evolved immensely in recent years, in type, volume and velocity. There are several frameworks to handle the big data applications. The project focuses on the Lambda Architecture proposed by Marz and its application to obtain real-time data processing. The architecture is a solution that unites the benefits of the batch and stream processing techniques. Data can be historically processed with high precision and involved algorithms without loss of short-term information, alerts and insights. Lambda Architecture has an ability to serve a wide range of use cases and workloads that withstands hardware and human mistakes. The layered architecture enhances loose coupling and flexibility in the system. This a huge benefit that allows understanding the trade-offs and application of various tools and technologies across the layers. There has been an advancement in the approach of building the LA due to improvements in the underlying tools. The project demonstrates a simplified architecture for the LA that is maintainable

    A Configurable Transport Layer for CAF

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    The message-driven nature of actors lays a foundation for developing scalable and distributed software. While the actor itself has been thoroughly modeled, the message passing layer lacks a common definition. Properties and guarantees of message exchange often shift with implementations and contexts. This adds complexity to the development process, limits portability, and removes transparency from distributed actor systems. In this work, we examine actor communication, focusing on the implementation and runtime costs of reliable and ordered delivery. Both guarantees are often based on TCP for remote messaging, which mixes network transport with the semantics of messaging. However, the choice of transport may follow different constraints and is often governed by deployment. As a first step towards re-architecting actor-to-actor communication, we decouple the messaging guarantees from the transport protocol. We validate our approach by redesigning the network stack of the C++ Actor Framework (CAF) so that it allows to combine an arbitrary transport protocol with additional functions for remote messaging. An evaluation quantifies the cost of composability and the impact of individual layers on the entire stack

    Architecture for Analysis of Streaming Data

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    While several attempts have been made to construct a scalable and flexible architecture for analysis of streaming data, no general model to tackle this task exists. Thus, our goal is to build a scalable and maintainable architecture for performing analytics on streaming data. To reach this goal, we introduce a 7-layered architecture consisting of microservices and publish-subscribe software. Our study shows that this architecture yields a good balance between scalability and maintainability due to high cohesion and low coupling of the solution, as well as asynchronous communication between the layers. This architecture can help practitioners to improve their analytic solutions. It is also of interest to academics, as it is a building block for a general architecture for processing streaming data

    Minimum Distortion Variance Concatenated Block Codes for Embedded Source Transmission

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    Some state-of-art multimedia source encoders produce embedded source bit streams that upon the reliable reception of only a fraction of the total bit stream, the decoder is able reconstruct the source up to a basic quality. Reliable reception of later source bits gradually improve the reconstruction quality. Examples include scalable extensions of H.264/AVC and progressive image coders such as JPEG2000. To provide an efficient protection for embedded source bit streams, a concatenated block coding scheme using a minimum mean distortion criterion was considered in the past. Although, the original design was shown to achieve better mean distortion characteristics than previous studies, the proposed coding structure was leading to dramatic quality fluctuations. In this paper, a modification of the original design is first presented and then the second order statistics of the distortion is taken into account in the optimization. More specifically, an extension scheme is proposed using a minimum distortion variance optimization criterion. This robust system design is tested for an image transmission scenario. Numerical results show that the proposed extension achieves significantly lower variance than the original design, while showing similar mean distortion performance using both convolutional codes and low density parity check codes.Comment: 6 pages, 4 figures, In Proc. of International Conference on Computing, Networking and Communications, ICNC 2014, Hawaii, US
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