8,704 research outputs found
Digital Ecosystems: Ecosystem-Oriented Architectures
We view Digital Ecosystems to be the digital counterparts of biological
ecosystems. Here, we are concerned with the creation of these Digital
Ecosystems, exploiting the self-organising properties of biological ecosystems
to evolve high-level software applications. Therefore, we created the Digital
Ecosystem, a novel optimisation technique inspired by biological ecosystems,
where the optimisation works at two levels: a first optimisation, migration of
agents which are distributed in a decentralised peer-to-peer network, operating
continuously in time; this process feeds a second optimisation based on
evolutionary computing that operates locally on single peers and is aimed at
finding solutions to satisfy locally relevant constraints. The Digital
Ecosystem was then measured experimentally through simulations, with measures
originating from theoretical ecology, evaluating its likeness to biological
ecosystems. This included its responsiveness to requests for applications from
the user base, as a measure of the ecological succession (ecosystem maturity).
Overall, we have advanced the understanding of Digital Ecosystems, creating
Ecosystem-Oriented Architectures where the word ecosystem is more than just a
metaphor.Comment: 39 pages, 26 figures, journa
Design patterns for multi-agent simulations
The advent of mobile agent technology has brought along a few difficulties in designing a stable, efficient and scalable system for a certain problem. Agent-based simulations prove to be powerful tools for economic analyses. In this paper we aim at describing a set of design patterns which were specifically built for agents and multi-agent systems. The details of each design pattern discussed are presented and the possible applications and known issues are noted. In order to aid the software designers, we provide some examples of the basic implementation of these patterns using the JADE multi-agent framework.intelligent agent, multi-agent design, multi-agent simulation.
Collaborative recommendations with content-based filters for cultural activities via a scalable event distribution platform
Nowadays, most people have limited leisure time and the offer of (cultural) activities to spend this time is enormous. Consequently, picking the most appropriate events becomes increasingly difficult for end-users. This complexity of choice reinforces the necessity of filtering systems that assist users in finding and selecting relevant events. Whereas traditional filtering tools enable e.g. the use of keyword-based or filtered searches, innovative recommender systems draw on user ratings, preferences, and metadata describing the events. Existing collaborative recommendation techniques, developed for suggesting web-shop products or audio-visual content, have difficulties with sparse rating data and can not cope at all with event-specific restrictions like availability, time, and location. Moreover, aggregating, enriching, and distributing these events are additional requisites for an optimal communication channel. In this paper, we propose a highly-scalable event recommendation platform which considers event-specific characteristics. Personal suggestions are generated by an advanced collaborative filtering algorithm, which is more robust on sparse data by extending user profiles with presumable future consumptions. The events, which are described using an RDF/OWL representation of the EventsML-G2 standard, are categorized and enriched via smart indexing and open linked data sets. This metadata model enables additional content-based filters, which consider event-specific characteristics, on the recommendation list. The integration of these different functionalities is realized by a scalable and extendable bus architecture. Finally, focus group conversations were organized with external experts, cultural mediators, and potential end-users to evaluate the event distribution platform and investigate the possible added value of recommendations for cultural participation
Elastic Business Process Management: State of the Art and Open Challenges for BPM in the Cloud
With the advent of cloud computing, organizations are nowadays able to react
rapidly to changing demands for computational resources. Not only individual
applications can be hosted on virtual cloud infrastructures, but also complete
business processes. This allows the realization of so-called elastic processes,
i.e., processes which are carried out using elastic cloud resources. Despite
the manifold benefits of elastic processes, there is still a lack of solutions
supporting them.
In this paper, we identify the state of the art of elastic Business Process
Management with a focus on infrastructural challenges. We conceptualize an
architecture for an elastic Business Process Management System and discuss
existing work on scheduling, resource allocation, monitoring, decentralized
coordination, and state management for elastic processes. Furthermore, we
present two representative elastic Business Process Management Systems which
are intended to counter these challenges. Based on our findings, we identify
open issues and outline possible research directions for the realization of
elastic processes and elastic Business Process Management.Comment: Please cite as: S. Schulte, C. Janiesch, S. Venugopal, I. Weber, and
P. Hoenisch (2015). Elastic Business Process Management: State of the Art and
Open Challenges for BPM in the Cloud. Future Generation Computer Systems,
Volume NN, Number N, NN-NN., http://dx.doi.org/10.1016/j.future.2014.09.00
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