374 research outputs found
QuickCast: Fast and Efficient Inter-Datacenter Transfers using Forwarding Tree Cohorts
Large inter-datacenter transfers are crucial for cloud service efficiency and
are increasingly used by organizations that have dedicated wide area networks
between datacenters. A recent work uses multicast forwarding trees to reduce
the bandwidth needs and improve completion times of point-to-multipoint
transfers. Using a single forwarding tree per transfer, however, leads to poor
performance because the slowest receiver dictates the completion time for all
receivers. Using multiple forwarding trees per transfer alleviates this
concern--the average receiver could finish early; however, if done naively,
bandwidth usage would also increase and it is apriori unclear how best to
partition receivers, how to construct the multiple trees and how to determine
the rate and schedule of flows on these trees. This paper presents QuickCast, a
first solution to these problems. Using simulations on real-world network
topologies, we see that QuickCast can speed up the average receiver's
completion time by as much as while only using more
bandwidth; further, the completion time for all receivers also improves by as
much as faster at high loads.Comment: [Extended Version] Accepted for presentation in IEEE INFOCOM 2018,
Honolulu, H
DCCast: Efficient Point to Multipoint Transfers Across Datacenters
Using multiple datacenters allows for higher availability, load balancing and
reduced latency to customers of cloud services. To distribute multiple copies
of data, cloud providers depend on inter-datacenter WANs that ought to be used
efficiently considering their limited capacity and the ever-increasing data
demands. In this paper, we focus on applications that transfer objects from one
datacenter to several datacenters over dedicated inter-datacenter networks. We
present DCCast, a centralized Point to Multi-Point (P2MP) algorithm that uses
forwarding trees to efficiently deliver an object from a source datacenter to
required destination datacenters. With low computational overhead, DCCast
selects forwarding trees that minimize bandwidth usage and balance load across
all links. With simulation experiments on Google's GScale network, we show that
DCCast can reduce total bandwidth usage and tail Transfer Completion Times
(TCT) by up to compared to delivering the same objects via independent
point-to-point (P2P) transfers.Comment: 9th USENIX Workshop on Hot Topics in Cloud Computing,
https://www.usenix.org/conference/hotcloud17/program/presentation/noormohammadpou
Enabling multicast slices in edge networks
Telecommunication networks are undergoing a disruptive transition towards distributed mobile edge networks with virtualized network functions (VNFs) (e.g., firewalls, Intrusion Detection Systems (IDSs), and transcoders) within the proximity of users. This transition will enable network services, especially IoT applications, to be provisioned as network slices with sequences of VNFs, in order to guarantee the performance and security of their continuous data and control flows. In this paper we study the problems of delay-aware network slicing for multicasting traffic of IoT applications in edge networks. We first propose exact solutions by formulating the problems into Integer Linear Programs (ILPs). We further devise an approximation algorithm with an approximation ratio for the problem of delay-aware network slicing for a single multicast slice, with the objective to minimize the implementation cost of the network slice subject to its delay requirement constraint. Given multiple multicast slicing requests, we also propose an efficient heuristic that admits as many user requests as possible, through exploring the impact of a non-trivial interplay of the total computing resource demand and delay requirements. We then investigate the problem of delay-oriented network slicing with given levels of delay guarantees, considering that different types of IoT applications have different levels of delay requirements, for which we propose an efficient heuristic based on Reinforcement Learning (RL). We finally evaluate the performance of the proposed algorithms through both simulations and implementations in a real test-bed. Experimental results demonstrate that the proposed algorithms is promising
A performance model of multicast communication in wormhole-routed networks on-chip
Collective communication operations form a part of overall traffic in most applications running on platforms employing direct interconnection networks. This paper presents a novel analytical model to compute communication latency of multicast as a widely used collective communication operation. The novelty of the model lies in its ability to predict the latency of the multicast communication in wormhole-routed architectures employing asynchronous multi-port routers scheme. The model is applied to the Quarc NoC and its validity is verified by comparing the model predictions against the results obtained from a discrete-event simulator developed using OMNET++
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