11,890 research outputs found

    Scalable Scheduling Policy Design for Open Soft Real-Time Systems

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    Open soft real-time systems, such as mobile robots, must respond adaptively to varying operating conditions, while balancing the need to perform multiple mission specific tasks against the requirement that those tasks complete in a timely manner. Setting and enforcing a utilization target for shared resources is a key mechanism for achieving this behavior. However, because of the uncertainty and non-preemptability of some tasks, key assumptions of classical scheduling approaches do not hold. In previous work we presented foundational methods for generating task scheduling policies to enforce proportional resource utilization for open soft real-time systems with these properties. However, these methods scale exponentially in the number of tasks, limiting their practical applicability. In this paper, we present a novel parameterized scheduling policy that scales our technique to a much wider range of systems. These policies can represent geometric features of the scheduling policies produced by our earlier methods, but only require a number of parameters that is quadratic in the number of tasks. We provide empirical evidence that the best of these policies are competitive with exact solution methods in small problems, and significantly outperform heuristic methods in larger ones

    Utility-Aware Scheduling of Stochastic Real-Time Systems

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    Time utility functions offer a reasonably general way to describe the complex timing constraints of real-time and cyber-physical systems. However, utility-aware scheduling policy design is an open research problem. In particular, scheduling policies that optimize expected utility accrual are needed for real-time and cyber-physical domains. This dissertation addresses the problem of utility-aware scheduling for systems with periodic real-time task sets and stochastic non-preemptive execution intervals. We model these systems as Markov Decision Processes. This model provides an evaluation framework by which different scheduling policies can be compared. By solving the Markov Decision Process we can derive value-optimal scheduling policies for moderate sized problems. However, the time and memory complexity of computing and storing value-optimal scheduling policies also necessitates the exploration of other more scalable solutions. We consider heuristic schedulers, including a generalization we have developed for the existing Utility Accrual Packet Scheduling Algorithm. We compare several heuristics under soft and hard real-time conditions, different load conditions, and different classes of time utility functions. Based on these evaluations we present guidelines for which heuristics are best suited to particular scheduling criteria. Finally, we address the memory complexity of value-optimal scheduling, and examine trade-offs between optimality and memory complexity. We show that it is possible to derive good low complexity scheduling decision functions based on a synthesis of heuristics and reduced-memory approximations of the value-optimal scheduling policy

    Feedback and time are essential for the optimal control of computing systems

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    The performance, reliability, cost, size and energy usage of computing systems can be improved by one or more orders of magnitude by the systematic use of modern control and optimization methods. Computing systems rely on the use of feedback algorithms to schedule tasks, data and resources, but the models that are used to design these algorithms are validated using open-loop metrics. By using closed-loop metrics instead, such as the gap metric developed in the control community, it should be possible to develop improved scheduling algorithms and computing systems that have not been over-engineered. Furthermore, scheduling problems are most naturally formulated as constraint satisfaction or mathematical optimization problems, but these are seldom implemented using state of the art numerical methods, nor do they explicitly take into account the fact that the scheduling problem itself takes time to solve. This paper makes the case that recent results in real-time model predictive control, where optimization problems are solved in order to control a process that evolves in time, are likely to form the basis of scheduling algorithms of the future. We therefore outline some of the research problems and opportunities that could arise by explicitly considering feedback and time when designing optimal scheduling algorithms for computing systems

    A survey of self organisation in future cellular networks

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    This article surveys the literature over the period of the last decade on the emerging field of self organisation as applied to wireless cellular communication networks. Self organisation has been extensively studied and applied in adhoc networks, wireless sensor networks and autonomic computer networks; however in the context of wireless cellular networks, this is the first attempt to put in perspective the various efforts in form of a tutorial/survey. We provide a comprehensive survey of the existing literature, projects and standards in self organising cellular networks. Additionally, we also aim to present a clear understanding of this active research area, identifying a clear taxonomy and guidelines for design of self organising mechanisms. We compare strength and weakness of existing solutions and highlight the key research areas for further development. This paper serves as a guide and a starting point for anyone willing to delve into research on self organisation in wireless cellular communication networks
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