7,237 research outputs found

    Scalable Middleware Environment for Agent-Based Internet Applications

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    Abstract. The AgentScape middleware is designed to support deployment of agent-based applications on Internet-scale distributed systems. With the design of AgentScape, three dimensions of scalability are considered: size of distributed system, geographical distance between resources, and number of administrative domains. This paper reports on the AgentScape design requirements and decisions, its architecture, and its components.

    Proof-of-Concept Application - Annual Report Year 1

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    In this document the Cat-COVITE Application for use in the CATNETS Project is introduced and motivated. Furthermore an introduction to the catallactic middleware and Web Services Agreement (WS-Agreement) concepts is given as a basis for the future work. Requirements for the application of Cat-COVITE with in catallactic systems are analysed. Finally the integration of the Cat-COVITE application and the catallactic middleware is described. --Grid Computing

    Active architecture for pervasive contextual services

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    International Workshop on Middleware for Pervasive and Ad-hoc Computing MPAC 2003), ACM/IFIP/USENIX International Middleware Conference (Middleware 2003), Rio de Janeiro, Brazil This work was supported by the FP5 Gloss project IST2000-26070, with partners at Trinity College Dublin and Université Joseph Fourier, and by EPSRC grants GR/M78403/GR/M76225, Supporting Internet Computation in Arbitrary Geographical Locations, and GR/R45154, Bulk Storage of XML Documents.Pervasive services may be defined as services that are available "to any client (anytime, anywhere)". Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One of the key requirements is a matching service capable of as-similating and filtering information from various sources and determining matches relevant to those services. We consider some of the challenges in engineering a globally distributed matching service that is scalable, manageable, and able to evolve incrementally as usage patterns, data formats, services, network topologies and deployment technologies change. We outline an approach based on the use of a peer-to-peer architecture to distribute user events and data, and to support the deployment and evolution of the infrastructure itself.Peer reviewe

    A middleware for creating physical mashups of things

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    Indexación: Scopus.Nowadays, “things” deployed in cities are crucial to gather data to support decision making systems. Unfortunately, there is a low level of reuse of “things” between smart city applications of different organizations because “things” were unknown to developers or because it was harder to reuse them than use new ones due to technical details. In this ongoing work, we propose to convert “things” into active entities capable of discovering and organizing themselves driven by the applications goals’ satisfaction. Moreover, “things” are capable of collaborating between them in order to satisfy or maintain satisfied the published goals of applications. To validate the feasibility of our proposal, we are building mashThings, an Internet of Things (IoT) platform to build smart city applications as physical mashups, where the middleware layer is augmented by a multiagent layer of broker agents representing the available “things” in the city.http://ceur-ws.org/Vol-1950/paper11.pd

    Active architecture for pervasive contextual services

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    Pervasive services may be defined as services that are available to any client (anytime, anywhere). Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One of the key requirements is a matching service capable of assimilating and filtering information from various sources and determining matches relevant to those services. We consider some of the challenges in engineering a globally distributed matching service that is scalable, manageable, and able to evolve incrementally as usage patterns, data formats, services, network topologies and deployment technologies change. We outline an approach based on the use of a peer-to-peer architecture to distribute user events and data, and to support the deployment and evolution of the infrastructure itself

    HiTrust: building cross-organizational trust relationship based on a hybrid negotiation tree

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    Small-world phenomena have been observed in existing peer-to-peer (P2P) networks which has proved useful in the design of P2P file-sharing systems. Most studies of constructing small world behaviours on P2P are based on the concept of clustering peer nodes into groups, communities, or clusters. However, managing additional multilayer topology increases maintenance overhead, especially in highly dynamic environments. In this paper, we present Social-like P2P systems (Social-P2Ps) for object discovery by self-managing P2P topology with human tactics in social networks. In Social-P2Ps, queries are routed intelligently even with limited cached knowledge and node connections. Unlike community-based P2P file-sharing systems, we do not intend to create and maintain peer groups or communities consciously. In contrast, each node connects to other peer nodes with the same interests spontaneously by the result of daily searches
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