23 research outputs found

    Disk-based storage for scalable video

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    Service-oriented models for audiovisual content storage

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    What are the important topics to understand if involved with storage services to hold digital audiovisual content? This report takes a look at how content is created and moves into and out of storage; the storage service value networks and architectures found now and expected in the future; what sort of data transfer is expected to and from an audiovisual archive; what transfer protocols to use; and a summary of security and interface issues

    Distributed multimedia systems

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    A distributed multimedia system (DMS) is an integrated communication, computing, and information system that enables the processing, management, delivery, and presentation of synchronized multimedia information with quality-of-service guarantees. Multimedia information may include discrete media data, such as text, data, and images, and continuous media data, such as video and audio. Such a system enhances human communications by exploiting both visual and aural senses and provides the ultimate flexibility in work and entertainment, allowing one to collaborate with remote participants, view movies on demand, access on-line digital libraries from the desktop, and so forth. In this paper, we present a technical survey of a DMS. We give an overview of distributed multimedia systems, examine the fundamental concept of digital media, identify the applications, and survey the important enabling technologies.published_or_final_versio

    Architectural support for ubiquitous access to multimedia content

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    Tese de doutoramento. Engenharia Electrotécnica e de Computadores (Telecomunicações). Faculdade de Engenharia. Universidade do Porto. 200

    Network-Integrated Multimedia Middleware, Services, and Applications

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    Today, there is a strong trend towards networked multimedia devices. However, common multimedia software architectures are restricted to perform all processing on a single system. Available software infrastructures for distributed computing — commonly referred to as middleware — only partly provide the facilities needed for supporting multimedia in distributed and dynamic environments. Approaches from the research community only focus on specific aspects and do not achieve the coverage needed for a full-featured multimedia middleware solution. The Network-Integrated Multimedia Middleware (NMM) presented in this thesis considers the network as an integral part. Despite the inherent heterogeneity of present networking and device technologies, the architecture allows to extend control and cooperation to the network and enables the development of distributed multimedia applications that transparently use local and remote components in combination. The base architecture of this middleware is augmented by several middleware services that especially aim at providing additional support for developing complex applications that involve mobile users and devices. To this end, previously not available services and corresponding abstractions are proposed, realized, and evaluated. The performance and applicability of the developed middleware and its additional services are demonstrated by describing different realized application scenarios.Eine wachsende Anzahl von Multimedia-Geraeten verfuegt heute bereits ueber Netzwerkschnittstellen. Verfueugbare Multimedia Software-Architekturen beschraeanken jedoch die gesamte Datenverarbeitung auf ein einzelnes System. Verbreitete Software-Infrastrukturen fuer Verteilte Systeme — ueblicherweise Middleware genannt — bieten nur teilweise die Eigenschaften, die fuer die Multimedia-Datenverarbeitung in vernetzten und dynamischen Umgebungen benoetigt werden. Ansaetze aus der Forschung behandeln nur spezielle Teilaspekte und erreichen deshalb nicht den Funktionsumfang einer vollwertigen Middleware fuer Multimedia. Die in dieser Arbeit beschriebene Netzwerk-Integrierte Multimedia Middleware (NMM) betrachtet das Netzwerk als integralen Bestandteil. Die Architektur erlaubt trotz der inhaerenten Heterogenitaet der vorhandenen Netzwerk- und Geraetetechnologie die Kontrolle und das Zusammenspiel von Systemen auf das Netzwerk auszuweiten. Dies ermoeglicht die Entwicklung verteilter Multimedia-Anwendungen, die transparent lokale und entfernte Komponenten zusammen einsetzen. Die Kernarchitektur dieser Middleware wird durch verschiedene Dienste erweitert, die speziell die Realisierung komplexer Anwendungsszenarien mitmobilen Geraeten und Benutzern unterstuetzt. Insbesondere werden neue, bisher nicht vorhandene Middleware-Dienste und zugehoerige Abstraktionen vorgeschlagen, realisiert und evaluiert. Anhand verschiedener Anwendungsszenarien wird die Leistungfaehigkeit, die Effizienz und die praktische Relevanz der entwickelten Middleware und der ergaenzenden Dienste demonstriert

    Satellite Networks: Architectures, Applications, and Technologies

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    Since global satellite networks are moving to the forefront in enhancing the national and global information infrastructures due to communication satellites' unique networking characteristics, a workshop was organized to assess the progress made to date and chart the future. This workshop provided the forum to assess the current state-of-the-art, identify key issues, and highlight the emerging trends in the next-generation architectures, data protocol development, communication interoperability, and applications. Presentations on overview, state-of-the-art in research, development, deployment and applications and future trends on satellite networks are assembled

    A Self-Organizing Wireless Sensor Network and Distributed Computing Engine for Commodity and Future Palmtop Computers

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    The embedded class processors found in commodity palmtop computers continue to become increasingly capable while retaining an energy-efficient footprint. Palmtop computers themselves, including smartphones and tablets, provide a small form factor system integrating wireless communication and non-volatile storage with these energy-efficient processors. Also, various wireless connectivity functions on mobile devices provide new opportunities in designing more flexible, smarter wireless sensor networks (WSNs), and utilizing the computation power in a way we could never imagine before. In this dissertation, I present a WSN concept for current and future generation tablet devices. My contributions include developments at the system level, architecture level, and collaborative design between different layers of the system. At the system level, I developed Ocelot, a grid-like computing environment for palmtop computers in place of traditional workstation or server class machines to compute highly parallel light to medium-weight tasks in an energy efficient manner. Additionally, I developed Lynx, a self-organizing wireless sensor network, which is a further step taken in exploiting the potential of palmtop computers. At the architecture level, to increase the storage capacity of future palmtop computers, I explore the use of a new storage class magnetic memory, Racetrack Memory (RM), throughout the memory hierarchy. Thus, I developed FusedCache, a naturally inclusive, dual-level private cache design for RM that provides fast uniform access at one level, and non-uniform access at the next, which allows RM to be effective as close to the processor as an L1 cache. For higher levels of the memory hierarchy such as the last level cache, I propose a Multilane Racetrack Cache (MRC), an RM last level cache design utilizing lightweight compression combined with independent shifting. MRCs allow cache lines mapped to the same Racetrack structure to be accessed in parallel when compressed, mitigating potential shifting stalls in an RM cache. Finally, leveraging the lightweight compression from MRC and the need for efficient communication in Lynx, I present a cross-level design combining memory-level lightweight compression with network-level packet transfer, together with a technique called Source-Aware Layout Reorganization (SALR) to increase the compressibility of sensor data
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