793 research outputs found
Towards a User Privacy-Aware Mobile Gaming App Installation Prediction Model
Over the past decade, programmatic advertising has received a great deal of
attention in the online advertising industry. A real-time bidding (RTB) system
is rapidly becoming the most popular method to buy and sell online advertising
impressions. Within the RTB system, demand-side platforms (DSP) aim to spend
advertisers' campaign budgets efficiently while maximizing profit, seeking
impressions that result in high user responses, such as clicks or installs. In
the current study, we investigate the process of predicting a mobile gaming app
installation from the point of view of a particular DSP, while paying attention
to user privacy, and exploring the trade-off between privacy preservation and
model performance. There are multiple levels of potential threats to user
privacy, depending on the privacy leaks associated with the data-sharing
process, such as data transformation or de-anonymization. To address these
concerns, privacy-preserving techniques were proposed, such as cryptographic
approaches, for training privacy-aware machine-learning models. However, the
ability to train a mobile gaming app installation prediction model without
using user-level data, can prevent these threats and protect the users'
privacy, even though the model's ability to predict may be impaired.
Additionally, current laws might force companies to declare that they are
collecting data, and might even give the user the option to opt out of such
data collection, which might threaten companies' business models in digital
advertising, which are dependent on the collection and use of user-level data.
We conclude that privacy-aware models might still preserve significant
capabilities, enabling companies to make better decisions, dependent on the
privacy-efficacy trade-off utility function of each case.Comment: 11 pages, 3 figure
Smart Pacing for Effective Online Ad Campaign Optimization
In targeted online advertising, advertisers look for maximizing campaign
performance under delivery constraint within budget schedule. Most of the
advertisers typically prefer to impose the delivery constraint to spend budget
smoothly over the time in order to reach a wider range of audiences and have a
sustainable impact. Since lots of impressions are traded through public
auctions for online advertising today, the liquidity makes price elasticity and
bid landscape between demand and supply change quite dynamically. Therefore, it
is challenging to perform smooth pacing control and maximize campaign
performance simultaneously. In this paper, we propose a smart pacing approach
in which the delivery pace of each campaign is learned from both offline and
online data to achieve smooth delivery and optimal performance goals. The
implementation of the proposed approach in a real DSP system is also presented.
Experimental evaluations on both real online ad campaigns and offline
simulations show that our approach can effectively improve campaign performance
and achieve delivery goals.Comment: KDD'15, August 10-13, 2015, Sydney, NSW, Australi
Display Advertising with Real-Time Bidding (RTB) and Behavioural Targeting
The most significant progress in recent years in online display advertising is what is known as the Real-Time Bidding (RTB) mechanism to buy and sell ads. RTB essentially facilitates buying an individual ad impression in real time while it is still being generated from a user’s visit. RTB not only scales up the buying process by aggregating a large amount of available inventories across publishers but, most importantly, enables direct targeting of individual users. As such, RTB has fundamentally changed the landscape of digital marketing. Scientifically, the demand for automation, integration and optimisation in RTB also brings new research opportunities in information retrieval, data mining, machine learning and other related fields. In this monograph, an overview is given of the fundamental infrastructure, algorithms, and technical solutions of this new frontier of computational advertising. The covered topics include user response prediction, bid landscape forecasting, bidding algorithms, revenue optimisation, statistical arbitrage, dynamic pricing, and ad fraud detection
Market Segmentation Trees
We seek to provide an interpretable framework for segmenting users in a
population for personalized decision-making. The standard approach is to
perform market segmentation by clustering users according to similarities in
their contextual features, after which a "response model" is fit to each
segment to model how users respond to personalized decisions. However, this
methodology is not ideal for personalization, since two users could in theory
have similar features but different response behaviors. We propose a general
methodology, Market Segmentation Trees (MSTs), for learning interpretable
market segmentations explicitly driven by identifying differences in user
response patterns. To demonstrate the versatility of our methodology, we design
two new, specialized MST algorithms: (i) Choice Model Trees (CMTs) which can be
used to predict a user's choice amongst multiple options, and (ii) Isotonic
Regression Trees (IRTs) which can be used to solve the bid landscape
forecasting problem. We provide a customizable, open-source code base for
training MSTs in Python which employs several strategies for scalability,
including parallel processing and warm starts. We provide a theoretical
analysis of the asymptotic running time of our training method validating its
computational tractability on large datasets. We assess the practical
performance of MSTs on several synthetic and real world datasets, showing our
method reliably finds market segmentations which accurately model response
behavior. Further, when applying MSTs to historical bidding data from a leading
demand-side platform (DSP), we show that MSTs consistently achieve a 5-29%
improvement in bid landscape forecasting accuracy over the DSP's current model.
Our findings indicate that integrating market segmentation with response
modeling consistently leads to improvements in response prediction accuracy,
thereby aiding personalization
Display Advertising with Real-Time Bidding (RTB) and Behavioural Targeting
The most significant progress in recent years in online display advertising is what is known as the Real-Time Bidding (RTB) mechanism to buy and sell ads. RTB essentially facilitates buying an individual ad impression in real time while it is still being generated from a user’s visit. RTB not only scales up the buying process by aggregating a large amount of available inventories across publishers but, most importantly, enables direct targeting of individual users. As such, RTB has fundamentally changed the landscape of digital marketing. Scientifically, the demand for automation, integration and optimisation in RTB also brings new research opportunities in information retrieval, data mining, machine learning and other related fields. In this monograph, an overview is given of the fundamental infrastructure, algorithms, and technical solutions of this new frontier of computational advertising. The covered topics include user response prediction, bid landscape forecasting, bidding algorithms, revenue optimisation, statistical arbitrage, dynamic pricing, and ad fraud detection
RTB Formulation Using Point Process
We propose a general stochastic framework for modelling repeated auctions in
the Real Time Bidding (RTB) ecosystem using point processes. The flexibility of
the framework allows a variety of auction scenarios including configuration of
information provided to player, determination of auction winner and
quantification of utility gained from each auctions. We propose theoretical
results on how this formulation of process can be approximated to a Poisson
point process, which enables the analyzer to take advantage of well-established
properties. Under this framework, we specify the player's optimal strategy
under various scenarios. We also emphasize that it is critical to consider the
joint distribution of utility and market condition instead of estimating the
marginal distributions independently
Bid Optimization for Offsite Display Ad Campaigns on eCommerce
Online retailers often use third-party demand-side-platforms (DSPs) to
conduct offsite advertising and reach shoppers across the Internet on behalf of
their advertisers. The process involves the retailer participating in instant
auctions with real-time bidding for each ad slot of their interest. In this
paper, we introduce a bid optimization system that leverages the dimensional
bidding function provided by most well-known DSPs for Walmart offsite display
ad campaigns. The system starts by automatically searching for the optimal
segmentation of the ad requests space based on their characteristics such as
geo location, time, ad format, serving website, device type, etc. Then, it
assesses the quality of impressions observed from each dimension based on
revenue signals driven by the campaign effect. During the campaign, the system
iteratively approximates the bid landscape based on the data observed and
calculates the bid adjustments for each dimension. Finally, a higher bid
adjustment factor is applied to dimensions with potentially higher revenue over
ad spend (ROAS), and vice versa. The initial A/B test results of the proposed
optimization system has shown its effectiveness of increasing the ROAS and
conversion rate while reducing the effective cost per mille for ad serving
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