79 research outputs found

    FPGA based technical solutions for high throughput data processing and encryption for 5G communication: A review

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    The field programmable gate array (FPGA) devices are ideal solutions for high-speed processing applications, given their flexibility, parallel processing capability, and power efficiency. In this review paper, at first, an overview of the key applications of FPGA-based platforms in 5G networks/systems is presented, exploiting the improved performances offered by such devices. FPGA-based implementations of cloud radio access network (C-RAN) accelerators, network function virtualization (NFV)-based network slicers, cognitive radio systems, and multiple input multiple output (MIMO) channel characterizers are the main considered applications that can benefit from the high processing rate, power efficiency and flexibility of FPGAs. Furthermore, the implementations of encryption/decryption algorithms by employing the Xilinx Zynq Ultrascale+MPSoC ZCU102 FPGA platform are discussed, and then we introduce our high-speed and lightweight implementation of the well-known AES-128 algorithm, developed on the same FPGA platform, and comparing it with similar solutions already published in the literature. The comparison results indicate that our AES-128 implementation enables efficient hardware usage for a given data-rate (up to 28.16 Gbit/s), resulting in higher efficiency (8.64 Mbps/slice) than other considered solutions. Finally, the applications of the ZCU102 platform for high-speed processing are explored, such as image and signal processing, visual recognition, and hardware resource management

    An Inter-Processor Communication (IPC) Data Sharing Architecture in Heterogeneous MPSoC for OFDMA

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    Multiprocessor system-on-chip (MPSoC) promises better data management for parallel processing than conventional SoC. This feature is very suitable for wireless communication systems. Better data processing management can reduce resource utilization and can potentially reduce power consumption as well. Hence, this research aimed to minimize the orthogonal frequency-division multiple access (OFDMA) processing hardware by proposing a new data sharing architecture on a heterogeneous MPSoC platform that incorporates inter-processor communication (IPC), multi-processor, multi-bus, multi-frequency and parallel processing design of the medium access controller (MAC) layer. This MPSoC was designed based on a RISC processor with an AMBA multi-bus system. To achieve high throughput, the proposed MPSoC runs at two different frequencies, 40 MHz and 80 MHz. The proposed system was implemented and verified using FPGA. The verification results showed that the proposed system can work in real-time with a maximum throughput of 11 MBps using a 40 MHz system clock. The proposed MPSoC is a promising solution to perform OFDMA processing on 4G and 5G technologies

    Towards Efficient Resource Allocation for Embedded Systems

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    Das Hauptthema ist die dynamische Ressourcenverwaltung in eingebetteten Systemen, insbesondere die Verwaltung von Rechenzeit und Netzwerkverkehr auf einem MPSoC. Die Idee besteht darin, eine Pipeline für die Verarbeitung von Mobiler Kommunikation auf dem Chip dynamisch zu schedulen, um die Effizienz der Hardwareressourcen zu verbessern, ohne den Ressourcenverbrauch des dynamischen Schedulings dramatisch zu erhöhen. Sowohl Software- als auch Hardwaremodule werden auf Hotspots im Ressourcenverbrauch untersucht und optimiert, um diese zu entfernen. Da Applikationen im Bereich der Signalverarbeitung normalerweise mit Hilfe von SDF-Diagrammen beschrieben werden können, wird deren dynamisches Scheduling optimiert, um den Ressourcenverbrauch gegenüber dem üblicherweise verwendeten statischen Scheduling zu verbessern. Es wird ein hybrider dynamischer Scheduler vorgestellt, der die Vorteile von Processing-Networks und der Planung von Task-Graphen kombiniert. Es ermöglicht dem Scheduler, ein Gleichgewicht zwischen der Parallelisierung der Berechnung und der Zunahme des dynamischen Scheduling-Aufands optimal abzuwägen. Der resultierende dynamisch erstellte Schedule reduziert den Ressourcenverbrauch um etwa 50%, wobei die Laufzeit im Vergleich zu einem statischen Schedule nur um 20% erhöht wird. Zusätzlich wird ein verteilter dynamischer SDF-Scheduler vorgeschlagen, der das Scheduling in verschiedene Teile zerlegt, die dann zu einer Pipeline verbunden werden, um mehrere parallele Prozessoren einzubeziehen. Jeder Scheduling-Teil wird zu einem Cluster mit Load-Balancing erweitert, um die Anzahl der parallel laufenden Scheduling-Jobs weiter zu erhöhen. Auf diese Weise wird dem vorhandene Engpass bei dem dynamischen Scheduling eines zentralisierten Schedulers entgegengewirkt, sodass 7x mehr Prozessoren mit dem Pipelined-Clustered-Dynamic-Scheduler für eine typische Signalverarbeitungsanwendung verwendet werden können. Das neue dynamische Scheduling-System setzt das Vorhandensein von drei verschiedenen Kommunikationsmodi zwischen den Verarbeitungskernen voraus. Bei der Emulation auf Basis des häufig verwendeten RDMA-Protokolls treten Leistungsprobleme auf. Sehr gut kann RDMA für einmalige Punkt-zu-Punkt-Datenübertragungen verwendet werden, wie sie bei der Ausführung von Task-Graphen verwendet werden. Process-Networks verwenden normalerweise Datenströme mit hohem Volumen und hoher Bandbreite. Es wird eine FIFO-basierte Kommunikationslösung vorgestellt, die einen zyklischen Puffer sowohl im Sender als auch im Empfänger implementiert, um diesen Bedarf zu decken. Die Pufferbehandlung und die Datenübertragung zwischen ihnen erfolgen ausschließlich in Hardware, um den Software-Overhead aus der Anwendung zu entfernen. Die Implementierung verbessert die Zugriffsverwaltung mehrerer Nutzer auf flächen-effiziente Single-Port Speichermodule. Es werden 0,8 der theoretisch möglichen Bandbreite, die normalerweise nur mit flächenmäßig teureren Dual-Port-Speichern erreicht wird. Der dritte Kommunikationsmodus definiert eine einfache Message-Passing-Implementierung, die ohne einen Verbindungszustand auskommt. Dieser Modus wird für eine effiziente prozessübergreifende Kommunikation des verteilten Scheduling-Systems und der engen Ansteuerung der restlichen Prozessoren benötigt. Eine Flusskontrolle in Hardware stellt sicher, dass eine große Anzahl von Sendern Nachrichten an denselben Empfänger senden kann. Dabei wird garantiert, dass alle Nachrichten korrekt empfangen werden, ohne dass eine Verbindung hergestellt werden muss und die Nachrichtenlaufzeit gering bleibt. Die Arbeit konzentriert sich auf die Optimierung des Codesigns von Hardware und Software, um die kompromisslose Ressourceneffizienz der dynamischen SDF-Graphen-Planung zu erhöhen. Besonderes Augenmerk wird auf die Abhängigkeiten zwischen den Ebenen eines verteilten Scheduling-Systems gelegt, das auf der Verfügbarkeit spezifischer hardwarebeschleunigter Kommunikationsmethoden beruht.:1 Introduction 1.1 Motivation 1.2 The Multiprocessor System on Chip Architecture 1.3 Concrete MPSoC Architecture 1.4 Representing LTE/5G baseband processing as Static Data Flow 1.5 Compuation Stack 1.6 Performance Hotspots Addressed 1.7 State of the Art 1.8 Overview of the Work 2 Hybrid SDF Execution 2.1 Addressed Performance Hotspot 2.2 State of the Art 2.3 Static Data Flow Graphs 2.4 Runtime Environment 2.5 Overhead of Deloying Tasks to a MPSoC 2.6 Interpretation of SDF Graphs as Task Graphs 2.7 Interpreting SDF Graphs as Process Networks 2.8 Hybrid Interpretation 2.9 Graph Topology Considerations 2.10 Theoretic Impact of Hybrid Interpretation 2.11 Simulating Hybrid Execution 2.12 Pipeline SDF Graph Example 2.13 Random SDF Graphs 2.14 LTE-like SDF Graph 2.15 Key Lernings 3 Distribution of Management 3.1 Addressed Performance Hotspot 3.2 State of the Art 3.3 Revising Deployment Overhead 3.4 Distribution of Overhead 3.5 Impact of Management Distribution to Resource Utilization 3.6 Reconfigurability 3.7 Key Lernings 4 Sliced FIFO Hardware 4.1 Addressed Performance Hotspot 4.2 State of the Art 4.3 System Environment 4.4 Sliced Windowed FIFO buffer 4.5 Single FIFO Evaluation 4.6 Multiple FIFO Evalutaion 4.7 Hardware Implementation 4.8 Key Lernings 5 Message Passing Hardware 5.1 Addressed Performance Hotspot 5.2 State of the Art 5.3 Message Passing Regarded as Queueing 5.4 A Remote Direct Memory Access Based Implementation 5.5 Hardware Implementation Concept 5.6 Evalutation of Performance 5.7 Key Lernings 6 SummaryThe main topic is the dynamic resource allocation in embedded systems, especially the allocation of computing time and network traffic on an multi processor system on chip (MPSoC). The idea is to dynamically schedule a mobile communication signal processing pipeline on the chip to improve hardware resource efficiency while not dramatically improve resource consumption because of dynamic scheduling overhead. Both software and hardware modules are examined for resource consumption hotspots and optimized to remove them. Since signal processing can usually be described with the help of static data flow (SDF) graphs, the dynamic handling of those is optimized to improve resource consumption over the commonly used static scheduling approach. A hybrid dynamic scheduler is presented that combines benefits from both processing networks and task graph scheduling. It allows the scheduler to optimally balance parallelization of computation and addition of dynamic scheduling overhead. The resulting dynamically created schedule reduces resource consumption by about 50%, with a runtime increase of only 20% compared to a static schedule. Additionally, a distributed dynamic SDF scheduler is proposed that splits the scheduling into different parts, which are then connected to a scheduling pipeli ne to incorporate multiple parallel working processors. Each scheduling stage is reworked into a load-balanced cluster to increase the number of parallel scheduling jobs further. This way, the still existing dynamic scheduling bottleneck of a centralized scheduler is widened, allowing handling 7x more processors with the pipelined, clustered dynamic scheduler for a typical signal processing application. The presented dynamic scheduling system assumes the presence of three different communication modes between the processing cores. When emulated on top of the commonly used remote direct memory access (RDMA) protocol, performance issues are encountered. Firstly, RDMA can neatly be used for single-shot point-to-point data transfers, like used in task graph scheduling. Process networks usually make use of high-volume and high-bandwidth data streams. A first in first out (FIFO) communication solution is presented that implements a cyclic buffer on both sender and receiver to serve this need. The buffer handling and data transfer between them are done purely in hardware to remove software overhead from the application. The implementation improves the multi-user access to area-efficient single port on-chip memory modules. It achieves 0.8 of the theoretically possible bandwidth, usually only achieved with area expensive dual-port memories. The third communication mode defines a lightweight message passing (MP) implementation that is truly connectionless. It is needed for efficient inter-process communication of the distributed and clustered scheduling system and the worker processing units’ tight coupling. A hardware flow control assures that an arbitrary number of senders can spontaneously start sending messages to the same receiver. Yet, all messages are guaranteed to be correctly received while eliminating the need for connection establishment and keeping a low message delay. The work focuses on the hardware-software codesign optimization to increase the uncompromised resource efficiency of dynamic SDF graph scheduling. Special attention is paid to the inter-level dependencies in developing a distributed scheduling system, which relies on the availability of specific hardwareaccelerated communication methods.:1 Introduction 1.1 Motivation 1.2 The Multiprocessor System on Chip Architecture 1.3 Concrete MPSoC Architecture 1.4 Representing LTE/5G baseband processing as Static Data Flow 1.5 Compuation Stack 1.6 Performance Hotspots Addressed 1.7 State of the Art 1.8 Overview of the Work 2 Hybrid SDF Execution 2.1 Addressed Performance Hotspot 2.2 State of the Art 2.3 Static Data Flow Graphs 2.4 Runtime Environment 2.5 Overhead of Deloying Tasks to a MPSoC 2.6 Interpretation of SDF Graphs as Task Graphs 2.7 Interpreting SDF Graphs as Process Networks 2.8 Hybrid Interpretation 2.9 Graph Topology Considerations 2.10 Theoretic Impact of Hybrid Interpretation 2.11 Simulating Hybrid Execution 2.12 Pipeline SDF Graph Example 2.13 Random SDF Graphs 2.14 LTE-like SDF Graph 2.15 Key Lernings 3 Distribution of Management 3.1 Addressed Performance Hotspot 3.2 State of the Art 3.3 Revising Deployment Overhead 3.4 Distribution of Overhead 3.5 Impact of Management Distribution to Resource Utilization 3.6 Reconfigurability 3.7 Key Lernings 4 Sliced FIFO Hardware 4.1 Addressed Performance Hotspot 4.2 State of the Art 4.3 System Environment 4.4 Sliced Windowed FIFO buffer 4.5 Single FIFO Evaluation 4.6 Multiple FIFO Evalutaion 4.7 Hardware Implementation 4.8 Key Lernings 5 Message Passing Hardware 5.1 Addressed Performance Hotspot 5.2 State of the Art 5.3 Message Passing Regarded as Queueing 5.4 A Remote Direct Memory Access Based Implementation 5.5 Hardware Implementation Concept 5.6 Evalutation of Performance 5.7 Key Lernings 6 Summar

    Data Collection and Utilization Framework for Edge AI Applications

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    As data being produced by IoT applications continues to explode, there is a growing need to bring computing power closer to the source of the data to meet the response time, power dissipation and cost goals of performance-critical applications in various domains like the Industrial Internet of Things (IIoT), Automated Driving, Medical Imaging or Surveillance among others. This paper proposes a data collection and utilization framework that allows runtime platform and application data to be sent to an edge and cloud system via data collection agents running close to the platform. Agents are connected to a cloud system able to train AI models to improve overall energy efficiency of an AI application executed on an edge platform. In the implementation part, we show the benefits of FPGA-based platform for the task of object detection. Furthermore, we show that it is feasible to collect relevant data from an FPGA platform, transmit the data to a cloud system for processing and receiving feedback actions to execute an edge AI application energy efficiently. As future work, we foresee the possibility to train, deploy and continuously improve a base model able to efficiently adapt the execution of edge applications

    Fast Power and Energy Efficiency Analysis of FPGA-based Wireless Base-band Processing

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    Nowadays, demands for high performance keep on increasing in the wireless communication domain. This leads to a consistent rise of the complexity and designing such systems has become a challenging task. In this context, energy efficiency is considered as a key topic, especially for embedded systems in which design space is often very constrained. In this paper, a fast and accurate power estimation approach for FPGA-based hardware systems is applied to a typical wireless communication system. It aims at providing power estimates of complete systems prior to their implementations. This is made possible by using a dedicated library of high-level models that are representative of hardware IPs. Based on high-level simulations, design space exploration is made a lot faster and easier. The definition of a scenario and the monitoring of IP's time-activities facilitate the comparison of several domain-specific systems. The proposed approach and its benefits are demonstrated through a typical use case in the wireless communication domain.Comment: Presented at HIP3ES, 201

    Evaluating the computational performance of the Xilinx Ultrascale+ EG Heterogeneous MPSoC

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    The emergent technology of Multi-Processor System-on-Chip (MPSoC), which combines heterogeneous computing with the high performance of Field Programmable Gate Arrays (FPGAs) is a very interesting platform for a huge number of applications ranging from medical imaging and augmented reality to high-performance computing in space. In this paper, we focus on the Xilinx Zynq UltraScale EG Heterogeneous MPSoC, which is composed of four different processing elements (PE): a dual-core Cortex-R5, a quad-core ARM Cortex-A53, a graphics processing unit (GPU) and a high end FPGA. Proper use of the heterogeneity and the different levels of parallelism of this platform becomes a challenging task. This paper evaluates this platform and each of its PEs to carry out fundamental operations in terms of computational performance. To this end, we evaluate image-based applications and a matrix multiplication kernel. On former, the image-based applications leverage the heterogeneity of the MPSoc and strategically distributes its tasks among both kinds of CPU cores and the FPGA. On the latter, we analyze separately each PE using different matrix multiplication benchmarks in order to assess and compare their performance in terms of MFlops. This kind of operations are being carried out for example in a large number of space-related applications where the MPSoCs are currently gaining momentum. Results stand out the fact that different PEs can collaborate efficiently with the aim of accelerating the computational-demanding tasks of an application. Another important aspect to highlight is that leveraging the parallel OpenBLAS library we achieve up to 12 GFlops with the four Cortex-A53 cores of the platform, which is a considerable performance for this kind of devices.This work has been supported by the Spanish Government through TIN2017-82972-R, ESP2015-68245-C4-1-P, the Valencian Regional Government through PROMETEO/2029/109 and the Universitat Jaume I through UJI-B2019-36. We thank Prof. L. Kosmidis and M. M. Trompouki for providing us the OpenGL ES 2.0 code implementation of the matrix multiplication

    Evaluating the computational performance of the Xilinx Ultrascale plus EG Heterogeneous MPSoC

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    The emergent technology of Multi-Processor System-on-Chip (MPSoC), which combines heterogeneous computing with the high performance of Field Programmable Gate Arrays (FPGAs) is a very interesting platform for a huge number of applications ranging from medical imaging and augmented reality to high-performance computing in space. In this paper, we focus on the Xilinx Zynq UltraScale+ EG Heterogeneous MPSoC, which is composed of four different processing elements (PE): a dual-core Cortex-R5, a quad-core ARM Cortex-A53, a graphics processing unit (GPU) and a high end FPGA. Proper use of the heterogeneity and the different levels of parallelism of this platform becomes a challenging task. This paper evaluates this platform and each of its PEs to carry out fundamental operations in terms of computational performance. To this end, we evaluate image-based applications and a matrix multiplication kernel. On former, the image-based applications leverage the heterogeneity of the MPSoc and strategically distributes its tasks among both kinds of CPU cores and the FPGA. On the latter, we analyze separately each PE using different matrix multiplication benchmarks in order to assess and compare their performance in terms of MFlops. This kind of operations are being carried out for example in a large number of space-related applications where the MPSoCs are currently gaining momentum. Results stand out the fact that different PEs can collaborate efficiently with the aim of accelerating the computational-demanding tasks of an application. Another important aspect to highlight is that leveraging the parallel OpenBLAS library we achieve up to 12 GFlops with the four Cortex-A53 cores of the platform, which is a considerable performance for this kind of devices

    Energy Aware Runtime Systems for Elastic Stream Processing Platforms

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    Following an invariant growth in the required computational performance of processors, the multicore revolution started around 20 years ago. This revolution was mainly an answer to power dissipation constraints restricting the increase of clock frequency in single-core processors. The multicore revolution not only brought in the challenge of parallel programming, i.e. being able to develop software exploiting the entire capabilities of manycore architectures, but also the challenge of programming heterogeneous platforms. The question of “on which processing element to map a specific computational unit?”, is well known in the embedded community. With the introduction of general-purpose graphics processing units (GPGPUs), digital signal processors (DSPs) along with many-core processors on different system-on-chip platforms, heterogeneous parallel platforms are nowadays widespread over several domains, from consumer devices to media processing platforms for telecom operators. Finding mapping together with a suitable hardware architecture is a process called design-space exploration. This process is very challenging in heterogeneous many-core architectures, which promise to offer benefits in terms of energy efficiency. The main problem is the exponential explosion of space exploration. With the recent trend of increasing levels of heterogeneity in the chip, selecting the parameters to take into account when mapping software to hardware is still an open research topic in the embedded area. For example, the current Linux scheduler has poor performance when mapping tasks to computing elements available in hardware. The only metric considered is CPU workload, which as was shown in recent work does not match true performance demands from the applications. Doing so may produce an incorrect allocation of resources, resulting in a waste of energy. The origin of this research work comes from the observation that these approaches do not provide full support for the dynamic behavior of stream processing applications, especially if these behaviors are established only at runtime. This research will contribute to the general goal of developing energy-efficient solutions to design streaming applications on heterogeneous and parallel hardware platforms. Streaming applications are nowadays widely spread in the software domain. Their distinctive characiteristic is the retrieving of multiple streams of data and the need to process them in real time. The proposed work will develop new approaches to address the challenging problem of efficient runtime coordination of dynamic applications, focusing on energy and performance management.Efter en oföränderlig tillväxt i prestandakrav hos processorer, började den flerkärniga processor-revolutionen för ungefär 20 år sedan. Denna revolution skedde till största del som en lösning till begränsningar i energieffekten allt eftersom klockfrekvensen kontinuerligt höjdes i en-kärniga processorer. Den flerkärniga processor-revolutionen medförde inte enbart utmaningen gällande parallellprogrammering, m.a.o. förmågan att utveckla mjukvara som använder sig av alla delelement i de flerkärniga processorerna, men också utmaningen med programmering av heterogena plattformar. Frågeställningen ”på vilken processorelement skall en viss beräkning utföras?” är väl känt inom ramen för inbyggda datorsystem. Efter introduktionen av grafikprocessorer för allmänna beräkningar (GPGPU), signalprocesserings-processorer (DSP) samt flerkärniga processorer på olika system-on-chip plattformar, är heterogena parallella plattformar idag omfattande inom många domäner, från konsumtionsartiklar till mediaprocesseringsplattformar för telekommunikationsoperatörer. Processen att placera beräkningarna på en passande hårdvaruplattform kallas för utforskning av en designrymd (design-space exploration). Denna process är mycket utmanande för heterogena flerkärniga arkitekturer, och kan medföra fördelar när det gäller energieffektivitet. Det största problemet är att de olika valmöjligheterna i designrymden kan växa exponentiellt. Enligt den nuvarande trenden som förespår ökad heterogeniska aspekter i processorerna är utmaningen att hitta den mest passande placeringen av beräkningarna på hårdvaran ännu en forskningsfråga inom ramen för inbyggda datorsystem. Till exempel, den nuvarande schemaläggaren i Linux operativsystemet är inkapabel att hitta en effektiv placering av beräkningarna på den underliggande hårdvaran. Det enda mätsättet som används är processorns belastning vilket, som visats i tidigare forskning, inte motsvarar den verkliga prestandan i applikationen. Användning av detta mätsätt vid resursallokering resulterar i slöseri med energi. Denna forskning härstammar från observationerna att dessa tillvägagångssätt inte stöder det dynamiska beteendet hos ström-processeringsapplikationer (stream processing applications), speciellt om beteendena bara etableras vid körtid. Denna forskning kontribuerar till det allmänna målet att utveckla energieffektiva lösningar för ström-applikationer (streaming applications) på heterogena flerkärniga hårdvaruplattformar. Ström-applikationer är numera mycket vanliga i mjukvarudomän. Deras distinkta karaktär är inläsning av flertalet dataströmmar, och behov av att processera dem i realtid. Arbetet i denna forskning understöder utvecklingen av nya sätt för att lösa det utmanade problemet att effektivt koordinera dynamiska applikationer i realtid och fokus på energi- och prestandahantering

    A Modular Platform for Adaptive Heterogeneous Many-Core Architectures

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    Multi-/many-core heterogeneous architectures are shaping current and upcoming generations of compute-centric platforms which are widely used starting from mobile and wearable devices to high-performance cloud computing servers. Heterogeneous many-core architectures sought to achieve an order of magnitude higher energy efficiency as well as computing performance scaling by replacing homogeneous and power-hungry general-purpose processors with multiple heterogeneous compute units supporting multiple core types and domain-specific accelerators. Drifting from homogeneous architectures to complex heterogeneous systems is heavily adopted by chip designers and the silicon industry for more than a decade. Recent silicon chips are based on a heterogeneous SoC which combines a scalable number of heterogeneous processing units from different types (e.g. CPU, GPU, custom accelerator). This shifting in computing paradigm is associated with several system-level design challenges related to the integration and communication between a highly scalable number of heterogeneous compute units as well as SoC peripherals and storage units. Moreover, the increasing design complexities make the production of heterogeneous SoC chips a monopoly for only big market players due to the increasing development and design costs. Accordingly, recent initiatives towards agile hardware development open-source tools and microarchitecture aim to democratize silicon chip production for academic and commercial usage. Agile hardware development aims to reduce development costs by providing an ecosystem for open-source hardware microarchitectures and hardware design processes. Therefore, heterogeneous many-core development and customization will be relatively less complex and less time-consuming than conventional design process methods. In order to provide a modular and agile many-core development approach, this dissertation proposes a development platform for heterogeneous and self-adaptive many-core architectures consisting of a scalable number of heterogeneous tiles that maintain design regularity features while supporting heterogeneity. The proposed platform hides the integration complexities by supporting modular tile architectures for general-purpose processing cores supporting multi-instruction set architectures (multi-ISAs) and custom hardware accelerators. By leveraging field-programmable-gate-arrays (FPGAs), the self-adaptive feature of the many-core platform can be achieved by using dynamic and partial reconfiguration (DPR) techniques. This dissertation realizes the proposed modular and adaptive heterogeneous many-core platform through three main contributions. The first contribution proposes and realizes a many-core architecture for heterogeneous ISAs. It provides a modular and reusable tilebased architecture for several heterogeneous ISAs based on open-source RISC-V ISA. The modular tile-based architecture features a configurable number of processing cores with different RISC-V ISAs and different memory hierarchies. To increase the level of heterogeneity to support the integration of custom hardware accelerators, a novel hybrid memory/accelerator tile architecture is developed and realized as the second contribution. The hybrid tile is a modular and reusable tile that can be configured at run-time to operate as a scratchpad shared memory between compute tiles or as an accelerator tile hosting a local hardware accelerator logic. The hybrid tile is designed and implemented to be seamlessly integrated into the proposed tile-based platform. The third contribution deals with the self-adaptation features by providing a reconfiguration management approach to internally control the DPR process through processing cores (RISC-V based). The internal reconfiguration process relies on a novel DPR controller targeting FPGA design flow for RISC-V-based SoC to change the types and functionalities of compute tiles at run-time
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