3,378 research outputs found

    Genetic algorithms with elitism-based immigrants for dynamic load balanced clustering problem in mobile ad hoc networks

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    This article is posted here with permission of IEEE - Copyright @ 2011 IEEEIn recent years, the static shortest path (SP) problem has been well addressed using intelligent optimization techniques, e.g., artificial neural networks, genetic algorithms (GAs), particle swarm optimization, etc. However, with the advancement in wireless communications, more and more mobile wireless networks appear, e.g., mobile networks [mobile ad hoc networks (MANETs)], wireless sensor networks, etc. One of the most important characteristics in mobile wireless networks is the topology dynamics, i.e., the network topology changes over time due to energy conservation or node mobility. Therefore, the SP routing problem in MANETs turns out to be a dynamic optimization problem. In this paper, we propose to use GAs with immigrants and memory schemes to solve the dynamic SP routing problem in MANETs. We consider MANETs as target systems because they represent new-generation wireless networks. The experimental results show that these immigrants and memory-based GAs can quickly adapt to environmental changes (i.e., the network topology changes) and produce high-quality solutions after each change.This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/1 and Grant EP/E060722/2

    Scalable Routing Easy as PIE: a Practical Isometric Embedding Protocol (Technical Report)

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    We present PIE, a scalable routing scheme that achieves 100% packet delivery and low path stretch. It is easy to implement in a distributed fashion and works well when costs are associated to links. Scalability is achieved by using virtual coordinates in a space of concise dimensionality, which enables greedy routing based only on local knowledge. PIE is a general routing scheme, meaning that it works on any graph. We focus however on the Internet, where routing scalability is an urgent concern. We show analytically and by using simulation that the scheme scales extremely well on Internet-like graphs. In addition, its geometric nature allows it to react efficiently to topological changes or failures by finding new paths in the network at no cost, yielding better delivery ratios than standard algorithms. The proposed routing scheme needs an amount of memory polylogarithmic in the size of the network and requires only local communication between the nodes. Although each node constructs its coordinates and routes packets locally, the path stretch remains extremely low, even lower than for centralized or less scalable state-of-the-art algorithms: PIE always finds short paths and often enough finds the shortest paths.Comment: This work has been previously published in IEEE ICNP'11. The present document contains an additional optional mechanism, presented in Section III-D, to further improve performance by using route asymmetry. It also contains new simulation result

    Highly intensive data dissemination in complex networks

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    This paper presents a study on data dissemination in unstructured Peer-to-Peer (P2P) network overlays. The absence of a structure in unstructured overlays eases the network management, at the cost of non-optimal mechanisms to spread messages in the network. Thus, dissemination schemes must be employed that allow covering a large portion of the network with a high probability (e.g.~gossip based approaches). We identify principal metrics, provide a theoretical model and perform the assessment evaluation using a high performance simulator that is based on a parallel and distributed architecture. A main point of this study is that our simulation model considers implementation technical details, such as the use of caching and Time To Live (TTL) in message dissemination, that are usually neglected in simulations, due to the additional overhead they cause. Outcomes confirm that these technical details have an important influence on the performance of dissemination schemes and that the studied schemes are quite effective to spread information in P2P overlay networks, whatever their topology. Moreover, the practical usage of such dissemination mechanisms requires a fine tuning of many parameters, the choice between different network topologies and the assessment of behaviors such as free riding. All this can be done only using efficient simulation tools to support both the network design phase and, in some cases, at runtime

    LUNES: Agent-based Simulation of P2P Systems (Extended Version)

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    We present LUNES, an agent-based Large Unstructured NEtwork Simulator, which allows to simulate complex networks composed of a high number of nodes. LUNES is modular, since it splits the three phases of network topology creation, protocol simulation and performance evaluation. This permits to easily integrate external software tools into the main software architecture. The simulation of the interaction protocols among network nodes is performed via a simulation middleware that supports both the sequential and the parallel/distributed simulation approaches. In the latter case, a specific mechanism for the communication overhead-reduction is used; this guarantees high levels of performance and scalability. To demonstrate the efficiency of LUNES, we test the simulator with gossip protocols executed on top of networks (representing peer-to-peer overlays), generated with different topologies. Results demonstrate the effectiveness of the proposed approach.Comment: Proceedings of the International Workshop on Modeling and Simulation of Peer-to-Peer Architectures and Systems (MOSPAS 2011). As part of the 2011 International Conference on High Performance Computing and Simulation (HPCS 2011

    A Topology Control-Based Self-Organisation in Wireless Mesh Networks

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    An algorithm for self-organisation that assigns the channels intelligently in multi-radio wireless mesh networks (MR-WMN) is important for the proper operation of MR-WMN. The aim of the self-organisation algorithm is to reduce the overall interference and increase the aggregate capacity of the network. In this paper, we have first proposed a generic self-organisation algorithm that addresses these two challenges. The basic approach is that of a distributed, light-weight, cooperative multiagent system that guarantees scalability. Second, we have evaluated the performance of the proposed self-organisation algorithm for two sets of initialisation schemes. The initialisation process results in a topology control of MR-WMN by way of spatial distribution of connectivity between the mesh nodes. The results have been obtained for realistic scenarios of MR-WMN node densities and topologies. We have shown in addition the need to develop non-transmit power control based algorithms to achieve a further increase in system capacity

    Heterogeneous attachment strategies optimize the topology of dynamic wireless networks

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    In optimizing the topology of wireless networks built of a dynamic set of spatially embedded agents, there are many trade-offs to be dealt with. The network should preferably be as small (in the sense that the average, or maximal, pathlength is short) as possible, it should be robust to failures, not consume too much power, and so on. In this paper, we investigate simple models of how agents can choose their neighbors in such an environment. In our model of attachment, we can tune from one situation where agents prefer to attach to others in closest proximity, to a situation where distance is ignored (and thus attachments can be made to agents further away). We evaluate this scenario with several performance measures and find that the optimal topologies, for most of the quantities, is obtained for strategies resulting in a mix of most local and a few random connections

    An Energy Driven Architecture for Wireless Sensor Networks

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    Most wireless sensor networks operate with very limited energy sources-their batteries, and hence their usefulness in real life applications is severely constrained. The challenging issues are how to optimize the use of their energy or to harvest their own energy in order to lengthen their lives for wider classes of application. Tackling these important issues requires a robust architecture that takes into account the energy consumption level of functional constituents and their interdependency. Without such architecture, it would be difficult to formulate and optimize the overall energy consumption of a wireless sensor network. Unlike most current researches that focus on a single energy constituent of WSNs independent from and regardless of other constituents, this paper presents an Energy Driven Architecture (EDA) as a new architecture and indicates a novel approach for minimising the total energy consumption of a WS
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