904 research outputs found

    Designing Open Educational Resources through Knowledge Maps to enhance Meaningful learning

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    This paper demonstrates some pedagogical strategies for developing Open Educational Resources (OERs) using the knowledge mapping tool Compendium. It also describes applications of Knowledge Maps to facilitate meaningful learning by focusing on specific OER examples. The study centres on the OpenLearn project, a large scale online environment that makes a selection of higher education learning resources freely available via the internet. OpenLearn, which is supportedby William and Flora Hewlett Foundation, was launched in October 2006 and in the two year period of its existence hasreleased over 8,100 learning hours of the OU's distance learning resources for free access and modification by learnersand educators under the Creative Commons license. OpenLearn also offers three knowledge media tools: Compendium(knowledge mapping software), MSG (instant messaging application with geolocation maps) and FM (web-based videoconferencing application). Compendium is a software tool for visual thinking, used to connect ideas, concepts, arguments, websites and documents. There are numerous examples of OERs that have been developed and delivered by institutions across the world, for example, MIT, Rice, Utah State, Core, Paris Tech, JOCW. They present a wide variety of learning materials in terms of styles as well as differing subject content. Many such offerings are based upon original lecture notes, hand-outs and other related papers used in face-to-face teaching. Openlearn OERs, however, are reconstructed from original self study distance learning materials developed at the Open University and from a vast academic catalogue of materials. Samples of these “units” comprise a variety of formats: text, images, audio and video. In this study, our findings illustratethe benefits of sharing some OER content through knowledge maps, the possibility of condensing high volumes of information,accessing resources in a more attractive way, visualising connections between diverse learning materials, connecting new ideas to familiar references, organising thinking and gaining new insights into subject specific content

    What a librarian can bring to your open online course development team.

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    This paper was written as the detailed research behind a poster presentation made to EDUCAUSE Annual Conference 2012, November 6-9 in Denver. The poster featured a librarian sticking out from a team of tall young players on a wooden gym court. The poster title and tag line was, “Want a faster, smarter team? Add a librarian.” The central photo played into the potential biases of the viewer, by creating the visual pun of the female librarian in a sleeveless dress, pearl necklace and iPad standing short amongst a tall uniformed male sports team. She sticks out from the team. At first glance she doesn’t seem to belong. The purpose of the piece is to encourage the audience to consider working with a team player who might not have been on their list of first round draft picks.need to add abstractA & PD Fund, Athabasca Universit

    ALT-C 2010 Programme Guide

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    Does the phenomenon of Open Educational Resources lead to new didactic model? “It depends”

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    Didderen, W., & Verjans, S. (2012). Does the phenomenon of Open Educational Resources lead to new didactic model? “It depends”. In R. Jacobi, & N. van der Woert (Eds.), Trend Report Open Educational Resources 2012 (pp. 9-15). Utrecht: SURF Foundation - Special Interest Group Open Educational Resources. Retrieved from https://www.surfspace.nl/artikel/697-trendrapport-open-educational-resources/.This contribution starts with the question of whether there is a direct relationship between OER and didactics. Is there such a thing as “OER didactics”? In the same way as a decade ago the usefulness and need for specific digital didactics were questioned, one can also raise questions regarding specific didactics for OER. Simons (2003) defined digital didactics as “knowledge and expertise regarding the use of ICT to facilitate learning”. A parallel definition of OER didactics would therefore be: “knowledge and expertise regarding the use of OER to facilitate learning”. More generally, one might define specific didactic models as “knowledge and expertise regarding the use of X to facilitate learning”, with X then being replaced by specific tools or technologies, for example online video, virtual worlds, or serious games. The question is then: Is it in fact valuable to think of specific didactic theories, models, or practices specifically for Open Educational Resources? Are OER didactics a specific discipline within digital didactics, or within didactics in general?SURF Foundatio

    ALT-C 2010 - Conference Introduction and Abstracts

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    Towards a sustainable open educational resources development model : tapping into the cognitive surplus of student-generated content

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    Open Educational Resources (OER) have created opportunities for learners around the world. Previous research investigated different OER development models for higher educational institutions and other educational communities. However, maintaining sustainability remains the main challenge of OER projects, as there is a high demand on raising awareness of the value of OER in higher education, as well as the need for expanding a participation base in the OER development process and improving the quality of OER. As a response to these challenges, the research documented in this thesis presents a new OER development model that establishes communities of practices around OER in higher educational institutions, where the knowledge production that takes place inside classrooms provides sustainable resources for the OER development process. OER literature also shows initiatives on engaging students in the OER development process, however, there is a lack of rigor research that shows the principles of engaging students in this process. Hence, this study is focused on identifying the design principles of the sustainable OER development model that engages students in generating OER. The model was designed to establish communities of practice of students and teachers to work collaboratively in generating learning resources. In the context of computing and information technology studies for undergraduate learning environments, students generate a surplus of projects in different study units with some projects repurposed, however, a surplus of projects that are generated on every academic semester are rarely tapped into. This abundance of knowledge production is described as ‘cognitive surplus’ and tapping into it can maximise the value of these projects. Therefore, the proposed OER development model taps into the cognitive surplus of student-generated content, where instead of generating summaries and portfolios, students create learning resources based on the unit topics using content authoring software tools. In this model, teachers work as facilitators and co-creators, providing evaluation of learning resources in order to be published as OER. To engage students in generating learning resources for OER, the learning assessment approach was taken from assessing student projects on reproducing information to a new level where students engaged in structuring, designing, collecting and evaluating content for generating learning resources which was then shared online as OER. These activities maximised students’ responsibilities, because sharing work online motivated them to improve the quality of the learning content. To be able to design a new OER development model, there was a need to understand the characteristics of the learning environment, including students, teachers and the learning material. In addition, developing a pedagogically informed approach to adopt the OER development model in learning environments, which can help with improving students’ learning performance and advance the teaching practices through open educational practices (OEP), was also required.Therefore, to fulfil these requirements, this thesis elaborates on the literature review of the related areas of the OER development model and provides analysis of the emerging concepts and related theories. The thesis also presents and reflects on the stages of model development, refinements and evaluation over the lifetime of the study, and provides practical evidence on the potential sustainability of the model in real-life learning environments
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