415 research outputs found

    Safe Exploration for Optimizing Contextual Bandits

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    Contextual bandit problems are a natural fit for many information retrieval tasks, such as learning to rank, text classification, recommendation, etc. However, existing learning methods for contextual bandit problems have one of two drawbacks: they either do not explore the space of all possible document rankings (i.e., actions) and, thus, may miss the optimal ranking, or they present suboptimal rankings to a user and, thus, may harm the user experience. We introduce a new learning method for contextual bandit problems, Safe Exploration Algorithm (SEA), which overcomes the above drawbacks. SEA starts by using a baseline (or production) ranking system (i.e., policy), which does not harm the user experience and, thus, is safe to execute, but has suboptimal performance and, thus, needs to be improved. Then SEA uses counterfactual learning to learn a new policy based on the behavior of the baseline policy. SEA also uses high-confidence off-policy evaluation to estimate the performance of the newly learned policy. Once the performance of the newly learned policy is at least as good as the performance of the baseline policy, SEA starts using the new policy to execute new actions, allowing it to actively explore favorable regions of the action space. This way, SEA never performs worse than the baseline policy and, thus, does not harm the user experience, while still exploring the action space and, thus, being able to find an optimal policy. Our experiments using text classification and document retrieval confirm the above by comparing SEA (and a boundless variant called BSEA) to online and offline learning methods for contextual bandit problems.Comment: 23 pages, 3 figure

    Mapping Instructions and Visual Observations to Actions with Reinforcement Learning

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    We propose to directly map raw visual observations and text input to actions for instruction execution. While existing approaches assume access to structured environment representations or use a pipeline of separately trained models, we learn a single model to jointly reason about linguistic and visual input. We use reinforcement learning in a contextual bandit setting to train a neural network agent. To guide the agent's exploration, we use reward shaping with different forms of supervision. Our approach does not require intermediate representations, planning procedures, or training different models. We evaluate in a simulated environment, and show significant improvements over supervised learning and common reinforcement learning variants.Comment: In Proceedings of the Conference on Empirical Methods in Natural Language Processing (EMNLP), 201

    Counterfactual Risk Minimization: Learning from Logged Bandit Feedback

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    We develop a learning principle and an efficient algorithm for batch learning from logged bandit feedback. This learning setting is ubiquitous in online systems (e.g., ad placement, web search, recommendation), where an algorithm makes a prediction (e.g., ad ranking) for a given input (e.g., query) and observes bandit feedback (e.g., user clicks on presented ads). We first address the counterfactual nature of the learning problem through propensity scoring. Next, we prove generalization error bounds that account for the variance of the propensity-weighted empirical risk estimator. These constructive bounds give rise to the Counterfactual Risk Minimization (CRM) principle. We show how CRM can be used to derive a new learning method -- called Policy Optimizer for Exponential Models (POEM) -- for learning stochastic linear rules for structured output prediction. We present a decomposition of the POEM objective that enables efficient stochastic gradient optimization. POEM is evaluated on several multi-label classification problems showing substantially improved robustness and generalization performance compared to the state-of-the-art.Comment: 10 page

    Better safe than sorry: Risky function exploitation through safe optimization

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    Exploration-exploitation of functions, that is learning and optimizing a mapping between inputs and expected outputs, is ubiquitous to many real world situations. These situations sometimes require us to avoid certain outcomes at all cost, for example because they are poisonous, harmful, or otherwise dangerous. We test participants' behavior in scenarios in which they have to find the optimum of a function while at the same time avoid outputs below a certain threshold. In two experiments, we find that Safe-Optimization, a Gaussian Process-based exploration-exploitation algorithm, describes participants' behavior well and that participants seem to care firstly whether a point is safe and then try to pick the optimal point from all such safe points. This means that their trade-off between exploration and exploitation can be seen as an intelligent, approximate, and homeostasis-driven strategy.Comment: 6 pages, submitted to Cognitive Science Conferenc
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