25 research outputs found

    Enhancement and optimization of a multi-command-based brain-computer interface

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    Brain-computer interfaces (BCI) assist disabled person to control many appliances without any physically interaction (e.g., pressing a button). SSVEP is brain activities elicited by evoked signals that are observed by visual stimuli paradigm. In this dissertation were addressed the problems which are oblige more usability of BCI-system by optimizing and enhancing the performance using particular design. Main contribution of this work is improving brain reaction response depending on focal approaches

    The spatial localization of targeted alpha modulations in concurrent EEG-fMRI during visual entrainment

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    Human Duration Perception Mechanisms in the Subsecond Range: Psychophysics and Electroencephalography Investigations

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    In a world full of fleeting events, how do humans perceive time intervals as short as half a second? Unlike primary senses, there are no time receptors. Is sub-second time perception reconstructed from memory traces in the primary senses, or based on the output of a modality-independent internal clock? In analogy to bugs in computer programs or mutations in genetics studies, I studied two types of subjective time warp illusions in order to understand how time perception normally works. One illusion that I examined is called oddball chronostasis, which is a duration distortion effect that happens to an unusual item. The other illusion is called debut chronostasis, which is a time warp effect that occurs to the first item among other identical ones. Regarding oddball chronostasis, we solved a theoretical dispute over its underlying mechanisms and dissociated three causes. The necessary component is top-down attention to the target item. The other two components are contingent factors. This suggests that a pure sensory modality-dependent view of time perception mechanisms is less likely. Regarding debut chronostasis, we discovered auditory debut chronostasis and found that its illusion strength is about the same as the visual case. At first glance, this seems to suggest that time perception is independent of the primary sensory modalities. However, when visual and auditory events were compared against each other (inter-modal comparison), debut chronostasis disappeared. Therefore, modality-dependent mechanisms of time perception do exist. Further, we found a special factor that could counteract debut chronostasis and thus re-interpreted the main cause of debut chronostasis as internal duration template uncertainty. By examining both intra- and inter-modal comparisons, this uncertainty effect turned out to be a modality-independent effect. Therefore, modality-independent mechanisms of time perception also exist. In conclusion, this dissertation work contributed to novel theoretical understanding of two types of time perception illusions. Unlike many simplified theories in the literature either holding a modality-dependent or independent view, our findings altogether indicate that time perception involves both intra- and supra-modal stages. Future experimental work could thus target on separating intra- and supra-modal time perception mechanisms.</p

    The role of occipital pre-stimulus alpha oscillations in selective attention

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    In everyday life relevant and distracting information often coincide and we rely on selective attention to efficiently discriminate between the pertinent information and the irrelevant noise. Existing research relates selective attention to neural oscillations in alpha frequency predominantly using spatial paradigms with one or no distractors, presented simultaneously with the target. In the current thesis the role of pre-stimulus alpha oscillations was investigated in the context of a visual search. First, the effect of visual stimulation on alpha oscillations and behavioural performance was investigated. No effects of stimulation were found and alpha oscillations were not successfully entrained. The relationship of spontaneous pre-stimulus alpha oscillations with performance was then explored. We demonstrated a negative correlation between the power of alpha oscillations and performance, indicating that high power is related to fast reaction times. Lastly, the effect of pre-stimulus alpha oscillations in the context of varying task demands was investigated. The results indicated that high alpha power is beneficial for performance when the target is presented simultaneously with multiple distractors, but not when presented with a singleton distractor. Moreover, the predictability of task demands resulted in modulation of pre-stimulus alpha oscillations, with higher power in anticipation of high task demands, as compared to low task demands

    Investigating human visual processing using MEG and psychophysics

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    Our visual system organises sensory inputs into coherent object percepts. Knowledge and expectations about objects facilitate perceptual organisation via top-down processing. My PhD set out to investigate the neural mechanisms underpinning this process via frequency-tagging. Frequency-tagging studies embed flickers of different frequencies in a stimulus to drive narrow-band neural responses, which provide indices of spatial integration across the stimulus. My pilot experiments failed to robustly evoke this neural signature of perceptual organisation. Consequently, I conducted the following two lines of research. In a series of MEG studies, I systematically investigated the power of flicker-evoked neural responses as a function of stimulation frequency (Chapter 2). The resulting temporal response tuning profile showed substantial individual variability, which I assessed in relation to two other intrinsic properties of the individual’s visual system (Chapter 3). Spectral features of the temporal tuning profile were found to be associated with an individual’s perceptual temporal resolution but not with the peak frequency of visually-induced gamma oscillations. Moreover, the temporal resolution was found to be unrelated to visual gamma oscillations and the computationally modelled synaptic properties underlying visual gamma (Chapter 4). These MEG studies provide insights into dynamical properties of the visual system and form the methodological basis for future frequency-tagging studies. Besides the MEG research, I conducted a psychophysical study to investigate the top-down modulation of the perception of low-level features in an organised percept (Chapter 5). I found that whether the perceptual sensitivity to a low-level feature is enhanced by top-down processing depends on whether this feature contributes to the object percept. Future studies can investigate this effect further via frequency-tagging, by implementing flickers in the stimuli of the psychophysical task and choosing tagging frequencies informed by my MEG studies, to advance our understanding of the neural mechanisms underlying top-down processing in perceptual organisation

    Towards a home-use BCI: fast asynchronous control and robust non-control state detection

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    Eine Hirn-Computer Schnittstelle (engl. Brain-Computer Interface, BCI) erlaubt einem Nutzer einen Computer nur mittels Gehirn-Aktivität zu steuern. Der Hauptanwendungszweck ist die Wiederherstellung verschiedener Funktionen von motorisch eingeschränkten Menschen, zum Beispiel, die Wiederherstellung der Kommunikationsfähigkeit. Bisherige BCIs die auf visuell evozierten Potentialen (VEPs) basieren, erlauben bereits hohe Kommunikationsgeschwindigkeiten. VEPs sind Reaktionen, die im Gehirn durch visuelle Stimulation hervorgerufen werden. Allerdings werden bisherige BCIs hauptsächlich in der Forschung verwendet und sind nicht für reale Anwendungszwecke geeignet. Grund dafür ist, dass sie auf dem synchronen Steuerungsprinzip beruhen, dies bedeutet, dass Aktionen nur in vorgegebenen Zeitslots ausgeführt werden können. Dies bedeutet wiederum, dass der Nutzer keine Aktionen nach seinem Belieben ausführen kann, was für reale Anwendungszwecke ein Problem darstellt. Um dieses Problem zu lösen, müssen BCIs die Intention des Nutzers, das System zu steuern oder nicht, erkennen. Solche BCIs werden asynchron oder selbstbestimmt genannt. Bisherige asynchrone BCIs zeigen allerdings keine ausreichende Genauigkeit bei der Erkennung der Intention und haben zudem eine deutlich reduzierte Kommunikationsgeschwindigkeit im Vergleich zu synchronen BCIs. In dieser Doktorarbeit wird das erste asynchrone BCI vorgestellt, welches sowohl eine annäherungsweise perfekte Erkennung der Intention des Nutzers als auch eine ähnliche Kommunikationsgeschwindigkeit wie synchrone BCIs erzielt. Dies wurde durch die Entwicklung eines allgemeinen Modells für die Vorhersage von sensorischen Reizen erzielt. Dadurch können beliebige visuelle Stimulationsmuster basierend auf den gemessenen VEPs vorhergesagt werden. Das Modell wurde sowohl mit einem "traditionellen" maschinellen Lernverfahren als auch mit einer deep-learning Methode implementiert und evaluiert. Das resultierende asynchrone BCI übertrifft bisherige Methoden in mehreren Disziplinen um ein Vielfaches und ist ein wesentlicher Schritt, um BCI-Anwendungen aus dem Labor in die Praxis zu bringen. Durch weitere Optimierungen, die in dieser Arbeit diskutiert werden, könnte es sich zum allerersten geeigneten BCI für Endanwender entwickeln, da es effektiv (hohe Genauigkeit), effizient (schnelle Klassifizierungen), und einfach zu bedienen ist. Ein weiteres Alleinstellungsmerkmal ist, dass das entwickelte BCI für beliebige Szenarien verwendet werden kann, da es annähernd unendlich viele gleichzeitige Aktionsfelder erlaubt.Brain-Computer Interfaces (BCIs) enable users to control a computer by using pure brain activity. Their main purpose is to restore several functionalities of motor disabled people, for example, to restore the communication ability. Recent BCIs based on visual evoked potentials (VEPs), which are brain responses to visual stimuli, have shown to achieve high-speed communication. However, BCIs have not really found their way out of the lab yet. This is mainly because all recent high-speed BCIs are based on synchronous control, which means commands can only be executed in time slots controlled by the BCI. Therefore, the user is not able to select a command at his own convenience, which poses a problem in real-world applications. Furthermore, all those BCIs are based on stimulation paradigms which restrict the number of possible commands. To be suitable for real-world applications, a BCI should be asynchronous, or also called self-paced, and must be able to identify the user’s intent to control the system or not. Although there some asynchronous BCI approaches, none of them achieved suitable real-world performances. In this thesis, the first asynchronous high-speed BCI is proposed, which allows using a virtually unlimited number of commands. Furthermore, it achieved a nearly perfect distinction between intentional control (IC) and non-control (NC), which means commands are only executed if the user intends to. This was achieved by a completely different approach, compared to recent methods. Instead of using a classifier trained on specific stimulation patterns, the presented approach is based on a general model that predicts arbitrary stimulation patterns. The approach was evaluated with a "traditional" as well as a deep machine learning method. The resultant asynchronous BCI outperforms recent methods by a multi-fold in multiple disciplines and is an essential step for moving BCI applications out of the lab and into real life. With further optimization, discussed in this thesis, it could evolve to the very first end-user suitable BCI, as it is effective (high accuracy), efficient (fast classifications), ease of use, and allows to perform as many different tasks as desired
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