31,935 research outputs found

    Packet Transactions: High-level Programming for Line-Rate Switches

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    Many algorithms for congestion control, scheduling, network measurement, active queue management, security, and load balancing require custom processing of packets as they traverse the data plane of a network switch. To run at line rate, these data-plane algorithms must be in hardware. With today's switch hardware, algorithms cannot be changed, nor new algorithms installed, after a switch has been built. This paper shows how to program data-plane algorithms in a high-level language and compile those programs into low-level microcode that can run on emerging programmable line-rate switching chipsets. The key challenge is that these algorithms create and modify algorithmic state. The key idea to achieve line-rate programmability for stateful algorithms is the notion of a packet transaction : a sequential code block that is atomic and isolated from other such code blocks. We have developed this idea in Domino, a C-like imperative language to express data-plane algorithms. We show with many examples that Domino provides a convenient and natural way to express sophisticated data-plane algorithms, and show that these algorithms can be run at line rate with modest estimated die-area overhead.Comment: 16 page

    The Digital Architectures of Social Media: Comparing Political Campaigning on Facebook, Twitter, Instagram, and Snapchat in the 2016 U.S. Election

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    The present study argues that political communication on social media is mediated by a platform's digital architecture, defined as the technical protocols that enable, constrain, and shape user behavior in a virtual space. A framework for understanding digital architectures is introduced, and four platforms (Facebook, Twitter, Instagram, and Snapchat) are compared along the typology. Using the 2016 US election as a case, interviews with three Republican digital strategists are combined with social media data to qualify the studyies theoretical claim that a platform's network structure, functionality, algorithmic filtering, and datafication model affect political campaign strategy on social media

    SNAP: Stateful Network-Wide Abstractions for Packet Processing

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    Early programming languages for software-defined networking (SDN) were built on top of the simple match-action paradigm offered by OpenFlow 1.0. However, emerging hardware and software switches offer much more sophisticated support for persistent state in the data plane, without involving a central controller. Nevertheless, managing stateful, distributed systems efficiently and correctly is known to be one of the most challenging programming problems. To simplify this new SDN problem, we introduce SNAP. SNAP offers a simpler "centralized" stateful programming model, by allowing programmers to develop programs on top of one big switch rather than many. These programs may contain reads and writes to global, persistent arrays, and as a result, programmers can implement a broad range of applications, from stateful firewalls to fine-grained traffic monitoring. The SNAP compiler relieves programmers of having to worry about how to distribute, place, and optimize access to these stateful arrays by doing it all for them. More specifically, the compiler discovers read/write dependencies between arrays and translates one-big-switch programs into an efficient internal representation based on a novel variant of binary decision diagrams. This internal representation is used to construct a mixed-integer linear program, which jointly optimizes the placement of state and the routing of traffic across the underlying physical topology. We have implemented a prototype compiler and applied it to about 20 SNAP programs over various topologies to demonstrate our techniques' scalability

    Leveraging intelligence from network CDR data for interference aware energy consumption minimization

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    Cell densification is being perceived as the panacea for the imminent capacity crunch. However, high aggregated energy consumption and increased inter-cell interference (ICI) caused by densification, remain the two long-standing problems. We propose a novel network orchestration solution for simultaneously minimizing energy consumption and ICI in ultra-dense 5G networks. The proposed solution builds on a big data analysis of over 10 million CDRs from a real network that shows there exists strong spatio-temporal predictability in real network traffic patterns. Leveraging this we develop a novel scheme to pro-actively schedule radio resources and small cell sleep cycles yielding substantial energy savings and reduced ICI, without compromising the users QoS. This scheme is derived by formulating a joint Energy Consumption and ICI minimization problem and solving it through a combination of linear binary integer programming, and progressive analysis based heuristic algorithm. Evaluations using: 1) a HetNet deployment designed for Milan city where big data analytics are used on real CDRs data from the Telecom Italia network to model traffic patterns, 2) NS-3 based Monte-Carlo simulations with synthetic Poisson traffic show that, compared to full frequency reuse and always on approach, in best case, proposed scheme can reduce energy consumption in HetNets to 1/8th while providing same or better Qo

    A survey of localization in wireless sensor network

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    Localization is one of the key techniques in wireless sensor network. The location estimation methods can be classified into target/source localization and node self-localization. In target localization, we mainly introduce the energy-based method. Then we investigate the node self-localization methods. Since the widespread adoption of the wireless sensor network, the localization methods are different in various applications. And there are several challenges in some special scenarios. In this paper, we present a comprehensive survey of these challenges: localization in non-line-of-sight, node selection criteria for localization in energy-constrained network, scheduling the sensor node to optimize the tradeoff between localization performance and energy consumption, cooperative node localization, and localization algorithm in heterogeneous network. Finally, we introduce the evaluation criteria for localization in wireless sensor network

    High-speed, in-band performance measurement instrumentation for next generation IP networks

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    Facilitating always-on instrumentation of Internet traffic for the purposes of performance measurement is crucial in order to enable accountability of resource usage and automated network control, management and optimisation. This has proven infeasible to date due to the lack of native measurement mechanisms that can form an integral part of the network‟s main forwarding operation. However, Internet Protocol version 6 (IPv6) specification enables the efficient encoding and processing of optional per-packet information as a native part of the network layer, and this constitutes a strong reason for IPv6 to be adopted as the ubiquitous next generation Internet transport. In this paper we present a very high-speed hardware implementation of in-line measurement, a truly native traffic instrumentation mechanism for the next generation Internet, which facilitates performance measurement of the actual data-carrying traffic at small timescales between two points in the network. This system is designed to operate as part of the routers' fast path and to incur an absolutely minimal impact on the network operation even while instrumenting traffic between the edges of very high capacity links. Our results show that the implementation can be easily accommodated by current FPGA technology, and real Internet traffic traces verify that the overhead incurred by instrumenting every packet over a 10 Gb/s operational backbone link carrying a typical workload is indeed negligible

    Network Virtual Machine (NetVM): A New Architecture for Efficient and Portable Packet Processing Applications

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    A challenge facing network device designers, besides increasing the speed of network gear, is improving its programmability in order to simplify the implementation of new applications (see for example, active networks, content networking, etc). This paper presents our work on designing and implementing a virtual network processor, called NetVM, which has an instruction set optimized for packet processing applications, i.e., for handling network traffic. Similarly to a Java Virtual Machine that virtualizes a CPU, a NetVM virtualizes a network processor. The NetVM is expected to provide a compatibility layer for networking tasks (e.g., packet filtering, packet counting, string matching) performed by various packet processing applications (firewalls, network monitors, intrusion detectors) so that they can be executed on any network device, ranging from expensive routers to small appliances (e.g. smart phones). Moreover, the NetVM will provide efficient mapping of the elementary functionalities used to realize the above mentioned networking tasks upon specific hardware functional units (e.g., ASICs, FPGAs, and network processing elements) included in special purpose hardware systems possibly deployed to implement network devices

    Greening Supply Chains in China: Practical Lessons From China-Based Suppliers in Achieving Environmental Performance

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    Presents case studies of how five China-based suppliers are meeting international buyers' environmental requirements. Examines management processes; effective low-cost ways to reduce water pollution; and the roles of multistakeholders and third parties
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