854 research outputs found

    Linear Encodings of Bounded LTL Model Checking

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    We consider the problem of bounded model checking (BMC) for linear temporal logic (LTL). We present several efficient encodings that have size linear in the bound. Furthermore, we show how the encodings can be extended to LTL with past operators (PLTL). The generalised encoding is still of linear size, but cannot detect minimal length counterexamples. By using the virtual unrolling technique minimal length counterexamples can be captured, however, the size of the encoding is quadratic in the specification. We also extend virtual unrolling to Buchi automata, enabling them to accept minimal length counterexamples. Our BMC encodings can be made incremental in order to benefit from incremental SAT technology. With fairly small modifications the incremental encoding can be further enhanced with a termination check, allowing us to prove properties with BMC. Experiments clearly show that our new encodings improve performance of BMC considerably, particularly in the case of the incremental encoding, and that they are very competitive for finding bugs. An analysis of the liveness-to-safety transformation reveals many similarities to the BMC encodings in this paper. Using the liveness-to-safety translation with BDD-based invariant checking results in an efficient method to find shortest counterexamples that complements the BMC-based approach.Comment: Final version for Logical Methods in Computer Science CAV 2005 special issu

    Probabilistic Plan Synthesis for Coupled Multi-Agent Systems

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    This paper presents a fully automated procedure for controller synthesis for multi-agent systems under the presence of uncertainties. We model the motion of each of the NN agents in the environment as a Markov Decision Process (MDP) and we assign to each agent one individual high-level formula given in Probabilistic Computational Tree Logic (PCTL). Each agent may need to collaborate with other agents in order to achieve a task. The collaboration is imposed by sharing actions between the agents. We aim to design local control policies such that each agent satisfies its individual PCTL formula. The proposed algorithm builds on clustering the agents, MDP products construction and controller policies design. We show that our approach has better computational complexity than the centralized case, which traditionally suffers from very high computational demands.Comment: IFAC WC 2017, Toulouse, Franc

    A Multi-Core Solver for Parity Games

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    We describe a parallel algorithm for solving parity games,\ud with applications in, e.g., modal mu-calculus model\ud checking with arbitrary alternations, and (branching) bisimulation\ud checking. The algorithm is based on Jurdzinski's Small Progress\ud Measures. Actually, this is a class of algorithms, depending on\ud a selection heuristics.\ud \ud Our algorithm operates lock-free, and mostly wait-free (except for\ud infrequent termination detection), and thus allows maximum\ud parallelism. Additionally, we conserve memory by avoiding storage\ud of predecessor edges for the parity graph through strictly\ud forward-looking heuristics.\ud \ud We evaluate our multi-core implementation's behaviour on parity games\ud obtained from mu-calculus model checking problems for a set of\ud communication protocols, randomly generated problem instances, and\ud parametric problem instances from the literature.\ud \u
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