29,939 research outputs found

    Solving the subset-sum problem with a light-based device

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    We propose a special computational device which uses light rays for solving the subset-sum problem. The device has a graph-like representation and the light is traversing it by following the routes given by the connections between nodes. The nodes are connected by arcs in a special way which lets us to generate all possible subsets of the given set. To each arc we assign either a number from the given set or a predefined constant. When the light is passing through an arc it is delayed by the amount of time indicated by the number placed in that arc. At the destination node we will check if there is a ray whose total delay is equal to the target value of the subset sum problem (plus some constants).Comment: 14 pages, 6 figures, Natural Computing, 200

    Learning Spatial-Semantic Context with Fully Convolutional Recurrent Network for Online Handwritten Chinese Text Recognition

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    Online handwritten Chinese text recognition (OHCTR) is a challenging problem as it involves a large-scale character set, ambiguous segmentation, and variable-length input sequences. In this paper, we exploit the outstanding capability of path signature to translate online pen-tip trajectories into informative signature feature maps using a sliding window-based method, successfully capturing the analytic and geometric properties of pen strokes with strong local invariance and robustness. A multi-spatial-context fully convolutional recurrent network (MCFCRN) is proposed to exploit the multiple spatial contexts from the signature feature maps and generate a prediction sequence while completely avoiding the difficult segmentation problem. Furthermore, an implicit language model is developed to make predictions based on semantic context within a predicting feature sequence, providing a new perspective for incorporating lexicon constraints and prior knowledge about a certain language in the recognition procedure. Experiments on two standard benchmarks, Dataset-CASIA and Dataset-ICDAR, yielded outstanding results, with correct rates of 97.10% and 97.15%, respectively, which are significantly better than the best result reported thus far in the literature.Comment: 14 pages, 9 figure

    Orbital angular momentum 25 years on [invited]

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    Twenty-five years ago Allen, Beijersbergen, Spreeuw, and Woerdman published their seminal paper establishing that light beams with helical phase-fronts carried an orbital angular momentum. Previously orbital angular momentum had been associated only with high-order atomic/molecular transitions and hence considered to be a rare occurrence. The realization that every photon in a laser beam could carry an orbital angular momentum that was in excess of the angular momentum associated with photon spin has led both to new understandings of optical effects and various applications. These applications range from optical manipulation, imaging and quantum optics, to optical communications. This brief review will examine some of the research in the field to date and consider what future directions might hold

    Approximate Bayesian Image Interpretation using Generative Probabilistic Graphics Programs

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    The idea of computer vision as the Bayesian inverse problem to computer graphics has a long history and an appealing elegance, but it has proved difficult to directly implement. Instead, most vision tasks are approached via complex bottom-up processing pipelines. Here we show that it is possible to write short, simple probabilistic graphics programs that define flexible generative models and to automatically invert them to interpret real-world images. Generative probabilistic graphics programs consist of a stochastic scene generator, a renderer based on graphics software, a stochastic likelihood model linking the renderer's output and the data, and latent variables that adjust the fidelity of the renderer and the tolerance of the likelihood model. Representations and algorithms from computer graphics, originally designed to produce high-quality images, are instead used as the deterministic backbone for highly approximate and stochastic generative models. This formulation combines probabilistic programming, computer graphics, and approximate Bayesian computation, and depends only on general-purpose, automatic inference techniques. We describe two applications: reading sequences of degraded and adversarially obscured alphanumeric characters, and inferring 3D road models from vehicle-mounted camera images. Each of the probabilistic graphics programs we present relies on under 20 lines of probabilistic code, and supports accurate, approximately Bayesian inferences about ambiguous real-world images.Comment: The first two authors contributed equally to this wor
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