148 research outputs found

    Efficient Hybrid Virtual Room Acoustic Modelling

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    This thesis investigates approaches to virtual room acoustic modelling and auralisation in order to a develop hybrid modelling solution that is capable of efficient and accurate simulation of enclosed sound propagation. Emphasis is placed on the advantages and disadvantages of state of the art numerical and geometric acoustic modelling methods. Numerical methods have been shown to preserve important sound wave characteristics such as diffraction and room modes, and are considered more accurate for low frequency acoustic modelling than geometric techniques which fail to preserve such wave effects. However, the implementation of numerical acoustic models inherently requires large computational effort compared to more efficient geometric techniques such as ray-tracing. This is particularly problematic for simulations of large-scale 3D acoustic environments and for high spatio-temporal sampling rates. A novel acoustic modelling solution is presented, which seeks to circumvent the disadvantageous computational requirements of 3D numerical models while producing a suitable approximation to low frequency sound behaviour. This modelling technique incorporates multiple planar cross-sectional 2D Finite Difference schemes that are utilised in combination to synthesise low frequency wave propagation throughout the target acoustic field. In this way a subset of prominent low frequency sound wave characteristics may be emulated with low computational cost compared to 3D numerical schemes. These low-frequency results can then be combined with the high-frequency output from efficient geometric simulations to create a hybrid model providing accurate broadband results at a relatively low computational cost. Investigation of room impulse response rendering for a series of theoretic and real spaces demonstrates advantages of this new hybrid acoustic modelling technique over purely ray-based methods in terms of low frequency accuracy, and over 3D numerical methods in terms of computational efficiency. Conclusions are drawn from objective measurements obtained from simulation results of the virtual models produced. Results demonstrate the applicability of the novel hybrid approach to the enhancement of purely ray-based room impulse response rendering by which a more realistic representation of low frequency wave phenomena may be simulated in an efficient manner, improving the theoretical accuracy of objective and audible results. This study contributes towards research and design of high-speed, interactive virtual acoustic simulations appropriate for industrial and creative virtual reality applications

    Contributions to discrete-time methods for room acoustic simulation

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    The sound field distribution in a room is the consequence of the acoustic properties of radiating sources and the position, geometry and absorbing characteristics of the surrounding boundaries in an enclosure (boundary conditions). Despite there existing a consolidated acoustic wave theory, it is very difficult, nearly impossible, to find an analytical expression of the sound variables distribution in a real room, as a function of time and position. This scenario represents as an inhomogeneous boundary value problem, where the complexity of source properties and boundary conditions make that problem extremely hard to solve. Room acoustic simulation, as treated in this thesis, comprises the algebraical approach to solve the wave equation, and the way to define the boundary conditions and source modeling of the scenario under analysis. Numerical methods provide accurate algorithms for this purpose and among the different possibilities, the use of discrete-time methods arises as a suitable solution for solving those partial differential equations, particularized by some specific constrains. Together with the constant growth of computer power, those methods are increasing their suitability for room acoustic simulation. However, there exists an important lack of accuracy in the definition of some of these conditions so far: current frequency-dependent boundary conditions do not comply with any physical model, and directive sources in discrete-time methods have been hardly treated. This thesis discusses about the current state-of-the-art of the boundary conditions and source modeling in discrete-time methods for room acoustic simulation, and it contributes some algorithms to enhance boundary condition formulation, in a locally reacting impedance sense, and source modelling in terms of directive sources under a defined radiation pattern. These algorithms have been particularized to some discrete-time methods such as the Finite Difference Time Domain and the Digital Waveguide Mesh.Escolano Carrasco, J. (2008). Contributions to discrete-time methods for room acoustic simulation [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/8309Palanci

    Proceedings of the EAA Joint Symposium on Auralization and Ambisonics 2014

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    In consideration of the remarkable intensity of research in the field of Virtual Acoustics, including different areas such as sound field analysis and synthesis, spatial audio technologies, and room acoustical modeling and auralization, it seemed about time to organize a second international symposium following the model of the first EAA Auralization Symposium initiated in 2009 by the acoustics group of the former Helsinki University of Technology (now Aalto University). Additionally, research communities which are focused on different approaches to sound field synthesis such as Ambisonics or Wave Field Synthesis have, in the meantime, moved closer together by using increasingly consistent theoretical frameworks. Finally, the quality of virtual acoustic environments is often considered as a result of all processing stages mentioned above, increasing the need for discussions on consistent strategies for evaluation. Thus, it seemed appropriate to integrate two of the most relevant communities, i.e. to combine the 2nd International Auralization Symposium with the 5th International Symposium on Ambisonics and Spherical Acoustics. The Symposia on Ambisonics, initiated in 2009 by the Institute of Electronic Music and Acoustics of the University of Music and Performing Arts in Graz, were traditionally dedicated to problems of spherical sound field analysis and re-synthesis, strategies for the exchange of ambisonics-encoded audio material, and – more than other conferences in this area – the artistic application of spatial audio systems. This publication contains the official conference proceedings. It includes 29 manuscripts which have passed a 3-stage peer-review with a board of about 70 international reviewers involved in the process. Each contribution has already been published individually with a unique DOI on the DepositOnce digital repository of TU Berlin. Some conference contributions have been recommended for resubmission to Acta Acustica united with Acustica, to possibly appear in a Special Issue on Virtual Acoustics in late 2014. These are not published in this collection.European Acoustics Associatio

    Room acoustic modeling with the time-domain discontinuous Galerkin method

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    Room acoustic modeling with the time-domain discontinuous Galerkin method

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