698 research outputs found
A group learning management method for intelligent tutoring systems
In this paper we propose a group management specification and execution method that seeks a compromise between simple course design and complex adaptive group interaction. This is achieved through an authoring method that proposes predefined scenarios to the author. These scenarios already include complex learning interaction protocols in which student and group models use and update are automatically included. The method adopts ontologies to represent domain and student models, and object Petri nets to specify the group interaction protocols. During execution, the method is supported by a multi-agent architecture
Intelligent business processes composition based on mas, semantic and cloud integration (IPCASCI)
[EN]Component reuse is one of the techniques that most clearly contributes to the
evolution of the software industry by providing efficient mechanisms to create quality
software. Reuse increases both software reliability, due to the fact that it uses
previously tested software components, and development productivity, and leads to a
clear reduction in cost.
Web services have become are an standard for application development on cloud
computing environments and are essential in business process development. These
services facilitate a software construction that is relatively fast and efficient, two
aspects which can be improved by defining suitable models of reuse. This research
work is intended to define a model which contains the construction requirements of
new services from service composition. To this end, the composition is based on
tested Web services and artificial intelligent tools at our disposal.
It is believed that a multi-agent architecture based on virtual organizations is a
suitable tool to facilitate the construction of cloud computing environments for
business processes from other existing environments, and with help from ontological
models as well as tools providing the standard BPEL (Business Process Execution
Language). In the context of this proposal, we must generate a new business process
from the available services in the platform, starting with the requirement
specifications that the process should meet. These specifications will be composed of a
semi-free description of requirements to describe the new service.
The virtual organizations based on a multi-agent system will manage the tasks
requiring intelligent behaviour. This system will analyse the input (textual description
of the proposal) in order to deconstruct it into computable functionalities, which will
be subsequently treated. Web services (or business processes) stored to be reused
have been created from the perspective of SOA architectures and associated with an
ontological component, which allows the multi-agent system (based on virtual
organizations) to identify the services to complete the reuse process.
The proposed model develops a service composition by applying a standard BPEL
once the services that will compose the solution business process have been
identified. This standard allows us to compose Web services in an easy way and
provides the advantage of a direct mapping from Business Process Management
Notation diagrams
Agents for educational games and simulations
This book consists mainly of revised papers that were presented at the Agents for Educational Games and Simulation (AEGS) workshop held on May 2, 2011, as part of the Autonomous Agents and MultiAgent Systems (AAMAS) conference in Taipei, Taiwan. The 12 full papers presented were carefully reviewed and selected from various submissions. The papers are organized topical sections on middleware applications, dialogues and learning, adaption and convergence, and agent applications
Artificial institutions: a model of institutional reality for open multiagent systems
Software agents’ ability to interact within different open systems, designed by different groups, presupposes an agreement on an unambiguous definition of a set of concepts, used to describe the context of the interaction and the communication language the agents can use. Agents’ interactions ought to allow for reliable expectations on the possible evolution of the system; however, in open systems interacting agents may not conform to predefined specifications. A possible solution is to define interaction environments including a normative component, with suitable rules to regulate the behaviour of agents. To tackle this problem, we propose an application-independent model of artificial institutions that can be used to define open multiagent systems. With respect to other approaches to artificial (or electronic) institutions, which mainly focus on the definition of the normative component of open systems, our proposal has a wider scope, in that we model the social context of the interaction, define the semantics of an Agent Communication Language to operate on such a context, and give an operational definition of the norms that are necessary to constrain the agents’ actions. In particular, we define the semantics of a library of communicative acts in terms of operations on agents’ social reality, more specifically on commitments, and regard norms as event-driven rules that, when fired by events happening in the system, create or modify a set of commitments. An interesting aspect of our proposal is that both the definition of the ACL and the definition of norms are based on the same notion of commitment. Therefore an agent capable of reasoning on commitments can reason both on the semantics of communicative acts and on the normative system
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