231 research outputs found

    Evaluation of cross-layer reliability mechanisms for satellite digital multimedia broadcast

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    This paper presents a study of some reliability mechanisms which may be put at work in the context of Satellite Digital Multimedia Broadcasting (SDMB) to mobile devices such as handheld phones. These mechanisms include error correcting codes, interleaving at the physical layer, erasure codes at intermediate layers and error concealment on the video decoder. The evaluation is made on a realistic satellite channel and takes into account practical constraints such as the maximum zapping time and the user mobility at several speeds. The evaluation is done by simulating different scenarii with complete protocol stacks. The simulations indicate that, under the assumptions taken here, the scenario using highly compressed video protected by erasure codes at intermediate layers seems to be the best solution on this kind of channel

    Implications of Implementing HDTV Over Digital Subscriber Line Networks

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    This thesis addresses the different challenges a telecommunications company would face when trying to implement an HDTV video service over a Digital Subscriber Line (DSL) connection. Each challenge is discussed in detail and a technology, protocol, or method is suggested to overcome that particular challenge. One of the biggest challenges is creating a network architecture that can provide enough bandwidth to support video over a network that was originally designed for voice traffic. The majority of the network connections to a customer premises in a telephony network consists of a copper pair. This type of connection is not optimal for high bandwidth services. This limitation can be overcome using Gigabit Ethernet (GE) over fiber in the core part of the network and VDSL2 in the access part of the network. For the purposes of this document, the core portion of the network is considered to be an area equal to several counties or approximately 50 miles in radius. The core network starts at the primary central office (CO) and spreads out to central offices in suburbs and small towns. The primary central office is a central point in the telecom operator\u27s network. Large trunks are propagated from the primary central office to smaller central offices making up the core network. The access portion of the network is considered to be an area within a suburb or small town from the central office to a subscriber\u27s home. Appendix A, located on page 60, contains a network diagram illustrating the scope of each of the different portions of the network. Considerations must also be given for the internal network to the residence such as category 5 (Cat5) cable or higher grade and network equipment that can provide up to 30 Megabits per second (Mbps) connections or throughput. The equipment in the telecommunications network also plays a part in meeting the challenge of 30 Mbps bandwidth. GE switches should be used with single mode fiber optic cable in the core part of the network. Digital Subscriber Line Access Multiplexers (DSLAM) with the capability to filter Internet Group Management Protocol (IGMP) messages should be used in the access part of the network to facilitate bandwidth utilization. Placement of this equipment and how the data is aggregated is another issue to consider when implementing HDTV service. Another major challenge facing the implementation of HDTV over DSL networks is controlling quality of service (QoS) throughout the network. Class of Service (CoS) and Differentiated Services (DiffServ) is a method of QoS that would enable video packets to have a higher priority and less delay than other data packets. The consumer could have data, video, and voice traffic all over the same DSL connection. Data, video and voice packets would need to have a different priority in order to maintain appropriate QoS levels for each service. The use of advanced technology in video encoding will be essential to the success of the video service. MPEG-2, MPEG-4, and Windows Media 9 are just a few of the video encoding technologies that could be used to reduce the necessary bandwidth for HDTV. The advancement of this technology is essential to allow telecommunications providers to offer HDTV. Another challenge for the telecom operator concerns the security of the network and service after implementation. Theft of service will be another area that the telecomm operator will be forced to resolve. The cable operators currently face this issue and lose millions of dollars in revenue. Authentication, IP filtering and MAC address blocking are a few possible solutions to this problem

    Scalable and rate adaptive wireless multimedia multicast

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    The methods that are described in this work enable highly efficient audio-visual streaming over wireless digital communication systems to an arbitrary number of receivers. In the focus of this thesis is thus point-to-multipoint transmission at constrained end-to-end delay. A fundamental difference as compared to point-to-point connections between exactly two communicating sending and receiving stations is in conveying information about successful or unsuccessful packet reception at the receiver side. The information to be transmitted is available at the sender, whereas the information about successful reception is only available to the receiver. Therefore, feedback about reception from the receiver to the sender is necessary. This information may be used for simple packet repetition in case of error, or adaptation of the bit rate of transmission to the momentary bit rate capacity of the channel, or both. This work focuses on the single transmission (including retransmissions) of data from one source to multiple destinations at the same time. A comparison with multi-receiver sequentially redundant transmission systems (simulcast MIMO) is made. With respect to feedback, this work considers time division multiple access systems, in which a single channel is used for data transmission and feedback. Therefore, the amount of time that can be spent for transmitting feedback is limited. An increase in time used for feedback transmissions from potentially many receivers results in a decrease in residual time which is usable for data transmission. This has direct impact on data throughput and hence, the quality of service. In the literature, an approach to reduce feedback overhead which is based on simultaneous feedback exists. In the scope of this work, simultaneous feedback implies equal carrier frequency, bandwidth and signal shape, in this case orthogonal frequency-division multiplex signals, during the event of the herein termed feedback aggregation in time. For this scheme, a constant amount of time is spent for feedback, independent of the number of receivers giving feedback about reception. Therefore, also data throughput remains independent of the number of receivers. This property of audio-visual digital transmission is taken for granted for statically configured, single purpose systems, such as terrestrial television. In the scope of this work are, however, multi-user and multi-purpose digital communication networks. Wireless LANs are a well-known example and are covered in detail herein. In suchlike systems, it is of great importance to remain independent of the number of receivers, as otherwise the service of ubiquitous digital connectivity is at the risk of being degraded. In this regard, the thesis at hand elaborates at what bit rates audio-visual transmission to multiple receivers may take place in conjunction with feedback aggregation. It is shown that the scheme achieves a multi-user throughput gain when used in conjunction with adaptivity of the bit rate to the channel. An assumption is the use of an ideal overlay packet erasure correcting code in this case. Furthermore, for delay constrained transmission, such as in so-called live television, throughput bit rates are examined. Applications have to be tolerant to a certain level of residual error in case of delay constrained transmission. Improvement of the rate adaptation algorithm is shown to increase throughput while residual error rates are decreased. Finally, with a consumer hardware prototype for digital live-TV re-distribution in the local wireless network, most of the mechanisms as described herein can be demonstrated.Die in vorliegender Arbeit aufgezeigten Methoden der paketbasierten drahtlosen digitalen Kommunikation ermöglichen es, Fernsehinhalte, aber auch audio-visuelle Datenströme im Allgemeinen, bei hoher Effizienz an beliebig große Gruppen von EmpfĂ€ngern zu verteilen. Im Fokus dieser Arbeit steht damit die Punkt- zu MehrpunktĂŒbertragung bei begrenzter Ende-zu-Ende Verzögerung. Ein grundlegender Unterschied zur Punkt-zu-Punkt Verbindung zwischen genau zwei miteinander kommunizierenden Sender- und EmpfĂ€ngerstationen liegt in der Übermittlung der Information ĂŒber erfolgreichen oder nicht erfolgreichen Paketempfang auf Seite der EmpfĂ€nger. Da die zu ĂŒbertragende Information am Sender vorliegt, die Information ĂŒber den Erfolg der Übertragung jedoch ausschließlich beim jeweiligen EmpfĂ€nger, muss eine Erfolgsmeldung auf dem RĂŒckweg von EmpfĂ€nger zu Sender erfolgen. Diese Information wird dann zum Beispiel zur einfachen Paketwiederholung im nicht erfolgreichen Fall genutzt, oder aber um die Übertragungsrate an die KapazitĂ€t des Kanals anzupassen, oder beides. GrundsĂ€tzlich beschĂ€ftigt sich diese Arbeit mit der einmaligen, gleichzeitigen Übertragung von Information (einschließlich Wiederholungen) an mehrere EmpfĂ€nger, wobei ein Vergleich zu an mehrere EmpfĂ€nger sequentiell redundant ĂŒbertragenden Systemen (Simulcast MIMO) angestellt wird. In dieser Arbeit ist die Betrachtung bezĂŒglich eines RĂŒckkanals auf Zeitduplexsysteme beschrĂ€nkt. In diesen Systemen wird der Kanal fĂŒr Hin- und RĂŒckweg zeitlich orthogonalisiert. Damit steht fĂŒr die Übermittlung der Erfolgsmeldung eine beschrĂ€nkte Zeitdauer zur VerfĂŒgung. Je mehr an Kanalzugriffszeit fĂŒr die Erfolgsmeldungen der potentiell vielen EmpfĂ€nger verbraucht wird, desto geringer wird die Restzeit, in der dann entsprechend weniger audio-visuelle Nutzdaten ĂŒbertragbar sind, was sich direkt auf die DienstqualitĂ€t auswirkt. Ein in der Literatur weniger ausfĂŒhrlich betrachteter Ansatz ist die gleichzeitige Übertragung von RĂŒckmeldungen mehrerer Teilnehmer auf gleicher Frequenz und bei identischer Bandbreite, sowie unter Nutzung gleichartiger Signale (hier: orthogonale Frequenzmultiplexsignalformung). Das Schema wird in dieser Arbeit daher als zeitliche Aggregation von RĂŒckmeldungen, engl. feedback aggregation, bezeichnet. Dabei wird, unabhĂ€ngig von der Anzahl der EmpfĂ€nger, eine konstante Zeitdauer fĂŒr RĂŒckmeldungen genutzt, womit auch der Datendurchsatz durch zusĂ€tzliche EmpfĂ€nger nicht notwendigerweise sinkt. Diese Eigenschaft ist aus statisch konfigurierten und fĂŒr einen einzigen Zweck konzipierten Systemen, wie z. B. der terrestrischen FernsehĂŒbertragung, bekannt. In dieser Arbeit werden im Gegensatz dazu jedoch am Beispiel von WLAN Mehrzweck- und Mehrbenutzersysteme betrachtet. Es handelt sich in derartigen Systemen zur digitalen DatenĂŒbertragung dabei um einen entscheidenden Vorteil, unabhĂ€ngig von der EmpfĂ€ngeranzahl zu bleiben, da es sonst unweigerlich zu EinschrĂ€nkungen in der GĂŒte der angebotenen Dienstleistung der allgegenwĂ€rtigen digitalen Vernetzung kommen muss. Vorliegende Arbeit zeigt in diesem Zusammenhang auf, welche Datenraten unter Benutzung von feedback aggregation in der Verteilung an mehrere EmpfĂ€nger und in verschiedenen Szenarien zu erreichen sind. Hierbei zeigt sich, dass das Schema im Zusammenspiel mit einer Adaption der Datenrate an den Übertragungskanal inhĂ€rent einen Datenratengewinn durch Mehrbenutzerempfang zu erzielen vermag, wenn ein ĂŒberlagerter idealer Paketauslöschungsschutz-Code angenommen wird. Des weiteren wird bei der Übertragung mit zeitlich begrenzter AusfĂŒhrungsdauer, z. B. dem sogenannten Live-Fernsehen, aufgezeigt, wie sich die erreichbare Datenrate reduziert und welche Restfehlertoleranz an die Übertragung gestellt werden muss. Hierbei wird ebenso aufgezeigt, wie sich durch Verbesserung der Ratenadaption erstere erhöhen und zweitere verringern lĂ€sst. An einem auf handelsĂŒblichen Computer-Systemen realisiertem Prototypen zur Live-FernsehĂŒbertragung können die hierin beschriebenen Mechanismen zu großen Teilen gezeigt werden

    Layer-based coding, smoothing, and scheduling of low-bit-rate video for teleconferencing over tactical ATM networks

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    This work investigates issues related to distribution of low bit rate video within the context of a teleconferencing application deployed over a tactical ATM network. The main objective is to develop mechanisms that support transmission of low bit rate video streams as a series of scalable layers that progressively improve quality. The hierarchical nature of the layered video stream is actively exploited along the transmission path from the sender to the recipients to facilitate transmission. A new layered coder design tailored to video teleconferencing in the tactical environment is proposed. Macroblocks selected due to scene motion are layered via subband decomposition using the fast Haar transform. A generalized layering scheme groups the subbands to form an arbitrary number of layers. As a layering scheme suitable for low motion video is unsuitable for static slides, the coder adapts the layering scheme to the video content. A suboptimal rate control mechanism that reduces the kappa dimensional rate distortion problem resulting from the use of multiple quantizers tailored to each layer to a 1 dimensional problem by creating a single rate distortion curve for the coder in terms of a suboptimal set of kappa dimensional quantizer vectors is investigated. Rate control is thus simplified into a table lookup of a codebook containing the suboptimal quantizer vectors. The rate controller is ideal for real time video and limits fluctuations in the bit stream with no corresponding visible fluctuations in perceptual quality. A traffic smoother prior to network entry is developed to increase queuing and scheduler efficiency. Three levels of smoothing are studied: frame, layer, and cell interarrival. Frame level smoothing occurs via rate control at the application. Interleaving and cell interarrival smoothing are accomplished using a leaky bucket mechanism inserted prior to the adaptation layer or within the adaptation layerhttp://www.archive.org/details/layerbasedcoding00parkLieutenant Commander, United States NavyApproved for public release; distribution is unlimited
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