4,411 research outputs found
Face recognition technologies for evidential evaluation of video traces
Human recognition from video traces is an important task in forensic investigations and evidence evaluations. Compared with other biometric traits, face is one of the most popularly used modalities for human recognition due to the fact that its collection is non-intrusive and requires less cooperation from the subjects. Moreover, face images taken at a long distance can still provide reasonable resolution, while most biometric modalities, such as iris and fingerprint, do not have this merit. In this chapter, we discuss automatic face recognition technologies for evidential evaluations of video traces. We first introduce the general concepts in both forensic and automatic face recognition , then analyse the difficulties in face recognition from videos . We summarise and categorise the approaches for handling different uncontrollable factors in difficult recognition conditions. Finally we discuss some challenges and trends in face recognition research in both forensics and biometrics . Given its merits tested in many deployed systems and great potential in other emerging applications, considerable research and development efforts are expected to be devoted in face recognition in the near future
Joint & Progressive Learning from High-Dimensional Data for Multi-Label Classification
Despite the fact that nonlinear subspace learning techniques (e.g. manifold
learning) have successfully applied to data representation, there is still room
for improvement in explainability (explicit mapping), generalization
(out-of-samples), and cost-effectiveness (linearization). To this end, a novel
linearized subspace learning technique is developed in a joint and progressive
way, called \textbf{j}oint and \textbf{p}rogressive \textbf{l}earning
str\textbf{a}teg\textbf{y} (J-Play), with its application to multi-label
classification. The J-Play learns high-level and semantically meaningful
feature representation from high-dimensional data by 1) jointly performing
multiple subspace learning and classification to find a latent subspace where
samples are expected to be better classified; 2) progressively learning
multi-coupled projections to linearly approach the optimal mapping bridging the
original space with the most discriminative subspace; 3) locally embedding
manifold structure in each learnable latent subspace. Extensive experiments are
performed to demonstrate the superiority and effectiveness of the proposed
method in comparison with previous state-of-the-art methods.Comment: accepted in ECCV 201
Acoustic Space Learning for Sound Source Separation and Localization on Binaural Manifolds
In this paper we address the problems of modeling the acoustic space
generated by a full-spectrum sound source and of using the learned model for
the localization and separation of multiple sources that simultaneously emit
sparse-spectrum sounds. We lay theoretical and methodological grounds in order
to introduce the binaural manifold paradigm. We perform an in-depth study of
the latent low-dimensional structure of the high-dimensional interaural
spectral data, based on a corpus recorded with a human-like audiomotor robot
head. A non-linear dimensionality reduction technique is used to show that
these data lie on a two-dimensional (2D) smooth manifold parameterized by the
motor states of the listener, or equivalently, the sound source directions. We
propose a probabilistic piecewise affine mapping model (PPAM) specifically
designed to deal with high-dimensional data exhibiting an intrinsic piecewise
linear structure. We derive a closed-form expectation-maximization (EM)
procedure for estimating the model parameters, followed by Bayes inversion for
obtaining the full posterior density function of a sound source direction. We
extend this solution to deal with missing data and redundancy in real world
spectrograms, and hence for 2D localization of natural sound sources such as
speech. We further generalize the model to the challenging case of multiple
sound sources and we propose a variational EM framework. The associated
algorithm, referred to as variational EM for source separation and localization
(VESSL) yields a Bayesian estimation of the 2D locations and time-frequency
masks of all the sources. Comparisons of the proposed approach with several
existing methods reveal that the combination of acoustic-space learning with
Bayesian inference enables our method to outperform state-of-the-art methods.Comment: 19 pages, 9 figures, 3 table
Head Pose Estimation via Manifold Learning
For the last decades, manifold learning has shown its advantage of efficient non-linear dimensionality reduction in data analysis. Based on the assumption that informative and discriminative representation of the data lies on a low-dimensional smooth manifold which implicitly embedded in the original high-dimensional space, manifold learning aims to learn the low-dimensional representation following some geometrical protocols, such as preserving piecewise local structure of the original data. Manifold learning also plays an important role in the applications of computer vision, i.e., face image analysis. According to the observations that many face-related research is benefitted by the head pose estimation, and the continuous variation of head pose can be modelled and interpreted as a low-dimensional smooth manifold, we will focus on the head pose estimation via manifold learning in this chapter. Generally, head pose is hard to directly explore from the high-dimensional space interpreted as face images, which is, however, can be efficiently represented in low-dimensional manifold. Therefore, in this chapter, classical manifold learning algorithms are introduced and the corresponding application on head pose estimation are elaborated. Several extensions of manifold learning algorithms which are developed especially for head pose estimation are also discussed and compared
Bags of Affine Subspaces for Robust Object Tracking
We propose an adaptive tracking algorithm where the object is modelled as a
continuously updated bag of affine subspaces, with each subspace constructed
from the object's appearance over several consecutive frames. In contrast to
linear subspaces, affine subspaces explicitly model the origin of subspaces.
Furthermore, instead of using a brittle point-to-subspace distance during the
search for the object in a new frame, we propose to use a subspace-to-subspace
distance by representing candidate image areas also as affine subspaces.
Distances between subspaces are then obtained by exploiting the non-Euclidean
geometry of Grassmann manifolds. Experiments on challenging videos (containing
object occlusions, deformations, as well as variations in pose and
illumination) indicate that the proposed method achieves higher tracking
accuracy than several recent discriminative trackers.Comment: in International Conference on Digital Image Computing: Techniques
and Applications, 201
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