47,341 research outputs found

    Robust and Real-time Deep Tracking Via Multi-Scale Domain Adaptation

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    Visual tracking is a fundamental problem in computer vision. Recently, some deep-learning-based tracking algorithms have been achieving record-breaking performances. However, due to the high complexity of deep learning, most deep trackers suffer from low tracking speed, and thus are impractical in many real-world applications. Some new deep trackers with smaller network structure achieve high efficiency while at the cost of significant decrease on precision. In this paper, we propose to transfer the feature for image classification to the visual tracking domain via convolutional channel reductions. The channel reduction could be simply viewed as an additional convolutional layer with the specific task. It not only extracts useful information for object tracking but also significantly increases the tracking speed. To better accommodate the useful feature of the target in different scales, the adaptation filters are designed with different sizes. The yielded visual tracker is real-time and also illustrates the state-of-the-art accuracies in the experiment involving two well-adopted benchmarks with more than 100 test videos.Comment: 6 page

    Learning Background-Aware Correlation Filters for Visual Tracking

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    Correlation Filters (CFs) have recently demonstrated excellent performance in terms of rapidly tracking objects under challenging photometric and geometric variations. The strength of the approach comes from its ability to efficiently learn - "on the fly" - how the object is changing over time. A fundamental drawback to CFs, however, is that the background of the object is not be modelled over time which can result in suboptimal results. In this paper we propose a Background-Aware CF that can model how both the foreground and background of the object varies over time. Our approach, like conventional CFs, is extremely computationally efficient - and extensive experiments over multiple tracking benchmarks demonstrate the superior accuracy and real-time performance of our method compared to the state-of-the-art trackers including those based on a deep learning paradigm

    Meta-Tracker: Fast and Robust Online Adaptation for Visual Object Trackers

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    This paper improves state-of-the-art visual object trackers that use online adaptation. Our core contribution is an offline meta-learning-based method to adjust the initial deep networks used in online adaptation-based tracking. The meta learning is driven by the goal of deep networks that can quickly be adapted to robustly model a particular target in future frames. Ideally the resulting models focus on features that are useful for future frames, and avoid overfitting to background clutter, small parts of the target, or noise. By enforcing a small number of update iterations during meta-learning, the resulting networks train significantly faster. We demonstrate this approach on top of the high performance tracking approaches: tracking-by-detection based MDNet and the correlation based CREST. Experimental results on standard benchmarks, OTB2015 and VOT2016, show that our meta-learned versions of both trackers improve speed, accuracy, and robustness.Comment: Code: https://github.com/silverbottlep/meta_tracker

    End-to-end representation learning for Correlation Filter based tracking

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    The Correlation Filter is an algorithm that trains a linear template to discriminate between images and their translations. It is well suited to object tracking because its formulation in the Fourier domain provides a fast solution, enabling the detector to be re-trained once per frame. Previous works that use the Correlation Filter, however, have adopted features that were either manually designed or trained for a different task. This work is the first to overcome this limitation by interpreting the Correlation Filter learner, which has a closed-form solution, as a differentiable layer in a deep neural network. This enables learning deep features that are tightly coupled to the Correlation Filter. Experiments illustrate that our method has the important practical benefit of allowing lightweight architectures to achieve state-of-the-art performance at high framerates.Comment: To appear at CVPR 201

    Online Domain Adaptation for Multi-Object Tracking

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    Automatically detecting, labeling, and tracking objects in videos depends first and foremost on accurate category-level object detectors. These might, however, not always be available in practice, as acquiring high-quality large scale labeled training datasets is either too costly or impractical for all possible real-world application scenarios. A scalable solution consists in re-using object detectors pre-trained on generic datasets. This work is the first to investigate the problem of on-line domain adaptation of object detectors for causal multi-object tracking (MOT). We propose to alleviate the dataset bias by adapting detectors from category to instances, and back: (i) we jointly learn all target models by adapting them from the pre-trained one, and (ii) we also adapt the pre-trained model on-line. We introduce an on-line multi-task learning algorithm to efficiently share parameters and reduce drift, while gradually improving recall. Our approach is applicable to any linear object detector, and we evaluate both cheap "mini-Fisher Vectors" and expensive "off-the-shelf" ConvNet features. We quantitatively measure the benefit of our domain adaptation strategy on the KITTI tracking benchmark and on a new dataset (PASCAL-to-KITTI) we introduce to study the domain mismatch problem in MOT.Comment: To appear at BMVC 201

    A Differential Approach for Gaze Estimation

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    Non-invasive gaze estimation methods usually regress gaze directions directly from a single face or eye image. However, due to important variabilities in eye shapes and inner eye structures amongst individuals, universal models obtain limited accuracies and their output usually exhibit high variance as well as biases which are subject dependent. Therefore, increasing accuracy is usually done through calibration, allowing gaze predictions for a subject to be mapped to his/her actual gaze. In this paper, we introduce a novel image differential method for gaze estimation. We propose to directly train a differential convolutional neural network to predict the gaze differences between two eye input images of the same subject. Then, given a set of subject specific calibration images, we can use the inferred differences to predict the gaze direction of a novel eye sample. The assumption is that by allowing the comparison between two eye images, annoyance factors (alignment, eyelid closing, illumination perturbations) which usually plague single image prediction methods can be much reduced, allowing better prediction altogether. Experiments on 3 public datasets validate our approach which constantly outperforms state-of-the-art methods even when using only one calibration sample or when the latter methods are followed by subject specific gaze adaptation.Comment: Extension to our paper A differential approach for gaze estimation with calibration (BMVC 2018) Submitted to PAMI on Aug. 7th, 2018 Accepted by PAMI short on Dec. 2019, in IEEE Transactions on Pattern Analysis and Machine Intelligenc

    GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB

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    We address the highly challenging problem of real-time 3D hand tracking based on a monocular RGB-only sequence. Our tracking method combines a convolutional neural network with a kinematic 3D hand model, such that it generalizes well to unseen data, is robust to occlusions and varying camera viewpoints, and leads to anatomically plausible as well as temporally smooth hand motions. For training our CNN we propose a novel approach for the synthetic generation of training data that is based on a geometrically consistent image-to-image translation network. To be more specific, we use a neural network that translates synthetic images to "real" images, such that the so-generated images follow the same statistical distribution as real-world hand images. For training this translation network we combine an adversarial loss and a cycle-consistency loss with a geometric consistency loss in order to preserve geometric properties (such as hand pose) during translation. We demonstrate that our hand tracking system outperforms the current state-of-the-art on challenging RGB-only footage
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