624 research outputs found

    Terrain Classification from Body-mounted Cameras during Human Locomotion

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    Abstract—This paper presents a novel algorithm for terrain type classification based on monocular video captured from the viewpoint of human locomotion. A texture-based algorithm is developed to classify the path ahead into multiple groups that can be used to support terrain classification. Gait is taken into account in two ways. Firstly, for key frame selection, when regions with homogeneous texture characteristics are updated, the fre-quency variations of the textured surface are analysed and used to adaptively define filter coefficients. Secondly, it is incorporated in the parameter estimation process where probabilities of path consistency are employed to improve terrain-type estimation. When tested with multiple classes that directly affect mobility a hard surface, a soft surface and an unwalkable area- our proposed method outperforms existing methods by up to 16%, and also provides improved robustness. Index Terms—texture, classification, recursive filter, terrain classification I

    Real-time synthetic primate vision

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    A COLLISION AVOIDANCE SYSTEM FOR AUTONOMOUS UNDERWATER VEHICLES

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    The work in this thesis is concerned with the development of a novel and practical collision avoidance system for autonomous underwater vehicles (AUVs). Synergistically, advanced stochastic motion planning methods, dynamics quantisation approaches, multivariable tracking controller designs, sonar data processing and workspace representation, are combined to enhance significantly the survivability of modern AUVs. The recent proliferation of autonomous AUV deployments for various missions such as seafloor surveying, scientific data gathering and mine hunting has demanded a substantial increase in vehicle autonomy. One matching requirement of such missions is to allow all the AUV to navigate safely in a dynamic and unstructured environment. Therefore, it is vital that a robust and effective collision avoidance system should be forthcoming in order to preserve the structural integrity of the vehicle whilst simultaneously increasing its autonomy. This thesis not only provides a holistic framework but also an arsenal of computational techniques in the design of a collision avoidance system for AUVs. The design of an obstacle avoidance system is first addressed. The core paradigm is the application of the Rapidly-exploring Random Tree (RRT) algorithm and the newly developed version for use as a motion planning tool. Later, this technique is merged with the Manoeuvre Automaton (MA) representation to address the inherent disadvantages of the RRT. A novel multi-node version which can also address time varying final state is suggested. Clearly, the reference trajectory generated by the aforementioned embedded planner must be tracked. Hence, the feasibility of employing the linear quadratic regulator (LQG) and the nonlinear kinematic based state-dependent Ricatti equation (SDRE) controller as trajectory trackers are explored. The obstacle detection module, which comprises of sonar processing and workspace representation submodules, is developed and tested on actual sonar data acquired in a sea-trial via a prototype forward looking sonar (AT500). The sonar processing techniques applied are fundamentally derived from the image processing perspective. Likewise, a novel occupancy grid using nonlinear function is proposed for the workspace representation of the AUV. Results are presented that demonstrate the ability of an AUV to navigate a complex environment. To the author's knowledge, it is the first time the above newly developed methodologies have been applied to an A UV collision avoidance system, and, therefore, it is considered that the work constitutes a contribution of knowledge in this area of work.J&S MARINE LT

    Evolutionary robotics in high altitude wind energy applications

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    Recent years have seen the development of wind energy conversion systems that can exploit the superior wind resource that exists at altitudes above current wind turbine technology. One class of these systems incorporates a flying wing tethered to the ground which drives a winch at ground level. The wings often resemble sports kites, being composed of a combination of fabric and stiffening elements. Such wings are subject to load dependent deformation which makes them particularly difficult to model and control. Here we apply the techniques of evolutionary robotics i.e. evolution of neural network controllers using genetic algorithms, to the task of controlling a steerable kite. We introduce a multibody kite simulation that is used in an evolutionary process in which the kite is subject to deformation. We demonstrate how discrete time recurrent neural networks that are evolved to maximise line tension fly the kite in repeated looping trajectories similar to those seen using other methods. We show that these controllers are robust to limited environmental variation but show poor generalisation and occasional failure even after extended evolution. We show that continuous time recurrent neural networks (CTRNNs) can be evolved that are capable of flying appropriate repeated trajectories even when the length of the flying lines are changing. We also show that CTRNNs can be evolved that stabilise kites with a wide range of physical attributes at a given position in the sky, and systematically add noise to the simulated task in order to maximise the transferability of the behaviour to a real world system. We demonstrate how the difficulty of the task must be increased during the evolutionary process to deal with this extreme variability in small increments. We describe the development of a real world testing platform on which the evolved neurocontrollers can be tested

    Vision systems for autonomous aircraft guidance

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    Parametric reduced-order aeroelastic modelling for analysis, dynamic system interpolation and control of flexible aircraft

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    This work presents an integral framework to derive aeroelastic models for very flexible aircraft that can be used in design routines, operational envelope analysis and control applications. Aircraft are modelled using a nonlinear geometrically-exact beam model coupled with an Unsteady Vortex-Lattice Method aerodynamic solver, capable of capturing important nonlinear couplings and effects that significantly impact the flight characteristics of very flexible aircraft. Then, complete linearised expressions of the aircraft system about trim reference conditions at possibly large deformations are presented. The nature of the aerodynamic models results in a high-dimensional system that requires of model reduction methods for efficient analysis and manipulation. Krylov-subspace model reduction methods are implemented to reduce the dimensionality of the multi-input multi-output linearised aerodynamic model and achieve a very significant reduction in the size of the size of the system. The reduced aerodynamic model is then coupled with a modal expression of the linearised beam model, resulting in a compact aeroelastic state-space that can be efficiently used on desktop hardware for linear analysis or as part of internal control models. These have been used to explore the design space of a very flexible wing with complex aeroelastic properties to determine the flutter boundaries, for which experimental data has become available that validates the methods presented herein. Additionally, they have been integrated in a model predictive control framework, where the reduced linear aerodynamic model is part of the control model, and the simulation plant is the nonlinear flight dynamic/aeroelastic model connected as a hardware-in-the-loop platform. Finally, in order to accelerate the design space exploration of very flexible structures, state-space interpolation methods are sought to obtain, with a few linearised models sampled across the domain, interpolated state-spaces anywhere in the parameter-space in a fast and accurate manner. The performance of the interpolation schemes is heavily dependent on the location of the sampling points on the design space, therefore, a novel adaptive Bayesian sampling scheme is presented to choose these points in an optimal approach that minimises the interpolation error function.Open Acces

    Computed Tomography in the Modern Slaughterhouse

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    Safe and accurate MAV Control, navigation and manipulation

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    This work focuses on the problem of precise, aggressive and safe Micro Aerial Vehicle (MAV) navigation as well as deployment in applications which require physical interaction with the environment. To address these issues, we propose three different MAV model based control algorithms that rely on the concept of receding horizon control. As a starting point, we present a computationally cheap algorithm which utilizes an approximate linear model of the system around hover and is thus maximally accurate for slow reference maneuvers. Aiming at overcoming the limitations of the linear model parameterisation, we present an extension to the first controller which relies on the true nonlinear dynamics of the system. This approach, even though computationally more intense, ensures that the control model is always valid and allows tracking of full state aggressive trajectories. The last controller addresses the topic of aerial manipulation in which the versatility of aerial vehicles is combined with the manipulation capabilities of robotic arms. The proposed method relies on the formulation of a hybrid nonlinear MAV-arm model which also takes into account the effects of contact with the environment. Finally, in order to enable safe operation despite the potential loss of an actuator, we propose a supervisory algorithm which estimates the health status of each motor. We further showcase how this can be used in conjunction with the nonlinear controllers described above for fault tolerant MAV flight. While all the developed algorithms are formulated and tested using our specific MAV platforms (consisting of underactuated hexacopters for the free flight experiments, hexacopter-delta arm system for the manipulation experiments), we further discuss how these can be applied to other underactuated/overactuated MAVs and robotic arm platforms. The same applies to the fault tolerant control where we discuss different stabilisation techniques depending on the capabilities of the available hardware. Even though the primary focus of this work is on feedback control, we thoroughly describe the custom hardware platforms used for the experimental evaluation, the state estimation algorithms which provide the basis for control as well as the parameter identification required for the formulation of the various control models. We showcase all the developed algorithms in experimental scenarios designed to highlight the corresponding strengths and weaknesses as well as show that the proposed methods can run in realtime on commercially available hardware.Open Acces
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