3,513 research outputs found

    New Generation of Instrumented Ranges: Enabling Automated Performance Analysis

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    Military training conducted on physical ranges that match a unit’s future operational environment provides an invaluable experience. Today, to conduct a training exercise while ensuring a unit’s performance is closely observed, evaluated, and reported on in an After Action Review, the unit requires a number of instructors to accompany the different elements. Training organized on ranges for urban warfighting brings an additional level of complexity—the high level of occlusion typical for these environments multiplies the number of evaluators needed. While the units have great need for such training opportunities, they may not have the necessary human resources to conduct them successfully. In this paper we report on our US Navy/ONR-sponsored project aimed at a new generation of instrumented ranges, and the early results we have achieved. We suggest a radically different concept: instead of recording multiple video streams that need to be reviewed and evaluated by a number of instructors, our system will focus on capturing dynamic individual warfighter pose data and performing automated performance evaluation. We will use an in situ network of automatically-controlled pan-tilt-zoom video cameras and personal position and orientation sensing devices. Our system will record video, reconstruct dynamic 3D individual poses, analyze, recognize events, evaluate performances, generate reports, provide real-time free exploration of recorded data, and even allow the user to generate ‘what-if’ scenarios that were never recorded. The most direct benefit for an individual unit will be the ability to conduct training with fewer human resources, while having a more quantitative account of their performance (dispersion across the terrain, ‘weapon flagging’ incidents, number of patrols conducted). The instructors will have immediate feedback on some elements of the unit’s performance. Having data sets for multiple units will enable historical trend analysis, thus providing new insights and benefits for the entire service.Office of Naval Researc

    To Draw or Not to Draw: Recognizing Stroke-Hover Intent in Gesture-Free Bare-Hand Mid-Air Drawing Tasks

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    Over the past several decades, technological advancements have introduced new modes of communication with the computers, introducing a shift from traditional mouse and keyboard interfaces. While touch based interactions are abundantly being used today, latest developments in computer vision, body tracking stereo cameras, and augmented and virtual reality have now enabled communicating with the computers using spatial input in the physical 3D space. These techniques are now being integrated into several design critical tasks like sketching, modeling, etc. through sophisticated methodologies and use of specialized instrumented devices. One of the prime challenges in design research is to make this spatial interaction with the computer as intuitive as possible for the users. Drawing curves in mid-air with fingers, is a fundamental task with applications to 3D sketching, geometric modeling, handwriting recognition, and authentication. Sketching in general, is a crucial mode for effective idea communication between designers. Mid-air curve input is typically accomplished through instrumented controllers, specific hand postures, or pre-defined hand gestures, in presence of depth and motion sensing cameras. The user may use any of these modalities to express the intention to start or stop sketching. However, apart from suffering with issues like lack of robustness, the use of such gestures, specific postures, or the necessity of instrumented controllers for design specific tasks further result in an additional cognitive load on the user. To address the problems associated with different mid-air curve input modalities, the presented research discusses the design, development, and evaluation of data driven models for intent recognition in non-instrumented, gesture-free, bare-hand mid-air drawing tasks. The research is motivated by a behavioral study that demonstrates the need for such an approach due to the lack of robustness and intuitiveness while using hand postures and instrumented devices. The main objective is to study how users move during mid-air sketching, develop qualitative insights regarding such movements, and consequently implement a computational approach to determine when the user intends to draw in mid-air without the use of an explicit mechanism (such as an instrumented controller or a specified hand-posture). By recording the user’s hand trajectory, the idea is to simply classify this point as either hover or stroke. The resulting model allows for the classification of points on the user’s spatial trajectory. Drawing inspiration from the way users sketch in mid-air, this research first specifies the necessity for an alternate approach for processing bare hand mid-air curves in a continuous fashion. Further, this research presents a novel drawing intent recognition work flow for every recorded drawing point, using three different approaches. We begin with recording mid-air drawing data and developing a classification model based on the extracted geometric properties of the recorded data. The main goal behind developing this model is to identify drawing intent from critical geometric and temporal features. In the second approach, we explore the variations in prediction quality of the model by improving the dimensionality of data used as mid-air curve input. Finally, in the third approach, we seek to understand the drawing intention from mid-air curves using sophisticated dimensionality reduction neural networks such as autoencoders. Finally, the broad level implications of this research are discussed, with potential development areas in the design and research of mid-air interactions

    Augmented Reality to Support On-Field Post-Impact Maintenance Operations on Thin Structures

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    This paper proposes an augmented reality (AR) strategy in which a Lamb waves based impact detection methodology dynamically interacts with a head portable visualization device allowing the inspector to see the estimated impact position (with its uncertainty) and impact energy directly on the plate-like structure. The impact detection methodology uses a network of piezosensors bonded on the structure to be monitored and a signal processing algorithm (the Warped Frequency Transform) able to compensate for dispersion the acquired waveforms. The compensated waveforms yield to a robust estimation of Lamb waves difference in distance of propagation (DDOP), used to feed hyperbolic algorithms for impact location determination, and allow an estimation of the uncertainty of the impact positioning as well as of the impact energy. The outputs of the impact methodology are passed to a visualization technology that yielding their representation in Augmented Reality (AR) is meant to support the inspector during the on-field inspection/diagnosis as well as the maintenance operations. The inspector, in fact, can see interactively in real time the impact data directly on the surface of the structure. To validate the proposed approach, tests on an aluminum plate are presented. Results confirm the feasibility of the method and its exploitability in maintenance practice

    Augmented Reality in Forest Machine Cabin

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    Augmented reality human machine interface is demonstrated in the cabin of a forest machine outdoors for the first time in real time. In this work, we propose a system setup and a real-time capable algorithm to augment the operator’s visual field with measurements from the forest machine and its environment. In the demonstration, an instrumented forestry crane and a lidar are used to model the pose of the crane and its surroundings. In our approach, a camera and an inertial measurement unit are used to estimate the pose of the operator’s head in difficult lighting conditions with the help of planar markers placed on the cabin structures. Using the estimate, a point cloud and a crane model are superimposed on the video feed to form an augmented reality view. Our system is tested to work outdoors using a forest machine research platform in real time with encouraging initial results.Peer reviewe

    Learning to Segment Dynamic Objects using SLAM Outliers

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    We present a method to automatically learn to segment dynamic objects using SLAM outliers. It requires only one monocular sequence per dynamic object for training and consists in localizing dynamic objects using SLAM outliers, creating their masks, and using these masks to train a semantic segmentation network. We integrate the trained network in ORB-SLAM 2 and LDSO. At runtime we remove features on dynamic objects, making the SLAM unaffected by them. We also propose a new stereo dataset and new metrics to evaluate SLAM robustness. Our dataset includes consensus inversions, i.e., situations where the SLAM uses more features on dynamic objects that on the static background. Consensus inversions are challenging for SLAM as they may cause major SLAM failures. Our approach performs better than the State-of-the-Art on the TUM RGB-D dataset in monocular mode and on our dataset in both monocular and stereo modes.Comment: Accepted to ICPR 202

    Image processing techniques for mixed reality and biometry

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    2013 - 2014This thesis work is focused on two applicative fields of image processing research, which, for different reasons, have become particularly active in the last decade: Mixed Reality and Biometry. Though the image processing techniques involved in these two research areas are often different, they share the key objective of recognizing salient features typically captured through imaging devices. Enabling technologies for augmented/mixed reality have been improved and refined throughout the last years and more recently they seems to have finally passed the demo stage to becoming ready for practical industrial and commercial applications. To this regard, a crucial role will likely be played by the new generation of smartphones and tablets, equipped with an arsenal of sensors connections and enough processing power for becoming the most portable and affordable AR platform ever. Within this context, techniques like gesture recognition by means of simple, light and robust capturing hardware and advanced computer vision techniques may play an important role in providing a natural and robust way to control software applications and to enhance onthe- field operational capabilities. The research described in this thesis is targeted toward advanced visualization and interaction strategies aimed to improve the operative range and robustness of mixed reality applications, particularly for demanding industrial environments... [edited by Author]XIII n.s

    Marker-free surgical navigation of rod bending using a stereo neural network and augmented reality in spinal fusion

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    The instrumentation of spinal fusion surgeries includes pedicle screw placement and rod implantation. While several surgical navigation approaches have been proposed for pedicle screw placement, less attention has been devoted towards the guidance of patient-specific adaptation of the rod implant. We propose a marker-free and intuitive Augmented Reality (AR) approach to navigate the bending process required for rod implantation. A stereo neural network is trained from the stereo video streams of the Microsoft HoloLens in an end-to-end fashion to determine the location of corresponding pedicle screw heads. From the digitized screw head positions, the optimal rod shape is calculated, translated into a set of bending parameters, and used for guiding the surgeon with a novel navigation approach. In the AR-based navigation, the surgeon is guided step-by-step in the use of the surgical tools to achieve an optimal result. We have evaluated the performance of our method on human cadavers against two benchmark methods, namely conventional freehand bending and marker-based bending navigation in terms of bending time and rebending maneuvers. We achieved an average bending time of 231s with 0.6 rebending maneuvers per rod compared to 476s (3.5 rebendings) and 348s (1.1 rebendings) obtained by our freehand and marker-based benchmarks, respectively

    On uncertainty propagation in image-guided renal navigation: Exploring uncertainty reduction techniques through simulation and in vitro phantom evaluation

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    Image-guided interventions (IGIs) entail the use of imaging to augment or replace direct vision during therapeutic interventions, with the overall goal is to provide effective treatment in a less invasive manner, as an alternative to traditional open surgery, while reducing patient trauma and shortening the recovery time post-procedure. IGIs rely on pre-operative images, surgical tracking and localization systems, and intra-operative images to provide correct views of the surgical scene. Pre-operative images are used to generate patient-specific anatomical models that are then registered to the patient using the surgical tracking system, and often complemented with real-time, intra-operative images. IGI systems are subject to uncertainty from several sources, including surgical instrument tracking / localization uncertainty, model-to-patient registration uncertainty, user-induced navigation uncertainty, as well as the uncertainty associated with the calibration of various surgical instruments and intra-operative imaging devices (i.e., laparoscopic camera) instrumented with surgical tracking sensors. All these uncertainties impact the overall targeting accuracy, which represents the error associated with the navigation of a surgical instrument to a specific target to be treated under image guidance provided by the IGI system. Therefore, understanding the overall uncertainty of an IGI system is paramount to the overall outcome of the intervention, as procedure success entails achieving certain accuracy tolerances specific to individual procedures. This work has focused on studying the navigation uncertainty, along with techniques to reduce uncertainty, for an IGI platform dedicated to image-guided renal interventions. We constructed life-size replica patient-specific kidney models from pre-operative images using 3D printing and tissue emulating materials and conducted experiments to characterize the uncertainty of both optical and electromagnetic surgical tracking systems, the uncertainty associated with the virtual model-to-physical phantom registration, as well as the uncertainty associated with live augmented reality (AR) views of the surgical scene achieved by enhancing the pre-procedural model and tracked surgical instrument views with live video views acquires using a camera tracked in real time. To better understand the effects of the tracked instrument calibration, registration fiducial configuration, and tracked camera calibration on the overall navigation uncertainty, we conducted Monte Carlo simulations that enabled us to identify optimal configurations that were subsequently validated experimentally using patient-specific phantoms in the laboratory. To mitigate the inherent accuracy limitations associated with the pre-procedural model-to-patient registration and their effect on the overall navigation, we also demonstrated the use of tracked video imaging to update the registration, enabling us to restore targeting accuracy to within its acceptable range. Lastly, we conducted several validation experiments using patient-specific kidney emulating phantoms using post-procedure CT imaging as reference ground truth to assess the accuracy of AR-guided navigation in the context of in vitro renal interventions. This work helped find answers to key questions about uncertainty propagation in image-guided renal interventions and led to the development of key techniques and tools to help reduce optimize the overall navigation / targeting uncertainty
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