43,062 research outputs found
Hierarchical fuzzy logic based approach for object tracking
In this paper a novel tracking approach based on fuzzy concepts is introduced. A methodology for both single and multiple object tracking is presented. The aim of this methodology is to use these concepts as a tool to, while maintaining the needed accuracy, reduce the complexity usually involved in object tracking problems. Several dynamic fuzzy sets are constructed according to both kinematic and non-kinematic properties that distinguish the object to be tracked. Meanwhile kinematic related fuzzy sets model the object's motion pattern, the non-kinematic fuzzy sets model the object's appearance. The tracking task is performed through the fusion of these fuzzy models by means of an inference engine. This way, object detection and matching steps are performed exclusively using inference rules on fuzzy sets. In the multiple object methodology, each object is associated with a confidence degree and a hierarchical implementation is performed based on that confidence degree.info:eu-repo/semantics/publishedVersio
Online Object Tracking with Proposal Selection
Tracking-by-detection approaches are some of the most successful object
trackers in recent years. Their success is largely determined by the detector
model they learn initially and then update over time. However, under
challenging conditions where an object can undergo transformations, e.g.,
severe rotation, these methods are found to be lacking. In this paper, we
address this problem by formulating it as a proposal selection task and making
two contributions. The first one is introducing novel proposals estimated from
the geometric transformations undergone by the object, and building a rich
candidate set for predicting the object location. The second one is devising a
novel selection strategy using multiple cues, i.e., detection score and
edgeness score computed from state-of-the-art object edges and motion
boundaries. We extensively evaluate our approach on the visual object tracking
2014 challenge and online tracking benchmark datasets, and show the best
performance.Comment: ICCV 201
Realtime Multilevel Crowd Tracking using Reciprocal Velocity Obstacles
We present a novel, realtime algorithm to compute the trajectory of each
pedestrian in moderately dense crowd scenes. Our formulation is based on an
adaptive particle filtering scheme that uses a multi-agent motion model based
on velocity-obstacles, and takes into account local interactions as well as
physical and personal constraints of each pedestrian. Our method dynamically
changes the number of particles allocated to each pedestrian based on different
confidence metrics. Additionally, we use a new high-definition crowd video
dataset, which is used to evaluate the performance of different pedestrian
tracking algorithms. This dataset consists of videos of indoor and outdoor
scenes, recorded at different locations with 30-80 pedestrians. We highlight
the performance benefits of our algorithm over prior techniques using this
dataset. In practice, our algorithm can compute trajectories of tens of
pedestrians on a multi-core desktop CPU at interactive rates (27-30 frames per
second). To the best of our knowledge, our approach is 4-5 times faster than
prior methods, which provide similar accuracy
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