290 research outputs found

    Blind MultiChannel Identification and Equalization for Dereverberation and Noise Reduction based on Convolutive Transfer Function

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    This paper addresses the problems of blind channel identification and multichannel equalization for speech dereverberation and noise reduction. The time-domain cross-relation method is not suitable for blind room impulse response identification, due to the near-common zeros of the long impulse responses. We extend the cross-relation method to the short-time Fourier transform (STFT) domain, in which the time-domain impulse responses are approximately represented by the convolutive transfer functions (CTFs) with much less coefficients. The CTFs suffer from the common zeros caused by the oversampled STFT. We propose to identify CTFs based on the STFT with the oversampled signals and the critical sampled CTFs, which is a good compromise between the frequency aliasing of the signals and the common zeros problem of CTFs. In addition, a normalization of the CTFs is proposed to remove the gain ambiguity across sub-bands. In the STFT domain, the identified CTFs is used for multichannel equalization, in which the sparsity of speech signals is exploited. We propose to perform inverse filtering by minimizing the â„“1\ell_1-norm of the source signal with the relaxed â„“2\ell_2-norm fitting error between the micophone signals and the convolution of the estimated source signal and the CTFs used as a constraint. This method is advantageous in that the noise can be reduced by relaxing the â„“2\ell_2-norm to a tolerance corresponding to the noise power, and the tolerance can be automatically set. The experiments confirm the efficiency of the proposed method even under conditions with high reverberation levels and intense noise.Comment: 13 pages, 5 figures, 5 table

    Speech Dereverberation Based on Convex Optimization Algorithms for Group Sparse Linear Prediction

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    Robust Audio Adversarial Example for a Physical Attack

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    We propose a method to generate audio adversarial examples that can attack a state-of-the-art speech recognition model in the physical world. Previous work assumes that generated adversarial examples are directly fed to the recognition model, and is not able to perform such a physical attack because of reverberation and noise from playback environments. In contrast, our method obtains robust adversarial examples by simulating transformations caused by playback or recording in the physical world and incorporating the transformations into the generation process. Evaluation and a listening experiment demonstrated that our adversarial examples are able to attack without being noticed by humans. This result suggests that audio adversarial examples generated by the proposed method may become a real threat.Comment: Accepted to IJCAI 201
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