79,387 research outputs found
Robust Network Coding in Transport Networks
After several years of ignorance in practice, Network
Coding (NC) is gaining more and more attention in wireless
networks. On the other hand, performing complex in-network operations
requires extra hardware, which is still a real barrier of a
widespread deployment of network coding in transport networks.
However, recent technological trends, such as Network Function
Virtualization, enable the deployment of network coding capable
middleboxes at network nodes without complicated hardwareupdate,
while Software-defined Networking (SDN) makes it
possible to steer traffic to these middleboxes. Furthermore, a
practical networking scenario was recently identified – namely
the single link failure resilient case when user data can be split
into two parts – for which simple coding operation at the edge
nodes is sufficient to reach all benefits that network coding can
provide. Built on these results, we demonstrate in the GE´ANT
OpenFlow Facility that network coding can be easily deployed in
transport networks and brings real benefits for video streaming
and distributed storage use cases
A packet error recovery scheme for vertical handovers mobility management protocols
Mobile devices are connecting to the Internet through an increasingly heterogeneous network environment. This connectivity via multiple types of wireless networks allows the mobile devices to take advantage of the high speed and the low cost of wireless local area networks and the large coverage of wireless wide area networks. In this context, we propose a new handoff framework for switching seamlessly between the different network technologies by taking advantage of the temporary availability of both the old and the new network technology through the use of an "on the fly" erasure coding method. The goal is to demonstrate that our framework, based on a real implementation of such coding scheme, 1) allows the application to achieve higher goodput rate compared to existing bicasting proposals and other erasure coding schemes;
2) is easy to configure and as a result 3) is a perfect candidate to ensure the reliability of vertical handovers mobility management protocols. In this paper, we present the implementation of such framework and show that our proposal allows to maintain the TCP goodput(with a negligible transmission overhead) while providing in a timely manner a full reliability in challenged conditions
Robust streaming in delay tolerant networks
Delay Tolerant Networks (DTN) do not provide any end to end connectivity guarantee. Thus, transporting data over such networks is a tough challenge as most of Internet applications assume a form of persistent end to end connection. While research in DTN has mainly addressed the problem of routing in various mobility contexts with the aim to improve bundle delay delivery and data delivery ratio, little attention has been paid to applications. This paper investigates the support of streaming-like applications over DTN. We identify how DTN characteristics impact on the overall performances of these applications and present Tetrys, a transport layer mechanism, which enables robust streaming over DTN. Tetrys is based on an
on the fly coding mechanism able to ensure full reliability without retransmission and fast in-order bundle delivery in comparison to classical erasure coding schemes. We evaluate our Tetrys prototype on real DTN connectivity traces captured from the Rollerblading tour in Paris. Simulations show that on average, Tetrys clearly outperforms all other reliability schemes in terms of bundles delivery service
3D video coding and transmission
The capture, transmission, and display of
3D content has gained a lot of attention in the last few
years. 3D multimedia content is no longer con fined to
cinema theatres but is being transmitted using stereoscopic
video over satellite, shared on Blu-RayTMdisks,
or sent over Internet technologies. Stereoscopic displays
are needed at the receiving end and the viewer needs to
wear special glasses to present the two versions of the
video to the human vision system that then generates
the 3D illusion. To be more e ffective and improve the
immersive experience, more views are acquired from a
larger number of cameras and presented on di fferent displays,
such as autostereoscopic and light field displays.
These multiple views, combined with depth data, also
allow enhanced user experiences and new forms of interaction
with the 3D content from virtual viewpoints.
This type of audiovisual information is represented by a
huge amount of data that needs to be compressed and
transmitted over bandwidth-limited channels. Part of
the COST Action IC1105 \3D Content Creation, Coding
and Transmission over Future Media Networks" (3DConTourNet)
focuses on this research challenge.peer-reviewe
A packet error recovery scheme for vertical handovers mobility management protocols
Mobile devices are connecting to the Internet through an increasingly heterogeneous network environment. This connectivity via multiple types of wireless networks allows the mobile devices to take advantage of the high speed and the low cost of wireless local area networks and the large coverage of wireless wide area networks. In this context, we propose a new handoff framework for switching seamlessly between the different network technologies by taking advantage of the temporary availability of both the old and the new network technology through the use of an “on the fly” erasure coding method. The goal is to demonstrate that our framework, based on a real implementation of such coding scheme, 1) allows the application to achieve higher goodput rate compared to existing bicasting proposals and other erasure coding schemes; 2) is easy to configure and as a result 3) is a perfect candidate to ensure the reliability of vertical handovers mobility management protocols. In this paper, we present the implementation of such framework and show that our proposal allows to maintain the TCP goodput (with a negligible transmission overhead) while providing in a timely manner a full reliability in challenged conditions
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Error resilient video transcoding for robust inter-network communications using GPRS
A novel fully comprehensive mobile video communications
system is proposed in this paper. This system exploits
the useful rate management features of the video transcoders and
combines them with error resilience for transmissions of coded
video streams over general packet radio service (GPRS) mobileaccess
networks. The error-resilient video transcoding operation
takes place at a centralized point, referred to as a video proxy,
which provides the necessary output transmission rates with the
required amount of robustness. With the use of this proposed
algorithm, error resilience can be added to an already compressed
video stream at an intermediate stage at the edge of two or more
different networks through two resilience schemes, namely the
adaptive intra refresh (AIR) and feedback control signaling (FCS)
methods. Both resilience tools impose an output rate increase
which can also be prevented with the proposed novel technique in
this paper. Thus, an error-resilient video transcoding scheme is
presented to give robust video outputs at near target transmission
rates that only require the same number of GPRS timeslots as
the nonresilient schemes. Moreover, an ultimate robustness is
also accomplished with the combination of the two resilience
algorithms at the video proxy. Extensive computer simulations
demonstrate the effectiveness of the proposed system
Network coding meets TCP
We propose a mechanism that incorporates network coding into TCP with only
minor changes to the protocol stack, thereby allowing incremental deployment.
In our scheme, the source transmits random linear combinations of packets
currently in the congestion window. At the heart of our scheme is a new
interpretation of ACKs - the sink acknowledges every degree of freedom (i.e., a
linear combination that reveals one unit of new information) even if it does
not reveal an original packet immediately. Such ACKs enable a TCP-like
sliding-window approach to network coding. Our scheme has the nice property
that packet losses are essentially masked from the congestion control
algorithm. Our algorithm therefore reacts to packet drops in a smooth manner,
resulting in a novel and effective approach for congestion control over
networks involving lossy links such as wireless links. Our experiments show
that our algorithm achieves higher throughput compared to TCP in the presence
of lossy wireless links. We also establish the soundness and fairness
properties of our algorithm.Comment: 9 pages, 9 figures, submitted to IEEE INFOCOM 200
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