924 research outputs found
Scalable Multiagent Coordination with Distributed Online Open Loop Planning
We propose distributed online open loop planning (DOOLP), a general framework
for online multiagent coordination and decision making under uncertainty. DOOLP
is based on online heuristic search in the space defined by a generative model
of the domain dynamics, which is exploited by agents to simulate and evaluate
the consequences of their potential choices.
We also propose distributed online Thompson sampling (DOTS) as an effective
instantiation of the DOOLP framework. DOTS models sequences of agent choices by
concatenating a number of multiarmed bandits for each agent and uses Thompson
sampling for dealing with action value uncertainty. The Bayesian approach
underlying Thompson sampling allows to effectively model and estimate
uncertainty about (a) own action values and (b) other agents' behavior. This
approach yields a principled and statistically sound solution to the
exploration-exploitation dilemma when exploring large search spaces with
limited resources.
We implemented DOTS in a smart factory case study with positive empirical
results. We observed effective, robust and scalable planning and coordination
capabilities even when only searching a fraction of the potential search space
A Neural Networks Committee for the Contextual Bandit Problem
This paper presents a new contextual bandit algorithm, NeuralBandit, which
does not need hypothesis on stationarity of contexts and rewards. Several
neural networks are trained to modelize the value of rewards knowing the
context. Two variants, based on multi-experts approach, are proposed to choose
online the parameters of multi-layer perceptrons. The proposed algorithms are
successfully tested on a large dataset with and without stationarity of
rewards.Comment: 21st International Conference on Neural Information Processin
Satisficing in multi-armed bandit problems
Satisficing is a relaxation of maximizing and allows for less risky decision
making in the face of uncertainty. We propose two sets of satisficing
objectives for the multi-armed bandit problem, where the objective is to
achieve reward-based decision-making performance above a given threshold. We
show that these new problems are equivalent to various standard multi-armed
bandit problems with maximizing objectives and use the equivalence to find
bounds on performance. The different objectives can result in qualitatively
different behavior; for example, agents explore their options continually in
one case and only a finite number of times in another. For the case of Gaussian
rewards we show an additional equivalence between the two sets of satisficing
objectives that allows algorithms developed for one set to be applied to the
other. We then develop variants of the Upper Credible Limit (UCL) algorithm
that solve the problems with satisficing objectives and show that these
modified UCL algorithms achieve efficient satisficing performance.Comment: To appear in IEEE Transactions on Automatic Contro
Adaptation to Easy Data in Prediction with Limited Advice
We derive an online learning algorithm with improved regret guarantees for
`easy' loss sequences. We consider two types of `easiness': (a) stochastic loss
sequences and (b) adversarial loss sequences with small effective range of the
losses. While a number of algorithms have been proposed for exploiting small
effective range in the full information setting, Gerchinovitz and Lattimore
[2016] have shown the impossibility of regret scaling with the effective range
of the losses in the bandit setting. We show that just one additional
observation per round is sufficient to circumvent the impossibility result. The
proposed Second Order Difference Adjustments (SODA) algorithm requires no prior
knowledge of the effective range of the losses, , and achieves an
expected regret guarantee, where is the time horizon and is the number
of actions. The scaling with the effective loss range is achieved under
significantly weaker assumptions than those made by Cesa-Bianchi and Shamir
[2018] in an earlier attempt to circumvent the impossibility result. We also
provide a regret lower bound of , which almost
matches the upper bound. In addition, we show that in the stochastic setting
SODA achieves an pseudo-regret bound that holds simultaneously
with the adversarial regret guarantee. In other words, SODA is safe against an
unrestricted oblivious adversary and provides improved regret guarantees for at
least two different types of `easiness' simultaneously.Comment: Fixed a mistake in the proof and statement of Theorem
Functional Bandits
We introduce the functional bandit problem, where the objective is to find an
arm that optimises a known functional of the unknown arm-reward distributions.
These problems arise in many settings such as maximum entropy methods in
natural language processing, and risk-averse decision-making, but current
best-arm identification techniques fail in these domains. We propose a new
approach, that combines functional estimation and arm elimination, to tackle
this problem. This method achieves provably efficient performance guarantees.
In addition, we illustrate this method on a number of important functionals in
risk management and information theory, and refine our generic theoretical
results in those cases
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