37 research outputs found

    Image-set, Temporal and Spatiotemporal Representations of Videos for Recognizing, Localizing and Quantifying Actions

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    This dissertation addresses the problem of learning video representations, which is defined here as transforming the video so that its essential structure is made more visible or accessible for action recognition and quantification. In the literature, a video can be represented by a set of images, by modeling motion or temporal dynamics, and by a 3D graph with pixels as nodes. This dissertation contributes in proposing a set of models to localize, track, segment, recognize and assess actions such as (1) image-set models via aggregating subset features given by regularizing normalized CNNs, (2) image-set models via inter-frame principal recovery and sparsely coding residual actions, (3) temporally local models with spatially global motion estimated by robust feature matching and local motion estimated by action detection with motion model added, (4) spatiotemporal models 3D graph and 3D CNN to model time as a space dimension, (5) supervised hashing by jointly learning embedding and quantization, respectively. State-of-the-art performances are achieved for tasks such as quantifying facial pain and human diving. Primary conclusions of this dissertation are categorized as follows: (i) Image set can capture facial actions that are about collective representation; (ii) Sparse and low-rank representations can have the expression, identity and pose cues untangled and can be learned via an image-set model and also a linear model; (iii) Norm is related with recognizability; similarity metrics and loss functions matter; (v) Combining the MIL based boosting tracker with the Particle Filter motion model induces a good trade-off between the appearance similarity and motion consistence; (iv) Segmenting object locally makes it amenable to assign shape priors; it is feasible to learn knowledge such as shape priors online from Web data with weak supervision; (v) It works locally in both space and time to represent videos as 3D graphs; 3D CNNs work effectively when inputted with temporally meaningful clips; (vi) the rich labeled images or videos help to learn better hash functions after learning binary embedded codes than the random projections. In addition, models proposed for videos can be adapted to other sequential images such as volumetric medical images which are not included in this dissertation

    Robust online subspace learning

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    In this thesis, I aim to advance the theories of online non-linear subspace learning through the development of strategies which are both efficient and robust. The use of subspace learning methods is very popular in computer vision and they have been employed to numerous tasks. With the increasing need for real-time applications, the formulation of online (i.e. incremental and real-time) learning methods is a vibrant research field and has received much attention from the research community. A major advantage of incremental systems is that they update the hypothesis during execution, thus allowing for the incorporation of the real data seen in the testing phase. Tracking acts as an attractive and popular evaluation tool for incremental systems, and thus, the connection between online learning and adaptive tracking is seen commonly in the literature. The proposed system in this thesis facilitates learning from noisy input data, e.g. caused by occlusions, casted shadows and pose variations, that are challenging problems in general tracking frameworks. First, a fast and robust alternative to standard L2-norm principal component analysis (PCA) is introduced, which I coin Euler PCA (e-PCA). The formulation of e-PCA is based on robust, non-linear kernel PCA (KPCA) with a cosine-based kernel function that is expressed via an explicit feature space. When applied to tracking, face reconstruction and background modeling, promising results are achieved. In the second part, the problem of matching vectors of 3D rotations is explicitly targeted. A novel distance which is robust for 3D rotations is introduced, and formulated as a kernel function. The kernel leads to a new representation of 3D rotations, the full-angle quaternion (FAQ) representation. Finally, I propose 3D object recognition from point clouds, and object tracking with color values using FAQs. A domain-specific kernel function designed for visual data is then presented. KPCA with Krein space kernels is introduced, as this kernel is indefinite, and an exact incremental learning framework for the new kernel is developed. In a tracker framework, the presented online learning outperforms the competitors in nine popular and challenging video sequences. In the final part, the generalized eigenvalue problem is studied. Specifically, incremental slow feature analysis (SFA) with indefinite kernels is proposed, and applied to temporal video segmentation and tracking with change detection. As online SFA allows for drift detection, further improvements are achieved in the evaluation of the tracking task.Open Acces

    Learning Pose Invariant and Covariant Classifiers from Image Sequences

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    Object tracking and detection over a wide range of viewpoints is a long-standing problem in Computer Vision. Despite significant advance in wide-baseline sparse interest point matching and development of robust dense feature models, it remains a largely open problem. Moreover, abundance of low cost mobile platforms and novel application areas, such as real-time Augmented Reality, constantly push the performance limits of existing methods. There is a need to modify and adapt these to meet more stringent speed and capacity requirements. In this thesis, we aim to overcome the difficulties due to the multi-view nature of the object detection task. We significantly improve upon existing statistical keypoint matching algorithms to perform fast and robust recognition of image patches independently of object pose. We demonstrate this on various 2D and 3D datasets. The statistical keypoint matching approaches require massive amounts of training data covering a wide range of viewpoints. We have developed a weakly supervised algorithm to greatly simplify their training for 3D objects. We also integrate this algorithm in a 3D tracking-by-detection system to perform real-time Augmented Reality. Finally, we extend the use of a large training set with smooth viewpoint variation to category-level object detection. We introduce a new dataset with continuous pose annotations which we use to train pose estimators for objects of a single category. By using these estimators' output to select pose specific classifiers, our framework can simultaneously localize objects in an image and recover their pose. These decoupled pose estimation and classification steps yield improved detection rates. Overall, we rely on image and video sequences to train classifiers that can either operate independently of the object pose or recover the pose parameters explicitly. We show that in both cases our approaches mitigate the effects of viewpoint changes and improve the recognition performance

    Sparse Volumetric Deformation

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    Volume rendering is becoming increasingly popular as applications require realistic solid shape representations with seamless texture mapping and accurate filtering. However rendering sparse volumetric data is difficult because of the limited memory and processing capabilities of current hardware. To address these limitations, the volumetric information can be stored at progressive resolutions in the hierarchical branches of a tree structure, and sampled according to the region of interest. This means that only a partial region of the full dataset is processed, and therefore massive volumetric scenes can be rendered efficiently. The problem with this approach is that it currently only supports static scenes. This is because it is difficult to accurately deform massive amounts of volume elements and reconstruct the scene hierarchy in real-time. Another problem is that deformation operations distort the shape where more than one volume element tries to occupy the same location, and similarly gaps occur where deformation stretches the elements further than one discrete location. It is also challenging to efficiently support sophisticated deformations at hierarchical resolutions, such as character skinning or physically based animation. These types of deformation are expensive and require a control structure (for example a cage or skeleton) that maps to a set of features to accelerate the deformation process. The problems with this technique are that the varying volume hierarchy reflects different feature sizes, and manipulating the features at the original resolution is too expensive; therefore the control structure must also hierarchically capture features according to the varying volumetric resolution. This thesis investigates the area of deforming and rendering massive amounts of dynamic volumetric content. The proposed approach efficiently deforms hierarchical volume elements without introducing artifacts and supports both ray casting and rasterization renderers. This enables light transport to be modeled both accurately and efficiently with applications in the fields of real-time rendering and computer animation. Sophisticated volumetric deformation, including character animation, is also supported in real-time. This is achieved by automatically generating a control skeleton which is mapped to the varying feature resolution of the volume hierarchy. The output deformations are demonstrated in massive dynamic volumetric scenes

    Preserving data integrity of encoded medical images: the LAR compression framework

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    International audienceThrough the development of medical imaging systems and their integration into a complete information system, the need for advanced joint coding and network services becomes predominant. PACS (Picture Archiving and Communication System) aims to acquire, store and compress, retrieve, present and distribute medical images. These systems have to be accessible via the Internet or wireless channels. Thus protection processes against transmission errors have to be added to get a powerful joint source-channel coding tool. Moreover, these sensitive data require confidentiality and privacy for both archiving and transmission purposes, leading to use cryptography and data embedding solutions. This chapter introduces data integrity protection and developed dedicated tools of content protection and secure bitstream transmission for medical encoded image purposes. In particular, the LAR image coding method is defined together with advanced securization services

    A deep-learning based feature hybrid framework for spatiotemporal saliency detection inside videos

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    Although research on detection of saliency and visual attention has been active over recent years, most of the existing work focuses on still image rather than video based saliency. In this paper, a deep learning based hybrid spatiotemporal saliency feature extraction framework is proposed for saliency detection from video footages. The deep learning model is used for the extraction of high-level features from raw video data, and they are then integrated with other high-level features. The deep learning network has been found extremely effective for extracting hidden features than that of conventional handcrafted methodology. The effectiveness for using hybrid high-level features for saliency detection in video is demonstrated in this work. Rather than using only one static image, the proposed deep learning model take several consecutive frames as input and both the spatial and temporal characteristics are considered when computing saliency maps. The efficacy of the proposed hybrid feature framework is evaluated by five databases with human gaze complex scenes. Experimental results show that the proposed model outperforms five other state-of-the-art video saliency detection approaches. In addition, the proposed framework is found useful for other video content based applications such as video highlights. As a result, a large movie clip dataset together with labeled video highlights is generated
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