23,690 research outputs found

    Robust Facial Alignment for Face Recognition

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    © 2017, Springer International Publishing AG. This paper proposes a robust real-time face recognition system that utilizes regression tree based method to locate the facial feature points. The proposed system finds the face region which is suitable to perform the recognition task by geometrically analyses of the facial expression of the target face image. In real-world facial recognition systems, the face is often cropped based on the face detection techniques. The misalignment is inevitably occurred due to facial pose, noise, occlusion, and so on. However misalignment affects the recognition rate due to sensitive nature of the face classifier. The performance of the proposed approach is evaluated with four benchmark databases. The experiment results show the robustness of the proposed approach with significant improvement in the facial recognition system on the various size and resolution of given face images

    Robust face recognition via accurate face alignment and sparse representation

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    Due to its potential applications, face recognition has been receiving more and more research attention recently. In this paper, we present a robust real-time facial recognition system. The system comprises three functional components, which are face detection, eye alignment and face recognition, respectively. Within the context of computer vision, there are lots of candidate algorithms to accomplish the above tasks. Having compared the performance of a few state-of-the-art candidates, robust and efficient algorithms are implemented. As for face detection, we have proposed a new approach termed Boosted Greedy Sparse Linear Discriminant Analysis (BGSLDA) that produces better performances than most reported face detectors. Since face misalignment significantly deteriorates the recognition accuracy, we advocate a new cascade framework including two different methods for eye detection and face alignment. We have adopted a recent algorithm termed Sparse Representation-based Classification (SRC) for the face recognition component. Experiments demonstrate that the whole system is highly qualified for efficiency as well as accuracy.Hanxi Li, Peng Wang and Chunhua Shenhttp://dicta2010.conference.nicta.com.au

    UV-GAN: Adversarial Facial UV Map Completion for Pose-invariant Face Recognition

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    Recently proposed robust 3D face alignment methods establish either dense or sparse correspondence between a 3D face model and a 2D facial image. The use of these methods presents new challenges as well as opportunities for facial texture analysis. In particular, by sampling the image using the fitted model, a facial UV can be created. Unfortunately, due to self-occlusion, such a UV map is always incomplete. In this paper, we propose a framework for training Deep Convolutional Neural Network (DCNN) to complete the facial UV map extracted from in-the-wild images. To this end, we first gather complete UV maps by fitting a 3D Morphable Model (3DMM) to various multiview image and video datasets, as well as leveraging on a new 3D dataset with over 3,000 identities. Second, we devise a meticulously designed architecture that combines local and global adversarial DCNNs to learn an identity-preserving facial UV completion model. We demonstrate that by attaching the completed UV to the fitted mesh and generating instances of arbitrary poses, we can increase pose variations for training deep face recognition/verification models, and minimise pose discrepancy during testing, which lead to better performance. Experiments on both controlled and in-the-wild UV datasets prove the effectiveness of our adversarial UV completion model. We achieve state-of-the-art verification accuracy, 94.05%94.05\%, under the CFP frontal-profile protocol only by combining pose augmentation during training and pose discrepancy reduction during testing. We will release the first in-the-wild UV dataset (we refer as WildUV) that comprises of complete facial UV maps from 1,892 identities for research purposes

    3-D Shape Matching for Face Analysis and Recognition

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    The aims of this paper are to introduce a 3-D shape matching scheme for automatic face recognition and to demonstrate its invariance to pose and facial expressions. The core of this scheme lies on the combination of non-rigid deformation registration and statistical shape modelling. While the former matches 3-D faces regardless of facial expression variations, the latter provides a low-dimensional feature vector that describes the deformation after the shape matching process, thereby enabling robust identification of 3-D faces. In order to assist establishment of accurate dense point correspondences, an isometric embedding shape representation is introduced, which is able to transform 3-D faces to a canonical form that retains the intrinsic geometric structure and achieve shape alignment of 3-D faces independent from individual’s facial expression. The feasibility and effectiveness of the proposed method was investigated using standard publicly available Gavab and BU-3DFE databases, which contain faces expressions and pose variations. The performance of the system was compared with the existing benchmark approaches and it demonstrates that the proposed scheme provides a competitive solution for the face recognition task with real-world practicality

    Pose Invariant 3D Face Authentication based on Gaussian Fields Approach

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    This thesis presents a novel illuminant invariant approach to recognize the identity of an individual from his 3D facial scan in any pose, by matching it with a set of frontal models stored in the gallery. In view of today’s security concerns, 3D face reconstruction and recognition has gained a significant position in computer vision research. The non intrusive nature of facial data acquisition makes face recognition one of the most popular approaches for biometrics-based identity recognition. Depth information of a 3D face can be used to solve the problems of illumination and pose variation associated with face recognition. The proposed method makes use of 3D geometric (point sets) face representations for recognizing faces. The use of 3D point sets to represent human faces in lieu of 2D texture makes this method robust to changes in illumination and pose. The method first automatically registers facial point-sets of the probe with the gallery models through a criterion based on Gaussian force fields. The registration method defines a simple energy function, which is always differentiable and convex in a large neighborhood of the alignment parameters; allowing for the use of powerful standard optimization techniques. The new method overcomes the necessity of close initialization and converges in much less iterations as compared to the Iterative Closest Point algorithm. The use of an optimization method, the Fast Gauss Transform, allows a considerable reduction in the computational complexity of the registration algorithm. Recognition is then performed by using the robust similarity score generated by registering 3D point sets of faces. Our approach has been tested on a large database of 85 individuals with 521 scans at different poses, where the gallery and the probe images have been acquired at significantly different times. The results show the potential of our approach toward a fully pose and illumination invariant system. Our method can be successfully used as a potential biometric system in various applications such as mug shot matching, user verification and access control, and enhanced human computer interaction
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