84 research outputs found
A Chronological Survey of Theoretical Advancements in Generative Adversarial Networks for Computer Vision
Generative Adversarial Networks (GANs) have been workhorse generative models
for last many years, especially in the research field of computer vision.
Accordingly, there have been many significant advancements in the theory and
application of GAN models, which are notoriously hard to train, but produce
good results if trained well. There have been many a surveys on GANs,
organizing the vast GAN literature from various focus and perspectives.
However, none of the surveys brings out the important chronological aspect: how
the multiple challenges of employing GAN models were solved one-by-one over
time, across multiple landmark research works. This survey intends to bridge
that gap and present some of the landmark research works on the theory and
application of GANs, in chronological order
Human-controllable and structured deep generative models
Deep generative models are a class of probabilistic models that attempts to learn the underlying data distribution. These models are usually trained in an unsupervised way and thus, do not require any labels. Generative models such as Variational Autoencoders and Generative Adversarial Networks have made astounding progress over the last years. These models have several benefits: eased sampling and evaluation, efficient learning of low-dimensional representations for downstream tasks, and better understanding through interpretable representations. However, even though the quality of these models has improved immensely, the ability to control their style and structure is limited. Structured and human-controllable representations of generative models are essential for human-machine interaction and other applications, including fairness, creativity, and entertainment. This thesis investigates learning human-controllable and structured representations with deep generative models. In particular, we focus on generative modelling of 2D images. For the first part, we focus on learning clustered representations. We propose semi-parametric hierarchical variational autoencoders to estimate the intensity of facial action units. The semi-parametric model forms a hybrid generative-discriminative model and leverages both parametric Variational Autoencoder and non-parametric Gaussian Process autoencoder. We show superior performance in comparison with existing facial action unit estimation approaches. Based on the results and analysis of the learned representation, we focus on learning Mixture-of-Gaussians representations in an autoencoding framework. We deviate from the conventional autoencoding framework and consider a regularized objective with the Cauchy-Schwarz divergence. The Cauchy-Schwarz divergence allows a closed-form solution for Mixture-of-Gaussian distributions and, thus, efficiently optimizing the autoencoding objective. We show that our model outperforms existing Variational Autoencoders in density estimation, clustering, and semi-supervised facial action detection. We focus on learning disentangled representations for conditional generation and fair facial attribute classification for the second part. Conditional image generation relies on the accessibility to large-scale annotated datasets. Nevertheless, the geometry of visual objects, such as in faces, cannot be learned implicitly and deteriorate image fidelity. We propose incorporating facial landmarks with a statistical shape model and a differentiable piecewise affine transformation to separate the representation for appearance and shape. The goal of incorporating facial landmarks is that generation is controlled and can separate different appearances and geometries. In our last work, we use weak supervision for disentangling groups of variations. Works on learning disentangled representation have been done in an unsupervised fashion. However, recent works have shown that learning disentangled representations is not identifiable without any inductive biases. Since then, there has been a shift towards weakly-supervised disentanglement learning. We investigate using regularization based on the Kullback-Leiber divergence to disentangle groups of variations. The goal is to have consistent and separated subspaces for different groups, e.g., for content-style learning. Our evaluation shows increased disentanglement abilities and competitive performance for image clustering and fair facial attribute classification with weak supervision compared to supervised and semi-supervised approaches.Open Acces
Learning Latent Image Representations with Prior Knowledge
Deep learning has become a dominant tool in many computer vision applications due to the superior performance of extracting low-dimensional latent representations from images. However, though there is prior knowledge for many applications already, most existing methods learn image representations from large-scale training data in a black-box way, which is not good for interpretability and controllability.
This thesis explores approaches that integrate different types of prior knowledge into deep neural networks. Instead of learning image representations from scratch, leveraging the prior knowledge in latent space can softly regularize the training and obtain more controllable representations.The models presented in the thesis mainly address three different problems:
(i) How to encode epipolar geometry in deep learning architectures for multi-view stereo. The key of multi-view stereo is to find the matched correspondence across images. In this thesis, a learning-based method inspired by the classical plane sweep algorithm is studied. The method aims to improve the correspondence matching in two parts: obtaining better potential correspondence candidates with a novel plane sampling strategy and learning the multiplane representations instead of using hand-crafted cost metrics.
(ii) How to capture the correlations of input data in the latent space. Multiple methods that introduce Gaussian process in the latent space to encode view priors are explored in the thesis. According to the availability of relative motion of frames, there is a hierarchy of three covariance functions which are presented as Gaussian process priors, and the correlated latent representations can be obtained via latent nonparametric fusion. Experimental results show that the correlated representations lead to more temporally consistent predictions for depth estimation, and they can also be applied to generative models to synthesize images in new views.
(iii) How to use the known factors of variation to learn disentangled representations. Both equivariant representations and factorized representations are studied for novel view synthesis and interactive fashion retrieval respectively.
In summary, this thesis presents three different types of solutions that use prior domain knowledge to learn more powerful image representations. For depth estimation, the presented methods integrate the multi-view geometry into the deep neural network. For image sequences, the correlated representations obtained from inter-frame reasoning make more consistent and stable predictions. The disentangled representations provide explicit flexible control over specific known factors of variation
Exploring images with deep learning for classification, retrieval and synthesis
In 2018, the number of mobile phone users will reach about
4.9 billion. Assuming an average of 5 photos taken per day using the built-in
cameras would result in about 9 trillion photos annually. Thus, it becomes
challenging to mine semantic information from such a huge amount of visual
data. To solve this challenge, deep learning, an important sub-field in
machine learning, has achieved impressive developments in recent years.
Inspired by its success, this thesis aims to develop new approaches in deep
learning to explore and analyze image data from three research themes: classification,
retrieval and synthesis. In summary, the research of this thesis contributes
at three levels: models and algorithms, practical scenarios and empirical
analysis. First, this work presents new approaches based on deep learning to
address eight research questions regarding the three themes. In addition, it
aims towards adapting the approaches to practical scenarios in real world.
Furthermore, this thesis provides numerous experiments and in-depth analysis,
which can help motivate further research on the three research themes.
Computer Vision
Multimedia Applications
Deep Learning
China Scholarship Council (CSC)Computer Systems, Imagery and Medi
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Style-driven Shape Analysis and Synthesis
In this dissertation I will investigate algorithms that analyze stylistic properties of 3D shapes and automatically synthesize shapes given style specifications. I will start by introducing a structure-transcending method for style similarity evaluation between 3D shapes. Inspired by observations about style similarity in art history literature, we propose an algorithmically computed style similarity measure which identifies style related elements on the analyzed models and collates element-level geometric similarity measurements into an object-level style measure consistent with human perception. To achieve this consistency we employ crowdsourcing to learn the relative perceptual importance of a range of elementary shape distances and other parameters used in our measurement from participant answers to cross-structure style similarity queries. I will then describe an algorithm that utilizes this learned style similarity measure to synthesize 3D models of man-made shapes. The algorithm combines user-specified style, described via an exemplar shape, and functionality, encoded by a functionally different target shape. We transfer the exemplar style to the target via a sequence of compatible element-level operations where the compatibility is a learned metric that estimates the impact of each operation on the edited shape. We use this metric to cast style transfer as a tabu search, which incrementally updates the target shape using compatible operations, progressively increasing its style similarity to the exemplar while strictly maintaining its functionality at each step. Finally I will propose a method for reconstructing 3D shapes following style aspects of given 2D drawings. Our method takes line drawings as input and converts them into surface depth and normal maps from several output viewpoints via a deep convolutional neural network with multi-view encoder-decoder architecture. The multi-view maps are then consolidated into a dense coherent 3D point cloud by solving an optimization problem that fuses depth and normal information across all output viewpoints. The output point cloud is then converted into a polygon mesh representation, which is further fine-tuned to match the input sketch more precisely
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