9,931 research outputs found

    Explaining Classifiers using Adversarial Perturbations on the Perceptual Ball

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    We present a simple regularization of adversarial perturbations based upon the perceptual loss. While the resulting perturbations remain imperceptible to the human eye, they differ from existing adversarial perturbations in that they are semi-sparse alterations that highlight objects and regions of interest while leaving the background unaltered. As a semantically meaningful adverse perturbations, it forms a bridge between counterfactual explanations and adversarial perturbations in the space of images. We evaluate our approach on several standard explainability benchmarks, namely, weak localization, insertion deletion, and the pointing game demonstrating that perceptually regularized counterfactuals are an effective explanation for image-based classifiers.Comment: CVPR 202

    From 3D Point Clouds to Pose-Normalised Depth Maps

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    We consider the problem of generating either pairwise-aligned or pose-normalised depth maps from noisy 3D point clouds in a relatively unrestricted poses. Our system is deployed in a 3D face alignment application and consists of the following four stages: (i) data filtering, (ii) nose tip identification and sub-vertex localisation, (iii) computation of the (relative) face orientation, (iv) generation of either a pose aligned or a pose normalised depth map. We generate an implicit radial basis function (RBF) model of the facial surface and this is employed within all four stages of the process. For example, in stage (ii), construction of novel invariant features is based on sampling this RBF over a set of concentric spheres to give a spherically-sampled RBF (SSR) shape histogram. In stage (iii), a second novel descriptor, called an isoradius contour curvature signal, is defined, which allows rotational alignment to be determined using a simple process of 1D correlation. We test our system on both the University of York (UoY) 3D face dataset and the Face Recognition Grand Challenge (FRGC) 3D data. For the more challenging UoY data, our SSR descriptors significantly outperform three variants of spin images, successfully identifying nose vertices at a rate of 99.6%. Nose localisation performance on the higher quality FRGC data, which has only small pose variations, is 99.9%. Our best system successfully normalises the pose of 3D faces at rates of 99.1% (UoY data) and 99.6% (FRGC data)

    Unobtrusive and pervasive video-based eye-gaze tracking

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    Eye-gaze tracking has long been considered a desktop technology that finds its use inside the traditional office setting, where the operating conditions may be controlled. Nonetheless, recent advancements in mobile technology and a growing interest in capturing natural human behaviour have motivated an emerging interest in tracking eye movements within unconstrained real-life conditions, referred to as pervasive eye-gaze tracking. This critical review focuses on emerging passive and unobtrusive video-based eye-gaze tracking methods in recent literature, with the aim to identify different research avenues that are being followed in response to the challenges of pervasive eye-gaze tracking. Different eye-gaze tracking approaches are discussed in order to bring out their strengths and weaknesses, and to identify any limitations, within the context of pervasive eye-gaze tracking, that have yet to be considered by the computer vision community.peer-reviewe

    Object Edge Contour Localisation Based on HexBinary Feature Matching

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    This paper addresses the issue of localising object edge contours in cluttered backgrounds to support robotics tasks such as grasping and manipulation and also to improve the potential perceptual capabilities of robot vision systems. Our approach is based on coarse-to-fine matching of a new recursively constructed hierarchical, dense, edge-localised descriptor, the HexBinary, based on the HexHog descriptor structure first proposed in [1]. Since Binary String image descriptors [2]– [5] require much lower computational resources, but provide similar or even better matching performance than Histogram of Orientated Gradient (HoG) descriptors, we have replaced the HoG base descriptor fields used in HexHog with Binary Strings generated from first and second order polar derivative approximations. The ALOI [6] dataset is used to evaluate the HexBinary descriptors which we demonstrate to achieve a superior performance to that of HexHoG [1] for pose refinement. The validation of our object contour localisation system shows promising results with correctly labelling ~86% of edgel positions and mis-labelling ~3%

    Avoiding unseen obstacles : Subcortical vision is not sufficient to maintain normal obstacle avoidance behaviour during reaching

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    Acknowledgement This work was funded by the RS MacDonald Charitable Trust (awarded to C. Hesse in June 2013). T. Schenk was supported by a grant from the German Research Council (DFG – SCHE 735/3-1). The authors would like to thank Dr Stefanie Biehl for her valuable advice on lesion localisation based on the CT and MRI scans of the patients. We would also like to thank all the patients for taking part in our experiments and for giving up so much of their free time.Peer reviewedPostprin

    Automatic annotation for weakly supervised learning of detectors

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    PhDObject detection in images and action detection in videos are among the most widely studied computer vision problems, with applications in consumer photography, surveillance, and automatic media tagging. Typically, these standard detectors are fully supervised, that is they require a large body of training data where the locations of the objects/actions in images/videos have been manually annotated. With the emergence of digital media, and the rise of high-speed internet, raw images and video are available for little to no cost. However, the manual annotation of object and action locations remains tedious, slow, and expensive. As a result there has been a great interest in training detectors with weak supervision where only the presence or absence of object/action in image/video is needed, not the location. This thesis presents approaches for weakly supervised learning of object/action detectors with a focus on automatically annotating object and action locations in images/videos using only binary weak labels indicating the presence or absence of object/action in images/videos. First, a framework for weakly supervised learning of object detectors in images is presented. In the proposed approach, a variation of multiple instance learning (MIL) technique for automatically annotating object locations in weakly labelled data is presented which, unlike existing approaches, uses inter-class and intra-class cue fusion to obtain the initial annotation. The initial annotation is then used to start an iterative process in which standard object detectors are used to refine the location annotation. Finally, to ensure that the iterative training of detectors do not drift from the object of interest, a scheme for detecting model drift is also presented. Furthermore, unlike most other methods, our weakly supervised approach is evaluated on data without manual pose (object orientation) annotation. Second, an analysis of the initial annotation of objects, using inter-class and intra-class cues, is carried out. From the analysis, a new method based on negative mining (NegMine) is presented for the initial annotation of both object and action data. The NegMine based approach is a much simpler formulation using only inter-class measure and requires no complex combinatorial optimisation but can still meet or outperform existing approaches including the previously pre3 sented inter-intra class cue fusion approach. Furthermore, NegMine can be fused with existing approaches to boost their performance. Finally, the thesis will take a step back and look at the use of generic object detectors as prior knowledge in weakly supervised learning of object detectors. These generic object detectors are typically based on sampling saliency maps that indicate if a pixel belongs to the background or foreground. A new approach to generating saliency maps is presented that, unlike existing approaches, looks beyond the current image of interest and into images similar to the current image. We show that our generic object proposal method can be used by itself to annotate the weakly labelled object data with surprisingly high accuracy
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