652 research outputs found

    Hierarchical structure-and-motion recovery from uncalibrated images

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    This paper addresses the structure-and-motion problem, that requires to find camera motion and 3D struc- ture from point matches. A new pipeline, dubbed Samantha, is presented, that departs from the prevailing sequential paradigm and embraces instead a hierarchical approach. This method has several advantages, like a provably lower computational complexity, which is necessary to achieve true scalability, and better error containment, leading to more stability and less drift. Moreover, a practical autocalibration procedure allows to process images without ancillary information. Experiments with real data assess the accuracy and the computational efficiency of the method.Comment: Accepted for publication in CVI

    Data Fusion of Objects Using Techniques Such as Laser Scanning, Structured Light and Photogrammetry for Cultural Heritage Applications

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    In this paper we present a semi-automatic 2D-3D local registration pipeline capable of coloring 3D models obtained from 3D scanners by using uncalibrated images. The proposed pipeline exploits the Structure from Motion (SfM) technique in order to reconstruct a sparse representation of the 3D object and obtain the camera parameters from image feature matches. We then coarsely register the reconstructed 3D model to the scanned one through the Scale Iterative Closest Point (SICP) algorithm. SICP provides the global scale, rotation and translation parameters, using minimal manual user intervention. In the final processing stage, a local registration refinement algorithm optimizes the color projection of the aligned photos on the 3D object removing the blurring/ghosting artefacts introduced due to small inaccuracies during the registration. The proposed pipeline is capable of handling real world cases with a range of characteristics from objects with low level geometric features to complex ones

    A Novel Framework for Highlight Reflectance Transformation Imaging

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    We propose a novel pipeline and related software tools for processing the multi-light image collections (MLICs) acquired in different application contexts to obtain shape and appearance information of captured surfaces, as well as to derive compact relightable representations of them. Our pipeline extends the popular Highlight Reflectance Transformation Imaging (H-RTI) framework, which is widely used in the Cultural Heritage domain. We support, in particular, perspective camera modeling, per-pixel interpolated light direction estimation, as well as light normalization correcting vignetting and uneven non-directional illumination. Furthermore, we propose two novel easy-to-use software tools to simplify all processing steps. The tools, in addition to support easy processing and encoding of pixel data, implement a variety of visualizations, as well as multiple reflectance-model-fitting options. Experimental tests on synthetic and real-world MLICs demonstrate the usefulness of the novel algorithmic framework and the potential benefits of the proposed tools for end-user applications.Terms: "European Union (EU)" & "Horizon 2020" / Action: H2020-EU.3.6.3. - Reflective societies - cultural heritage and European identity / Acronym: Scan4Reco / Grant number: 665091DSURF project (PRIN 2015) funded by the Italian Ministry of University and ResearchSardinian Regional Authorities under projects VIGEC and Vis&VideoLa

    Building with Drones: Accurate 3D Facade Reconstruction using MAVs

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    Automatic reconstruction of 3D models from images using multi-view Structure-from-Motion methods has been one of the most fruitful outcomes of computer vision. These advances combined with the growing popularity of Micro Aerial Vehicles as an autonomous imaging platform, have made 3D vision tools ubiquitous for large number of Architecture, Engineering and Construction applications among audiences, mostly unskilled in computer vision. However, to obtain high-resolution and accurate reconstructions from a large-scale object using SfM, there are many critical constraints on the quality of image data, which often become sources of inaccuracy as the current 3D reconstruction pipelines do not facilitate the users to determine the fidelity of input data during the image acquisition. In this paper, we present and advocate a closed-loop interactive approach that performs incremental reconstruction in real-time and gives users an online feedback about the quality parameters like Ground Sampling Distance (GSD), image redundancy, etc on a surface mesh. We also propose a novel multi-scale camera network design to prevent scene drift caused by incremental map building, and release the first multi-scale image sequence dataset as a benchmark. Further, we evaluate our system on real outdoor scenes, and show that our interactive pipeline combined with a multi-scale camera network approach provides compelling accuracy in multi-view reconstruction tasks when compared against the state-of-the-art methods.Comment: 8 Pages, 2015 IEEE International Conference on Robotics and Automation (ICRA '15), Seattle, WA, US

    Surface analysis and visualization from multi-light image collections

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    Multi-Light Image Collections (MLICs) are stacks of photos of a scene acquired with a fixed viewpoint and a varying surface illumination that provides large amounts of visual and geometric information. Over the last decades, a wide variety of methods have been devised to extract information from MLICs and have shown its use in different application domains to support daily activities. In this thesis, we present methods that leverage a MLICs for surface analysis and visualization. First, we provide background information: acquisition setup, light calibration and application areas where MLICs have been successfully used for the research of daily analysis work. Following, we discuss the use of MLIC for surface visualization and analysis and available tools used to support the analysis. Here, we discuss methods that strive to support the direct exploration of the captured MLIC, methods that generate relightable models from MLIC, non-photorealistic visualization methods that rely on MLIC, methods that estimate normal map from MLIC and we point out visualization tools used to do MLIC analysis. In chapter 3 we propose novel benchmark datasets (RealRTI, SynthRTI and SynthPS) that can be used to evaluate algorithms that rely on MLIC and discusses available benchmark for validation of photometric algorithms that can be also used to validate other MLIC-based algorithms. In chapter 4, we evaluate the performance of different photometric stereo algorithms using SynthPS for cultural heritage applications. RealRTI and SynthRTI have been used to evaluate the performance of (Neural)RTI method. Then, in chapter 5, we present a neural network-based RTI method, aka NeuralRTI, a framework for pixel-based encoding and relighting of RTI data. In this method using a simple autoencoder architecture, we show that it is possible to obtain a highly compressed representation that better preserves the original information and provides increased quality of virtual images relighted from novel directions, particularly in the case of challenging glossy materials. Finally, in chapter 6, we present a method for the detection of crack on the surface of paintings from multi-light image acquisitions and that can be used as well on single images and conclude our presentation

    Reconstruction of the pose of uncalibrated cameras via user-generated videos

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    Extraction of 3D geometry from hand-held unsteady uncalibrated cameras faces multiple difficulties: finding usable frames, feature-matching and unknown variable focal length to name three. We have built a prototype system to allow a user to spatially navigate playback viewpoints of an event of interest, using geometry automatically recovered from casually captured videos. The system, whose workings we present in this paper, necessarily estimates not only scene geometry, but also relative viewpoint position, overcoming the mentioned difficulties in the process. The only inputs required are video sequences from various viewpoints of a common scene, as are readily available online from sporting and music events. Our methods make no assumption of the synchronization of the input and do not require file metadata, instead exploiting the video to self-calibrate. The footage need only contain some camera rotation with little translation—for hand-held event footage a likely occurrence.This is the author accepted manuscript. The final version is available from IEEE via http://dx.doi.org/10.1145/2659021.265902

    AUTOMATED AND ACCURATE ORIENTATION OF COMPLEX IMAGE SEQUENCES

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    The paper illustrates an automated methodology capable of finding tie points in different categories of images for a successive orientation and camera pose estimation procedure. The algorithmic implementation is encapsulated into a software called ATiPE. The entire procedure combines several algorithms of both Computer Vision (CV) and Photogrammetry in order to obtain accurate results in an automated way. Although there exist numerous efficient solutions for images taken with the traditional aerial block geometry, the complexity and diversity of image network geometry in close-range applications makes the automatic identification of tie points a very complicated task. The reported examples were made available for the 3D-ARCH 2011 conference and include images featuring different characteristics in terms of resolution, network geometry, calibration information and external constraints (ground control points, known distances). In addition, some further examples are shown, that demonstrate the capability of the orientation procedure to cope with a large variety of block configurations

    Linear Global Translation Estimation with Feature Tracks

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    This paper derives a novel linear position constraint for cameras seeing a common scene point, which leads to a direct linear method for global camera translation estimation. Unlike previous solutions, this method deals with collinear camera motion and weak image association at the same time. The final linear formulation does not involve the coordinates of scene points, which makes it efficient even for large scale data. We solve the linear equation based on L1L_1 norm, which makes our system more robust to outliers in essential matrices and feature correspondences. We experiment this method on both sequentially captured images and unordered Internet images. The experiments demonstrate its strength in robustness, accuracy, and efficiency.Comment: Changes: 1. Adopt BMVC2015 style; 2. Combine sections 3 and 5; 3. Move "Evaluation on synthetic data" out to supplementary file; 4. Divide subsection "Evaluation on general data" to subsections "Experiment on sequential data" and "Experiment on unordered Internet data"; 5. Change Fig. 1 and Fig.8; 6. Move Fig. 6 and Fig. 7 to supplementary file; 7 Change some symbols; 8. Correct some typo
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