7,366 research outputs found
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
Robust Intrinsic and Extrinsic Calibration of RGB-D Cameras
Color-depth cameras (RGB-D cameras) have become the primary sensors in most
robotics systems, from service robotics to industrial robotics applications.
Typical consumer-grade RGB-D cameras are provided with a coarse intrinsic and
extrinsic calibration that generally does not meet the accuracy requirements
needed by many robotics applications (e.g., highly accurate 3D environment
reconstruction and mapping, high precision object recognition and localization,
...). In this paper, we propose a human-friendly, reliable and accurate
calibration framework that enables to easily estimate both the intrinsic and
extrinsic parameters of a general color-depth sensor couple. Our approach is
based on a novel two components error model. This model unifies the error
sources of RGB-D pairs based on different technologies, such as
structured-light 3D cameras and time-of-flight cameras. Our method provides
some important advantages compared to other state-of-the-art systems: it is
general (i.e., well suited for different types of sensors), based on an easy
and stable calibration protocol, provides a greater calibration accuracy, and
has been implemented within the ROS robotics framework. We report detailed
experimental validations and performance comparisons to support our statements
Tactile Mapping and Localization from High-Resolution Tactile Imprints
This work studies the problem of shape reconstruction and object localization
using a vision-based tactile sensor, GelSlim. The main contributions are the
recovery of local shapes from contact, an approach to reconstruct the tactile
shape of objects from tactile imprints, and an accurate method for object
localization of previously reconstructed objects. The algorithms can be applied
to a large variety of 3D objects and provide accurate tactile feedback for
in-hand manipulation. Results show that by exploiting the dense tactile
information we can reconstruct the shape of objects with high accuracy and do
on-line object identification and localization, opening the door to reactive
manipulation guided by tactile sensing. We provide videos and supplemental
information in the project's website
http://web.mit.edu/mcube/research/tactile_localization.html.Comment: ICRA 2019, 7 pages, 7 figures. Website:
http://web.mit.edu/mcube/research/tactile_localization.html Video:
https://youtu.be/uMkspjmDbq
ToF cameras for active vision in robotics
ToF cameras are now a mature technology that is widely being adopted to provide sensory input to robotic applications. Depending on the nature of the objects to be perceived and the viewing distance, we distinguish two groups of applications: those requiring to capture the whole scene and those centered on an object. It will be demonstrated that it is in this last group of applications, in which the robot has to locate and possibly manipulate an object, where the distinctive characteristics of ToF cameras can be better exploited. After presenting the physical sensor features and the calibration requirements of such cameras, we review some representative works highlighting for each one which of the distinctive ToF characteristics have been more essential. Even if at low resolution, the acquisition of 3D images at frame-rate is one of the most important features, as it enables quick background/ foreground segmentation. A common use is in combination with classical color cameras. We present three developed applications, using a mobile robot and a robotic arm, to exemplify with real images some of the stated advantages.This work was supported by the EU project GARNICS FP7-247947, by the Spanish Ministry of Science and Innovation under project PAU+ DPI2011-27510, and by the Catalan Research Commission through SGR-00155Peer Reviewe
Robust hand-eye calibration of 2D laser sensors using a single-plane calibration artefact
When a vision sensor is used in conjunction with a robot, hand-eye calibration is necessary to determine the accurate position of the sensor relative to the robot. This is necessary to allow data from the vision sensor to be defined in the robot's global coordinate system. For 2D laser line sensors hand-eye calibration is a challenging process because they only collect data in two dimensions. This leads to the use of complex calibration artefacts and requires multiple measurements be collected, using a range of robot positions. This paper presents a simple and robust hand-eye calibration strategy that requires minimal user interaction and makes use of a single planar calibration artefact. A significant benefit of the strategy is that it uses a low-cost, simple and easily manufactured artefact; however, the lower complexity can lead to lower variation in calibration data. In order to achieve a robust hand-eye calibration using this artefact, the impact of robot positioning strategies is considered to maintain variation. A theoretical basis for the necessary sources of input variation is defined by a mathematical analysis of the system of equations for the calibration process. From this, a novel strategy is specified to maximize data variation by using a circular array of target scan lines to define a full set of required robot positions. A simulation approach is used to further investigate and optimise the impact of robot position on the calibration process, and the resulting optimal robot positions are then experimentally validated for a real robot mounted laser line sensor. Using the proposed optimum method, a semi-automatic calibration process, which requires only four manually scanned lines, is defined and experimentally demonstrated
Realtime State Estimation with Tactile and Visual sensing. Application to Planar Manipulation
Accurate and robust object state estimation enables successful object
manipulation. Visual sensing is widely used to estimate object poses. However,
in a cluttered scene or in a tight workspace, the robot's end-effector often
occludes the object from the visual sensor. The robot then loses visual
feedback and must fall back on open-loop execution.
In this paper, we integrate both tactile and visual input using a framework
for solving the SLAM problem, incremental smoothing and mapping (iSAM), to
provide a fast and flexible solution. Visual sensing provides global pose
information but is noisy in general, whereas contact sensing is local, but its
measurements are more accurate relative to the end-effector. By combining them,
we aim to exploit their advantages and overcome their limitations. We explore
the technique in the context of a pusher-slider system. We adapt iSAM's
measurement cost and motion cost to the pushing scenario, and use an
instrumented setup to evaluate the estimation quality with different object
shapes, on different surface materials, and under different contact modes
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