2,374 research outputs found

    Self-Organized Multi-Camera Network for a Fast and Easy Deployment of Ubiquitous Robots in Unknown Environments

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    To bring cutting edge robotics from research centres to social environments, the robotics community must start providing affordable solutions: the costs must be reduced and the quality and usefulness of the robot services must be enhanced. Unfortunately, nowadays the deployment of robots and the adaptation of their services to new environments are tasks that usually require several days of expert work. With this in view, we present a multi-agent system made up of intelligent cameras and autonomous robots, which is easy and fast to deploy in different environments. The cameras will enhance the robot perceptions and allow them to react to situations that require their services. Additionally, the cameras will support the movement of the robots. This will enable our robots to navigate even when there are not maps available. The deployment of our system does not require expertise and can be done in a short period of time, since neither software nor hardware tuning is needed. Every system task is automatic, distributed and based on self-organization processes. Our system is scalable, robust, and flexible to the environment. We carried out several real world experiments, which show the good performance of our proposalThis work was supported by the research projects TIN2009-07737, INCITE08PXIB262202PR, and TIN2012-32262, the grant BES-2010-040813 FPI-MICINN, and by the grant “Consolidation of Competitive Research Groups, Xunta de Galicia ref. 2010/6”S

    Navigation of mobile robots using artificial intelligence technique.

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    The ability to acquire a representation of the spatial environment and the ability to localize within it are essential for successful navigation in a-priori unknown environments. This document presents a computer vision method and related algorithms for the navigation of a robot in a static environment. Our environment is a simple white colored area with black obstacles and robot (with some identification mark-a circle and a rectangle of orange color which helps in giving it a direction) present over it. This environment is grabbed in a camera which sends image to the desktop using data cable. The image is then converted to the binary format from jpeg format using software which is then processed in the computer using MATLAB. The data acquired from the program is then used as an input for another program which controls the robot drive motors using wireless controls. Robot then tries to reach its destination avoiding obstacles in its path. The algorithm presented in this paper uses the distance transform methodology to generate paths for the robot to execute. This paper describes an algorithm for approximately finding the fastest route for a vehicle to travel one point to a destination point in a digital plain map, avoiding obstacles along the way. In our experimental setup the camera used is a SONY HANDYCAM. This camera grabs the image and specifies the location of the robot (starting point) in the plain and its destination point. The destination point used in our experimental setup is a table tennis ball, but it can be any other entity like a single person, a combat unit or a vehicle
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