6,085 research outputs found
High-Precision Localization Using Ground Texture
Location-aware applications play an increasingly critical role in everyday
life. However, satellite-based localization (e.g., GPS) has limited accuracy
and can be unusable in dense urban areas and indoors. We introduce an
image-based global localization system that is accurate to a few millimeters
and performs reliable localization both indoors and outside. The key idea is to
capture and index distinctive local keypoints in ground textures. This is based
on the observation that ground textures including wood, carpet, tile, concrete,
and asphalt may look random and homogeneous, but all contain cracks, scratches,
or unique arrangements of fibers. These imperfections are persistent, and can
serve as local features. Our system incorporates a downward-facing camera to
capture the fine texture of the ground, together with an image processing
pipeline that locates the captured texture patch in a compact database
constructed offline. We demonstrate the capability of our system to robustly,
accurately, and quickly locate test images on various types of outdoor and
indoor ground surfaces
Featureless visual processing for SLAM in changing outdoor environments
Vision-based SLAM is mostly a solved problem providing clear, sharp images can be obtained. However, in outdoor environments a number of factors such as rough terrain, high speeds and hardware limitations can result in these conditions not being met. High speed transit on rough terrain can lead to image blur and under/over exposure, problems that cannot easily be dealt with using low cost hardware. Furthermore, recently there has been a growth in interest in lifelong autonomy for robots, which brings with it the challenge in outdoor environments of dealing with a moving sun and lack of constant artificial lighting. In this paper, we present a lightweight approach to visual localization and visual odometry that addresses the challenges posed by perceptual change and low cost cameras. The approach combines low resolution imagery with the SLAM algorithm, RatSLAM. We test the system using a cheap consumer camera mounted on a small vehicle in a mixed urban and vegetated environment, at times ranging from dawn to dusk and in conditions ranging from sunny weather to rain. We first show that the system is able to provide reliable mapping and recall over the course of the day and incrementally incorporate new visual scenes from different times into an existing map. We then restrict the system to only learning visual scenes at one time of day, and show that the system is still able to localize and map at other times of day. The results demonstrate the viability of the approach in situations where image quality is poor and environmental or hardware factors preclude the use of visual features
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Indoor And Outdoor Real Time Information Collection in Disaster Scenario
A disaster usually severely harms human health and property. After a disaster, great amount of information of a disaster area is needed urgently. The information not only indicates the severity of the disaster, but also is crucial for an efficient search and rescue process. In order to quickly and accurately collect real time information in a disaster scenario, a mobile platform is developed for an outdoor scenario and a localization and navigation system for responders is introduced for an indoor scenario.
The mobile platform has been integrated to the DIORAMA system. It is built with a 6-wheel robot chassis along with an Arduino microcontroller. Controlled by a mounted Android smartphone, the mobile platform can receive commands from incident commanders and quickly respond to the commands. While patrolling in a disaster area, a constant RFID signal is collected to improve the localization accuracy of victims. Pictures and videos are also captured in order to enhance the situational awareness of rescuers.
The design of the indoor information collection is focused on the responder side. During a disaster scenario, it is hard to track responders’ locations in an indoor environment. In this thesis, an indoor localization and navigation system based on Bluetooth low energy and Android is developed for helping responders report current location and quickly find the right path in the environment. Different localization algorithms are investigated and implemented. A navigation system based on AÂ* is also proposed
3D Registration of Aerial and Ground Robots for Disaster Response: An Evaluation of Features, Descriptors, and Transformation Estimation
Global registration of heterogeneous ground and aerial mapping data is a
challenging task. This is especially difficult in disaster response scenarios
when we have no prior information on the environment and cannot assume the
regular order of man-made environments or meaningful semantic cues. In this
work we extensively evaluate different approaches to globally register UGV
generated 3D point-cloud data from LiDAR sensors with UAV generated point-cloud
maps from vision sensors. The approaches are realizations of different
selections for: a) local features: key-points or segments; b) descriptors:
FPFH, SHOT, or ESF; and c) transformation estimations: RANSAC or FGR.
Additionally, we compare the results against standard approaches like applying
ICP after a good prior transformation has been given. The evaluation criteria
include the distance which a UGV needs to travel to successfully localize, the
registration error, and the computational cost. In this context, we report our
findings on effectively performing the task on two new Search and Rescue
datasets. Our results have the potential to help the community take informed
decisions when registering point-cloud maps from ground robots to those from
aerial robots.Comment: Awarded Best Paper at the 15th IEEE International Symposium on
Safety, Security, and Rescue Robotics 2017 (SSRR 2017
Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms
The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent “devices”, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew “cognitive devices” are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications
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