389 research outputs found

    Combining low-code programming and SDL-based modeling with snap! in the industry 4.0 context

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    © 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.One of the main challenges to implement Industry 4.0 technologies within the industrial fabric is the lack of suitable concrete models and tools that demonstrate the potential benefits of embracing the digital transformation process. To overcome this challenge, over the past years, various Industry 4.0 automation and robotics providers have presented solutions based on visual block programming languages, which follow an emerging low-code approach to reduce the entry barriers of digital technologies. However, block-based low-code tools typically lack the formality introduced by specification languages, limiting their ability to model the industrial processes formally. Taking this into account, in this article, we present the combination of specification languages and visual block programming languages to enable industrial users to test and/or build their own Digital Twin models at a suitable abstraction level and with low entry barriers. In particular, we combine SDL and Snap! to create SDL4Snap!, an opensource and web-based tool that facilitates the implementation and validation of Digital Twin prototypes. Overall, the resulting tool has the potential to reduce the entry barrier to Digital Twins in small and medium enterprises, which are part of the late majority and laggard groups regarding the adoption of digital technologies in the context of Industry 4.0.Peer ReviewedPostprint (published version

    Semantic-driven modeling and reasoning for enhanced safety of cyber-physical systems

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    This dissertation is concerned with the development of new methodologies and semantics for model-based systems engineering (MBSE) procedures for the behavior modeling of cyber-physical systems (CPS). Our main interest is to enhance system-level safety through effective reasoning capabilities embedded in procedures for CPS design. This class of systems is defined by a tight integration of software and physical processes, the need to satisfy stringent constraints on performance, safety and a reliance on automation for the management of system functionality. Our approach employs semantic–driven modeling and reasoning : (1) for the design of cyber that can understand the physical world and reason with physical quantities, time and space, (2) to improve synthesis of component-based CPS architectures, and (3) to prevent under-specification of system requirements (the main cause of safety failures in software). We investigate and understand metadomains, especially temporal and spatial theories, and the role ontologies play in deriving formal, precise models of CPS. Description logic-based semantics and metadomain ontologies for reasoning in CPS and an integrated approach to unify the semantic foundations for decision making in CPS are covered. The research agenda is driven by Civil Systems design and operation applications, especially the dilemma zone problem. Semantic models of time and space supported respectively by Allen’s Temporal Interval Calculus (ATIC) and Region Connectedness Calculus (RCC-8) are developed and demonstrated thanks to the capabilities of Semantic Web technologies. A modular, flexible, and reusable reasoning-enabled semantic-based platform for safety-critical CPS modeling and analysis is developed and demonstrated. The platform employs formal representations of domains (cyber, physical) and metadomains (temporal and spatial) entities using decidable web ontology language (OWL) formalisms. Decidable fragments of temporal and spatial calculus are found to play a central role in the development of spatio-temporal algorithms to assure system safety. They rely on formalized safety metrics developed in the context of cyber-physical transportation systems and collision avoidance for autonomous systems. The platform components are integrated together with Whistle, a small scripting language (under development) able to process complex datatypes including physical quantities and units. The language also enables the simulation, visualization and analysis of safety tubes for collision prediction and prevention at signalized and non-signalized traffic intersections

    Cyber-Physical Embedded Systems with Transient Supervisory Command and Control: A Framework for Validating Safety Response in Automated Collision Avoidance Systems

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    The ability to design and engineer complex and dynamical Cyber-Physical Systems (CPS) requires a systematic view that requires a definition of level of automation intent for the system. Since CPS covers a diverse range of systemized implementations of smart and intelligent technologies networked within a system of systems (SoS), the terms “smart” and “intelligent” is frequently used in describing systems that perform complex operations with a reduced need of a human-agent. The difference between this research and most papers in publication on CPS is that most other research focuses on the performance of the CPS rather than on the correctness of its design. However, by using both human and machine agency at different levels of automation, or autonomy, the levels of automation have profound implications and affects to the reliability and safety of the CPS. The human-agent and the machine-agent are in a tidal lock of decision-making using both feedforward and feedback information flows in similar processes, where a transient shift within the level of automation when the CPS is operating can have undesired consequences. As CPS systems become more common, and higher levels of autonomy are embedded within them, the relationship between human-agent and machine-agent also becomes more complex, and the testing methodologies for verification and validation of performance and correctness also become more complex and less clear. A framework then is developed to help the practitioner to understand the difficulties and pitfalls of CPS designs and provides guidance to test engineering design of soft computational systems using combinations of modeling, simulation, and prototyping

    Immersive Technologies in Virtual Companions: A Systematic Literature Review

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    The emergence of virtual companions is transforming the evolution of intelligent systems that effortlessly cater to the unique requirements of users. These advanced systems not only take into account the user present capabilities, preferences, and needs but also possess the capability to adapt dynamically to changes in the environment, as well as fluctuations in the users emotional state or behavior. A virtual companion is an intelligent software or application that offers support, assistance, and companionship across various aspects of users lives. Various enabling technologies are involved in building virtual companion, among these, Augmented Reality (AR), and Virtual Reality (VR) are emerging as transformative tools. While their potential for use in virtual companions or digital assistants is promising, their applications in these domains remain relatively unexplored. To address this gap, a systematic review was conducted to investigate the applications of VR, AR, and MR immersive technologies in the development of virtual companions. A comprehensive search across PubMed, Scopus, and Google Scholar yielded 28 relevant articles out of a pool of 644. The review revealed that immersive technologies, particularly VR and AR, play a significant role in creating digital assistants, offering a wide range of applications that brings various facilities in the individuals life in areas such as addressing social isolation, enhancing cognitive abilities and dementia care, facilitating education, and more. Additionally, AR and MR hold potential for enhancing Quality of life (QoL) within the context of virtual companion technology. The findings of this review provide a valuable foundation for further research in this evolving field

    The cyber-guitar system: a study in technologically enabled performance practice

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    A thesis submitted to the Faculty of Humanities, University of the Witwatersrand, in fulfilment of the requirements for the degree of Doctor of Philosophy, March 2017This thesis documents the development and realisation of an augmented instrument, expressed through the processes of artistic practice as research. The research project set out to extend my own creative practice on the guitar by technologically enabling and extending the instrument. This process was supported by a number of creative outcomes (performances, compositions and recordings), running parallel to the interrogation of theoretical areas emerging out of the research. In the introduction I present a timeline for the project and situate the work in the field of artistic practice as research, explaining relationship between the traditional and creative practices. Following on from this chapter one, Notation, Improvisation and the Cyber-Guitar System discusses the impact of notation on my own education as a musician, unpacking how the nature of notation impacted on improvisation both historically and within my own creative work. Analysis of fields such as graphic notation led to the creation of the composition Hymnus Caesus Obcessiones, a central work in this research. In chapter two, Noise, Music and the Creative Boundary I consider the boundary and relationship between noise and music, beginning with the futurist composer Luigi Russolo. The construction of the augmented instrument was informed by this boundary and aimed to bring the lens onto this in my own practice, recognising what I have termed the ephemeral noise boundary. I argue that the boundary line between them yields the most fertile place of sonic and technological engagement. Chapter three focuses on the instrumental development and a new understanding of organology. It locates an understanding of the position of the musical instrument historically with reference to the values emerging from the studies of notation and noise. It also considers the impacts of technology and gestural interfacing. Chapter four documents the physical process of designing and building the guitar. Included in the Appendix are three CDs and a live DVD of the various performances undertaken across the years of research.XL201

    BLOCKGRID: A BLOCKCHAIN-MEDIATED CYBER-PHYSICAL INSTRUCTIONAL PLATFORM

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    Includes supplementary material, which may be found at https://calhoun.nps.edu/handle/10945/66767Blockchain technology has garnered significant attention for its disruptive potential in several domains of national security interest. For the United States government to meet the challenge of incorporating blockchain technology into its IT infrastructure and cyber warfare strategy, personnel must be educated about blockchain technology and its applications. This thesis presents both the design and prototype implementation for a blockchain-mediated cyber-physical system called a BlockGrid. The system consists of a cluster of microcomputers that form a simple smart grid controlled by smart contracts on a private blockchain. The microcomputers act as private blockchain nodes and are programmed to activate microcomputer-attached circuits in response to smart-contract transactions. LEDs are used as visible circuit elements that serve as indicators of the blockchain’s activity and allow demonstration of the technology to observers. Innovations in networking configuration and physical layout allow the prototype to be highly portable and pre-configured for use upon assembly. Implementation options allow the use of BlockGrid in a variety of instructional settings, thus increasing its potential benefit to educators.Civilian, CyberCorps: Scholarship for ServiceApproved for public release. distribution is unlimite

    Ferocious Logics

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    Contemporary power manifests in the algorithmic. And yet this power seems incomprehensible: understood as code, it becomes apolitical; understood as a totality, it becomes overwhelming. This book takes an alternate approach, using it to unravel the operations of Uber and Palantir, Airbnb and Amazon Alexa. Moving off the whiteboard and into the world, the algorithmic must negotiate with frictions—the ‘merely’ technical routines of distributing data and running tasks coming together into broader social forces that shape subjectivities, steer bodies, and calibrate relationships. Driven by the imperatives of capital, the algorithmic exhausts subjects and spaces, a double move seeking to both exhaustively apprehend them and exhaust away their productivities. But these on-the-ground encounters also reveal that force is never guaranteed. The irreducibility of the world renders logic inadequate and control gives way to contingency

    Ferocious Logics: Unmaking the Algorithm

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    Contemporary power manifests in the algorithmic. And yet this power seems incomprehensible: understood as code, it becomes apolitical; understood as a totality, it becomes overwhelming. This book takes an alternate approach, using it to unravel the operations of Uber and Palantir, Airbnb and Amazon Alexa. Moving off the whiteboard and into the world, the algorithmic must negotiate with frictions - the 'merely' technical routines of distributing data and running tasks coming together into broader social forces that shape subjectivities, steer bodies, and calibrate relationships. Driven by the imperatives of capital, the algorithmic exhausts subjects and spaces, a double move seeking to both exhaustively apprehend them and exhaust away their productivities. But these on-the-ground encounters also reveal that force is never guaranteed. The irreducibility of the world renders logic inadequate and control gives way to contingency

    Designing physical-digital artefacts for the public realm

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    The exploration of new types of everyday interactions enabled by the increasing integration of digital technologies with the physical world is a major research direction for interaction design research (Dourish, 2004), and a focus on materials and materiality is also of growing significance, e.g.: Internet of Things; interactive architecture; the intersection of craft and technology. Increasingly, designer-researchers from a range of material-focused creative design disciplines are starting to address these themes. Previous studies indicate that new approaches, methods and concepts are required to investigate the evolving field of physical-digital synthesis in the built environment. Addressing this, the thesis asks one central question: What resources for design research can help practitioners and researchers from multiple creative design disciplines improve the design of physical-digital artefacts located in the public realm? A detailed Scoping Study explored experimental research methods for this thesis and produced an overview of physical-digital artefacts in outdoor public space. This scoping influenced the subsequent research: an in-depth field study of the design culture and practices of fifty material-focused designer-researchers; four case studies of physical-digital artefacts in outdoor public spaces; a formative creative design workshop with fourteen participants to test the findings from the research. The chief contribution of this thesis to interaction design research is the development of two resources for design research (the Experiential Framework and the Conceptual Materials for Design Research) and the practical application of these new tools as a method for design research in a simulated ‘real-world’ creative workshop setting. Both resources are intended to co-exist and be integrated with established design research methods and emerging approaches. Hence, the outputs from this thesis are intended to support designer-researchers from a range of creative design backgrounds to conceptualise and design physical-digital artefacts for urban outdoor public spaces that provide richer interaction paradigms for future city dwellers
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