5,935 research outputs found
A fluctuating boundary integral method for Brownian suspensions
We present a fluctuating boundary integral method (FBIM) for overdamped
Brownian Dynamics (BD) of two-dimensional periodic suspensions of rigid
particles of complex shape immersed in a Stokes fluid. We develop a novel
approach for generating Brownian displacements that arise in response to the
thermal fluctuations in the fluid. Our approach relies on a first-kind boundary
integral formulation of a mobility problem in which a random surface velocity
is prescribed on the particle surface, with zero mean and covariance
proportional to the Green's function for Stokes flow (Stokeslet). This approach
yields an algorithm that scales linearly in the number of particles for both
deterministic and stochastic dynamics, handles particles of complex shape,
achieves high order of accuracy, and can be generalized to three dimensions and
other boundary conditions. We show that Brownian displacements generated by our
method obey the discrete fluctuation-dissipation balance relation (DFDB). Based
on a recently-developed Positively Split Ewald method [A. M. Fiore, F. Balboa
Usabiaga, A. Donev and J. W. Swan, J. Chem. Phys., 146, 124116, 2017],
near-field contributions to the Brownian displacements are efficiently
approximated by iterative methods in real space, while far-field contributions
are rapidly generated by fast Fourier-space methods based on fluctuating
hydrodynamics. FBIM provides the key ingredient for time integration of the
overdamped Langevin equations for Brownian suspensions of rigid particles. We
demonstrate that FBIM obeys DFDB by performing equilibrium BD simulations of
suspensions of starfish-shaped bodies using a random finite difference temporal
integrator.Comment: Submitted to J. Comp. Phy
Inertial Coupling Method for particles in an incompressible fluctuating fluid
We develop an inertial coupling method for modeling the dynamics of
point-like 'blob' particles immersed in an incompressible fluid, generalizing
previous work for compressible fluids. The coupling consistently includes
excess (positive or negative) inertia of the particles relative to the
displaced fluid, and accounts for thermal fluctuations in the fluid momentum
equation. The coupling between the fluid and the blob is based on a no-slip
constraint equating the particle velocity with the local average of the fluid
velocity, and conserves momentum and energy. We demonstrate that the
formulation obeys a fluctuation-dissipation balance, owing to the
non-dissipative nature of the no-slip coupling. We develop a spatio-temporal
discretization that preserves, as best as possible, these properties of the
continuum formulation. In the spatial discretization, the local averaging and
spreading operations are accomplished using compact kernels commonly used in
immersed boundary methods. We find that the special properties of these kernels
make the discrete blob a particle with surprisingly physically-consistent
volume, mass, and hydrodynamic properties. We develop a second-order
semi-implicit temporal integrator that maintains discrete
fluctuation-dissipation balance, and is not limited in stability by viscosity.
Furthermore, the temporal scheme requires only constant-coefficient Poisson and
Helmholtz linear solvers, enabling a very efficient and simple FFT-based
implementation on GPUs. We numerically investigate the performance of the
method on several standard test problems...Comment: Contains a number of corrections and an additional Figure 7 (and
associated discussion) relative to published versio
A particle-based dissolution model using chemical collision energy
We propose a new energy-based method for real-time dissolution simulation. A unified particle representation is used for both fluid solvent and solid solute. We derive a novel dissolution model from the collision theory in chemical reactions: physical laws govern the local excitation of solid particles based on the relative motion of the fluid and solid. When the local excitation energy exceeds a user specified threshold (activation energy), the particle will be dislodged from the solid. Unlike previous methods, our model ensures that the dissolution result is independent of solute sampling resolution. We also establish a mathematical relationship between the activation energy, the inter-facial surface area, and the total dissolution time - allowing for accurate artistic control over the global dissolution rate while maintaining the physical plausibility of the simulation. We demonstrate applications of our method using a number of practical examples, including antacid pills dissolving in water and hydraulic erosion of non-homogeneous terrains. Our method is straightforward to incorporate with existing particle-based fluid simulations
Doctor of Philosophy
dissertationPhysical simulation has become an essential tool in computer animation. As the use of visual effects increases, the need for simulating real-world materials increases. In this dissertation, we consider three problems in physics-based animation: large-scale splashing liquids, elastoplastic material simulation, and dimensionality reduction techniques for fluid simulation. Fluid simulation has been one of the greatest successes of physics-based animation, generating hundreds of research papers and a great many special effects over the last fifteen years. However, the animation of large-scale, splashing liquids remains challenging. We show that a novel combination of unilateral incompressibility, mass-full FLIP, and blurred boundaries is extremely well-suited to the animation of large-scale, violent, splashing liquids. Materials that incorporate both plastic and elastic deformations, also referred to as elastioplastic materials, are frequently encountered in everyday life. Methods for animating such common real-world materials are useful for effects practitioners and have been successfully employed in films. We describe a point-based method for animating elastoplastic materials. Our primary contribution is a simple method for computing the deformation gradient for each particle in the simulation. Given the deformation gradient, we can apply arbitrary constitutive models and compute the resulting elastic forces. Our method has two primary advantages: we do not store or compare to an initial rest configuration and we work directly with the deformation gradient. The first advantage avoids poor numerical conditioning and the second naturally leads to a multiplicative model of deformation appropriate for finite deformations. One of the most significant drawbacks of physics-based animation is that ever-higher fidelity leads to an explosion in the number of degrees of freedom
Fluid-structure interaction with flexible multibody dynamics and smoothed particle hydrodynamics
In this work, we present a versatile and efficient computational approach to fluid-structure interaction based on the coupling of flexible multibody systems with fluids analyzed by means of the meshfree particle-based method smoothed particle hydrodynamics. Regarding numerical examples, rigid or flexible cells, and fibers in microchannel flows are investigated. As a main feature of this paper, our results are validated with reference simulations obtained from fundamentally different approaches
Hydrodynamic Flows on Curved Surfaces: Spectral Numerical Methods for Radial Manifold Shapes
We formulate hydrodynamic equations and spectrally accurate numerical methods
for investigating the role of geometry in flows within two-dimensional fluid
interfaces. To achieve numerical approximations having high precision and level
of symmetry for radial manifold shapes, we develop spectral Galerkin methods
based on hyperinterpolation with Lebedev quadratures for -projection to
spherical harmonics. We demonstrate our methods by investigating hydrodynamic
responses as the surface geometry is varied. Relative to the case of a sphere,
we find significant changes can occur in the observed hydrodynamic flow
responses as exhibited by quantitative and topological transitions in the
structure of the flow. We present numerical results based on the
Rayleigh-Dissipation principle to gain further insights into these flow
responses. We investigate the roles played by the geometry especially
concerning the positive and negative Gaussian curvature of the interface. We
provide general approaches for taking geometric effects into account for
investigations of hydrodynamic phenomena within curved fluid interfaces.Comment: 14 figure
- …