969 research outputs found
End-to-End Simulation of 5G mmWave Networks
Due to its potential for multi-gigabit and low latency wireless links,
millimeter wave (mmWave) technology is expected to play a central role in 5th
generation cellular systems. While there has been considerable progress in
understanding the mmWave physical layer, innovations will be required at all
layers of the protocol stack, in both the access and the core network.
Discrete-event network simulation is essential for end-to-end, cross-layer
research and development. This paper provides a tutorial on a recently
developed full-stack mmWave module integrated into the widely used open-source
ns--3 simulator. The module includes a number of detailed statistical channel
models as well as the ability to incorporate real measurements or ray-tracing
data. The Physical (PHY) and Medium Access Control (MAC) layers are modular and
highly customizable, making it easy to integrate algorithms or compare
Orthogonal Frequency Division Multiplexing (OFDM) numerologies, for example.
The module is interfaced with the core network of the ns--3 Long Term Evolution
(LTE) module for full-stack simulations of end-to-end connectivity, and
advanced architectural features, such as dual-connectivity, are also available.
To facilitate the understanding of the module, and verify its correct
functioning, we provide several examples that show the performance of the
custom mmWave stack as well as custom congestion control algorithms designed
specifically for efficient utilization of the mmWave channel.Comment: 25 pages, 16 figures, submitted to IEEE Communications Surveys and
Tutorials (revised Jan. 2018
Queues don't matter when you can JUMP them!
QJUMP is a simple and immediately deployable approach
to controlling network interference in datacenter
networks. Network interference occurs when congestion
from throughput-intensive applications causes queueing
that delays traffic from latency-sensitive applications.
To mitigate network interference, QJUMP applies Internet
QoS-inspired techniques to datacenter applications.
Each application is assigned to a latency sensitivity level
(or class). Packets from higher levels are rate-limited
in the end host, but once allowed into the network can
âjump-the-queueâ over packets from lower levels. In settings
with known node counts and link speeds, QJUMP
can support service levels ranging from strictly bounded
latency (but with low rate) through to line-rate throughput
(but with high latency variance).
We have implemented QJUMP as a Linux Traffic Control
module. We show that QJUMP achieves bounded
latency and reduces in-network interference by up to
300Ă, outperforming Ethernet Flow Control (802.3x),
ECN (WRED) and DCTCP. We also show that QJUMP
improves average flow completion times, performing
close to or better than DCTCP and pFabric.This work was supported
by a Google Fellowship, EPSRC INTERNET Project
EP/H040536/1, Defense Advanced Research Projects
Agency (DARPA) and Air Force Research Laboratory
(AFRL), under contract FA8750-11-C-0249.This is the final published version. It first appeared at https://www.usenix.org/conference/nsdi15/technical-sessions/presentation/grosvenor
Analysis domain model for shared virtual environments
The field of shared virtual environments, which also
encompasses online games and social 3D environments, has a
system landscape consisting of multiple solutions that share great functional overlap. However, there is little system interoperability between the different solutions. A shared virtual environment has an associated problem domain that is highly complex raising difficult challenges to the development process, starting with the architectural design of the underlying system. This paper has two main contributions. The first contribution is a broad domain analysis of shared virtual environments, which enables developers to have a better understanding of the whole rather than the part(s). The second contribution is a reference domain model for discussing and describing solutions - the Analysis Domain Model
Exploiting the power of multiplicity: a holistic survey of network-layer multipath
The Internet is inherently a multipath network: For an underlying network with only a single path, connecting various nodes would have been debilitatingly fragile. Unfortunately, traditional Internet technologies have been designed around the restrictive assumption of a single working path between a source and a destination. The lack of native multipath support constrains network performance even as the underlying network is richly connected and has redundant multiple paths. Computer networks can exploit the power of multiplicity, through which a diverse collection of paths is resource pooled as a single resource, to unlock the inherent redundancy of the Internet. This opens up a new vista of opportunities, promising increased throughput (through concurrent usage of multiple paths) and increased reliability and fault tolerance (through the use of multiple paths in backup/redundant arrangements). There are many emerging trends in networking that signify that the Internet's future will be multipath, including the use of multipath technology in data center computing; the ready availability of multiple heterogeneous radio interfaces in wireless (such as Wi-Fi and cellular) in wireless devices; ubiquity of mobile devices that are multihomed with heterogeneous access networks; and the development and standardization of multipath transport protocols such as multipath TCP. The aim of this paper is to provide a comprehensive survey of the literature on network-layer multipath solutions. We will present a detailed investigation of two important design issues, namely, the control plane problem of how to compute and select the routes and the data plane problem of how to split the flow on the computed paths. The main contribution of this paper is a systematic articulation of the main design issues in network-layer multipath routing along with a broad-ranging survey of the vast literature on network-layer multipathing. We also highlight open issues and identify directions for future work
Performance Analytics of Cloud Networks
As the world becomes more inter-connected and dependent on the Internet, networks become ever more pervasive, and the stresses placed upon them more demanding. Similarly, the expectations of networks to maintain a high level of performance have also increased. Network performance is highly important to any business that operates online, depends on web traffic, runs any part of their infrastructure in a cloud environment, or even hosts their own network infrastructure. Depending upon the exact nature of a network, whether it be local or wide-area, 10 or 100 Gigabit, it will have distinct performance characteristics and it is important for a business or individual operating on the network to understand those performance characteristics and how they affect operations.
To better understand our networks, it is necessary that we test them to measure their performance capabilities and track these metrics over time. In our work, we provide an in-depth analysis of how best to run cloud benchmarks to increase our network intelligence and how we can use the results of those benchmarks to predict future performance and identify performance anomalies. To achieve this, we explain how to effectively run cloud benchmarks and propose a scheduling algorithm for running large numbers of cloud benchmarks daily. We then use the performance data gathered from this method to conduct a thorough analysis of the performance characteristics of a cloud network, train neural networks to forecast future throughput based on historical results and detect performance anomalies as they occur
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