78,632 research outputs found

    Compact & Capable: Harnessing Graph Neural Networks and Edge Convolution for Medical Image Classification

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    Graph-based neural network models are gaining traction in the field of representation learning due to their ability to uncover latent topological relationships between entities that are otherwise challenging to identify. These models have been employed across a diverse range of domains, encompassing drug discovery, protein interactions, semantic segmentation, and fluid dynamics research. In this study, we investigate the potential of Graph Neural Networks (GNNs) for medical image classification. We introduce a novel model that combines GNNs and edge convolution, leveraging the interconnectedness of RGB channel feature values to strongly represent connections between crucial graph nodes. Our proposed model not only performs on par with state-of-the-art Deep Neural Networks (DNNs) but does so with 1000 times fewer parameters, resulting in reduced training time and data requirements. We compare our Graph Convolutional Neural Network (GCNN) to pre-trained DNNs for classifying MedMNIST dataset classes, revealing promising prospects for GNNs in medical image analysis. Our results also encourage further exploration of advanced graph-based models such as Graph Attention Networks (GAT) and Graph Auto-Encoders in the medical imaging domain. The proposed model yields more reliable, interpretable, and accurate outcomes for tasks like semantic segmentation and image classification compared to simpler GCNN

    Assessing User Expertise in Spoken Dialog System Interactions

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    Identifying the level of expertise of its users is important for a system since it can lead to a better interaction through adaptation techniques. Furthermore, this information can be used in offline processes of root cause analysis. However, not much effort has been put into automatically identifying the level of expertise of an user, especially in dialog-based interactions. In this paper we present an approach based on a specific set of task related features. Based on the distribution of the features among the two classes - Novice and Expert - we used Random Forests as a classification approach. Furthermore, we used a Support Vector Machine classifier, in order to perform a result comparison. By applying these approaches on data from a real system, Let's Go, we obtained preliminary results that we consider positive, given the difficulty of the task and the lack of competing approaches for comparison.Comment: 10 page

    A web-based teaching/learning environment to support collaborative knowledge construction in design

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    A web-based application has been developed as part of a recently completed research which proposed a conceptual framework to collect, analyze and compare different design experiences and to construct structured representations of the emerging knowledge in digital architectural design. The paper introduces the theoretical and practical development of this application as a teaching/learning environment which has significantly contributed to the development and testing of the ideas developed throughout the research. Later in the paper, the application of BLIP in two experimental (design) workshops is reported and evaluated according to the extent to which the application facilitates generation, modification and utilization of design knowledge
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