490 research outputs found

    Automatic generation of Chinese calligraphic writings with style imitation

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    A parametric representation of stroke shapes is derived by adopting style imitation, a shape-generation-based process, to compactly represent the shapes of single strokes for the automatic generation of Chinese calligraphic writings. An image-processing-based approach is employed to derive the distance between the two strokes. The concept of stroke context is introduced to determine the shape of a stroke to be produced and the distance between two strokes is defined as the shortest distance between two points. An important difference between personal handwriting and a script generated from a font system is that a human writer writes a certain stroke or character differently each time, while a font system generates the same output. The shape-based criterion used in this study makes direct use of areas, which is more reliable than using shape contours because stroke contour details vary greatly.published_or_final_versio

    Computationally Evaluating and Reproducing the Beauty of Chinese Calligraphy

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    Text Line Segmentation of Historical Documents: a Survey

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    There is a huge amount of historical documents in libraries and in various National Archives that have not been exploited electronically. Although automatic reading of complete pages remains, in most cases, a long-term objective, tasks such as word spotting, text/image alignment, authentication and extraction of specific fields are in use today. For all these tasks, a major step is document segmentation into text lines. Because of the low quality and the complexity of these documents (background noise, artifacts due to aging, interfering lines),automatic text line segmentation remains an open research field. The objective of this paper is to present a survey of existing methods, developed during the last decade, and dedicated to documents of historical interest.Comment: 25 pages, submitted version, To appear in International Journal on Document Analysis and Recognition, On line version available at http://www.springerlink.com/content/k2813176280456k3

    Unsupervised Adaptation for Synthetic-to-Real Handwritten Word Recognition

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    Handwritten Text Recognition (HTR) is still a challenging problem because it must deal with two important difficulties: the variability among writing styles, and the scarcity of labelled data. To alleviate such problems, synthetic data generation and data augmentation are typically used to train HTR systems. However, training with such data produces encouraging but still inaccurate transcriptions in real words. In this paper, we propose an unsupervised writer adaptation approach that is able to automatically adjust a generic handwritten word recognizer, fully trained with synthetic fonts, towards a new incoming writer. We have experimentally validated our proposal using five different datasets, covering several challenges (i) the document source: modern and historic samples, which may involve paper degradation problems; (ii) different handwriting styles: single and multiple writer collections; and (iii) language, which involves different character combinations. Across these challenging collections, we show that our system is able to maintain its performance, thus, it provides a practical and generic approach to deal with new document collections without requiring any expensive and tedious manual annotation step.Comment: Accepted to WACV 202

    Brushed in Light

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    Drawing on a millennia of calligraphy theory and history, Brushed in Light examines how the brushed word appears in films and in film cultures of Korea, Japan, Taiwan, Hong Kong, and PRC cinemas. This includes silent era intertitles, subtitles, title frames, letters, graffiti, end titles, and props. Markus Nornes also looks at the role of calligraphy in film culture at large, from gifts to correspondence to advertising. The book begins with a historical dimension, tracking how calligraphy is initially used in early cinema and how it is continually rearticulated by transforming conventions and the integration of new technologies. These chapters ask how calligraphy creates new meaning in cinema and demonstrate how calligraphy, cinematography, and acting work together in a single film. The last part of the book moves to other regions of theory. Nornes explores the cinematization of the handwritten word and explores how calligraphers understand their own work

    Font Representation Learning via Paired-glyph Matching

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    Fonts can convey profound meanings of words in various forms of glyphs. Without typography knowledge, manually selecting an appropriate font or designing a new font is a tedious and painful task. To allow users to explore vast font styles and create new font styles, font retrieval and font style transfer methods have been proposed. These tasks increase the need for learning high-quality font representations. Therefore, we propose a novel font representation learning scheme to embed font styles into the latent space. For the discriminative representation of a font from others, we propose a paired-glyph matching-based font representation learning model that attracts the representations of glyphs in the same font to one another, but pushes away those of other fonts. Through evaluations on font retrieval with query glyphs on new fonts, we show our font representation learning scheme achieves better generalization performance than the existing font representation learning techniques. Finally on the downstream font style transfer and generation tasks, we confirm the benefits of transfer learning with the proposed method. The source code is available at https://github.com/junhocho/paired-glyph-matching.Comment: Accepted to BMVC202

    Research on Calligraphy Evaluation Technology Based on Deep Learning

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    Today, when computer-assisted instruction (CAI) is booming, related research in the field of calligraphy education still hasn’t much progress. This main research for the calligraphy beginners to evaluate their works anytime and anywhere. Author uses the literature research and interview to understand the common writing problems of beginners. Then conducts discussion on these problems, design of solutions, research on algorithms, and experimental verification. Based on the ResNet-50 model, through WeChat applet implements for beginners. The main research contents are as follows: (1) In order to achieve good results in calligraphy judgment, this article uses the ResNet-50 model to judge calligraphy. First, adjust the area of the handwritten calligraphy image as the input of the network to a small block suitable for the network. While training the network, adjust the learning rate, the number of image layers and the number of training samples to achieve the optimal. The research results show that ResNet has certain practicality and reference value in the field of calligraphy judgment. Regarding the possible over-fitting problem, this article proposes to improve the accuracy of the judgment by collecting more data and optimizing the data washing process. (2) Combining the rise of WeChat applets, in view of the current WeChat applet learning platform development process and the problem of fewer functional modules, this paper uses cloud development functions to develop a calligraphy learning platform based on WeChat applets. While simplifying the development process, it ensures that the functional modules of the platform meet the needs of teachers and beginners, it has certain practicality and commercial value. After the development of the calligraphy learning applet is completed, it will be submitted for official
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