15,634 research outputs found

    Dynamic Windows Scheduling with Reallocation

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    We consider the Windows Scheduling problem. The problem is a restricted version of Unit-Fractions Bin Packing, and it is also called Inventory Replenishment in the context of Supply Chain. In brief, the problem is to schedule the use of communication channels to clients. Each client ci is characterized by an active cycle and a window wi. During the period of time that any given client ci is active, there must be at least one transmission from ci scheduled in any wi consecutive time slots, but at most one transmission can be carried out in each channel per time slot. The goal is to minimize the number of channels used. We extend previous online models, where decisions are permanent, assuming that clients may be reallocated at some cost. We assume that such cost is a constant amount paid per reallocation. That is, we aim to minimize also the number of reallocations. We present three online reallocation algorithms for Windows Scheduling. We evaluate experimentally these protocols showing that, in practice, all three achieve constant amortized reallocations with close to optimal channel usage. Our simulations also expose interesting trade-offs between reallocations and channel usage. We introduce a new objective function for WS with reallocations, that can be also applied to models where reallocations are not possible. We analyze this metric for one of the algorithms which, to the best of our knowledge, is the first online WS protocol with theoretical guarantees that applies to scenarios where clients may leave and the analysis is against current load rather than peak load. Using previous results, we also observe bounds on channel usage for one of the algorithms.Comment: 6 figure

    Broadcast scheduling for mobile advertising

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    We describe a broadcast scheduling system developed for a precision marketing firm specialized in location-sensitive permission-based mobile advertising using SMS (Short Message Service) text messaging. Text messages containing advertisements were sent to registered customers when they were shopping in one of two shopping centers in the vicinity of London. The ads typically contained a limited-time promotional offer. The company's problem was deciding which ads to send out to which customers at what particular time, given a limited capacity of broadcast time slots, while maximizing customer response and revenues from retailers paying for each ad broadcast. We solved the problem using integer programming with an interface in Microsoft Excel. The system significantly reduced the time required to schedule the broadcasts, and resulted both in increased customer response and revenues

    Finite Horizon Online Lazy Scheduling with Energy Harvesting Transmitters over Fading Channels

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    Lazy scheduling, i.e. setting transmit power and rate in response to data traffic as low as possible so as to satisfy delay constraints, is a known method for energy efficient transmission.This paper addresses an online lazy scheduling problem over finite time-slotted transmission window and introduces low-complexity heuristics which attain near-optimal performance.Particularly, this paper generalizes lazy scheduling problem for energy harvesting systems to deal with packet arrival, energy harvesting and time-varying channel processes simultaneously. The time-slotted formulation of the problem and depiction of its offline optimal solution provide explicit expressions allowing to derive good online policies and algorithms

    Algorithmic Aspects of Energy-Delay Tradeoff in Multihop Cooperative Wireless Networks

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    We consider the problem of energy-efficient transmission in delay constrained cooperative multihop wireless networks. The combinatorial nature of cooperative multihop schemes makes it difficult to design efficient polynomial-time algorithms for deciding which nodes should take part in cooperation, and when and with what power they should transmit. In this work, we tackle this problem in memoryless networks with or without delay constraints, i.e., quality of service guarantee. We analyze a wide class of setups, including unicast, multicast, and broadcast, and two main cooperative approaches, namely: energy accumulation (EA) and mutual information accumulation (MIA). We provide a generalized algorithmic formulation of the problem that encompasses all those cases. We investigate the similarities and differences of EA and MIA in our generalized formulation. We prove that the broadcast and multicast problems are, in general, not only NP hard but also o(log(n)) inapproximable. We break these problems into three parts: ordering, scheduling and power control, and propose a novel algorithm that, given an ordering, can optimally solve the joint power allocation and scheduling problems simultaneously in polynomial time. We further show empirically that this algorithm used in conjunction with an ordering derived heuristically using the Dijkstra's shortest path algorithm yields near-optimal performance in typical settings. For the unicast case, we prove that although the problem remains NP hard with MIA, it can be solved optimally and in polynomial time when EA is used. We further use our algorithm to study numerically the trade-off between delay and power-efficiency in cooperative broadcast and compare the performance of EA vs MIA as well as the performance of our cooperative algorithm with a smart noncooperative algorithm in a broadcast setting.Comment: 12 pages, 9 figure
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