14,701 research outputs found
MEMS practice, from the lab to the telescope
Micro-electro-mechanical systems (MEMS) technology can provide for deformable
mirrors (DMs) with excellent performance within a favorable economy of scale.
Large MEMS-based astronomical adaptive optics (AO) systems such as the Gemini
Planet Imager are coming on-line soon. As MEMS DM end-users, we discuss our
decade of practice with the micromirrors, from inspecting and characterizing
devices to evaluating their performance in the lab. We also show MEMS wavefront
correction on-sky with the "Villages" AO system on a 1-m telescope, including
open-loop control and visible-light imaging. Our work demonstrates the maturity
of MEMS technology for astronomical adaptive optics.Comment: 14 pages, 15 figures, Invited Paper, SPIE Photonics West 201
Modeling Defects, Shape Evolution, and Programmed Auto-origami in Liquid Crystal Elastomers
Liquid crystal elastomers represent a novel class of programmable
shape-transforming materials whose shape change trajectory is encoded in the
material's nematic director field. Using three-dimensional nonlinear finite
element elastodynamics simulation, we model a variety of different actuation
geometries and device designs: thin films containing topological defects,
patterns that induce formation of folds and twists, and a bas-relief structure.
The inclusion of finite bending energy in the simulation model reveals features
of actuation trajectory that may be absent when bending energy is neglected. We
examine geometries with a director pattern uniform through the film thickness
encoding multiple regions of positive Gaussian curvature. Simulations indicate
that heating such a system uniformly produces a disordered state with curved
regions emerging randomly in both directions due to the film's up-down
symmetry. By contrast, applying a thermal gradient by heating the material
first on one side breaks up-down symmetry and results in a deterministic
trajectory producing a more ordered final shape. We demonstrate that a folding
zone design containing cut-out areas accommodates transverse displacements
without warping or buckling; and demonstrate that bas-relief and more complex
bent-twisted structures can be assembled by combining simple design motifs.Comment: 11 pages, 7 figure
Skilled Trades Playbook: Dynamic Partnerships for a New Economy
Many businesses, especially those that rely on skilled trades workers, report difficulty finding qualified individuals to fill open jobs. We believe it's time to meet this training challenge by creating partnerships that provide an opportunity to better align the skill needs of businesses with the education and training offered by community colleges. Unfortunately, many businesses and community colleges interested in such partnerships don't know where to start. That's why this playbook was created -- as a tool for businesses, community colleges and anyone else trying to find out if this solution may make sense, showing how to get started building a partnership and the benefits that may result. It includes checklists and links to outside resources throughout this playbook that can be used either to have a conversation about beginning a partnership or guiding efforts to sustain an existing partnership. The ideas in this playbook in part grew out of a Partnerships in Practice event at the Aspen Institute in February 2013, where business leaders, community college presidents and academic experts discussed the reality and scope of the skills gap, the challenges they face, and how businesses and schools can work together to prepare the future and incumbent workforce. This was combined with real-world examples of local partnerships that are preparing skilled trades workers
An aesthetics of touch: investigating the language of design relating to form
How well can designers communicate qualities of touch?
This paper presents evidence that they have some capability to do so, much of which appears to have been learned, but at present make limited use of such language. Interviews with graduate designer-makers suggest that they are aware of and value the importance of touch and materiality in their work, but lack a vocabulary to fully relate to their detailed explanations of other aspects such as their intent or selection of materials. We believe that more attention should be paid to the verbal dialogue that happens in the design process, particularly as other researchers show that even making-based learning also has a strong verbal element to it. However, verbal language alone does not appear to be adequate for a comprehensive language of touch. Graduate designers-makers’ descriptive practices combined non-verbal manipulation within verbal accounts. We thus argue that haptic vocabularies do not simply describe material qualities, but rather are situated competences that physically demonstrate the presence of haptic qualities. Such competencies are more important than groups of verbal vocabularies in isolation. Design support for developing and extending haptic competences must take this wide range of considerations into account to comprehensively improve designers’ capabilities
Army Decade in Space
In the twelve short years since the announcement of the SMDC-ONE satellite initiative by Lieutenant General Kevin Campbell, then Commanding General of U.S. Army Space and Missile Defense Command (SMDC), SMDC has put in place an active program of satellite technology development and a Low Earth Orbit Investment Strategy that holds great promise for providing low-cost, responsive data from space as the next major evolution in technology to enable Multi-Domain Operations for the Army of 2028 and beyond. The first fruits of that initiative were seen ten years ago with launch and successful mission of the first SMDC-ONE satellite. This small satellite strategy has gained traction with Army and DoD leadership who embrace the small satellite paradigm. This paper discusses Army progress and lessons learned in the past ten years of small satellite efforts, discusses relationships with other organizations and looks forward to potential capabilities enabled by technology advancements and innovative partnerships
Animating Material: Exploring Spatial Vitality Through Performative Textile
The scope of my graduate thesis identifies and explores design strategies to consider how the manipulation of textiles can stimulate engagements between humans and the materials they engage within the built environment. The experimental installations of the research seek to encourage interactions between people and textile-based artifacts to contribute to the consideration and formation of dynamic spaces. This research investigates how to provoke gestures of makers and non-makers through interactive designed artifacts that occupy a determined space. The adaptability of the artifacts are created within the installations, simultaneously dynamic in both time and space, which elicit corporeal actions. Through time spent with the materials in a determined space, participants access and align the forms they create with their own narratives and musings. The majority of the material experiments within this research focussed on design within a textile architecture. Structural forms with spatial implications emerged from the experiments. More specifically, the concept of spatial vitality was explored through responsive textile forms and artifacts with lighting. A Material Reflective Research approach was developed in the early stages of the design process, which later shifted from an emphasis on practice-based research to practice-led research. The research described started with a dominant lean towards an internally focussed material exploration of the designer and evolved to an approach that sought to create interactive experiences for people. Throughout this process, a wide range of materials and techniques were explored as means for spatial vitality to occur between the maker and the material. The outcomes of this process took the form of a lighting installation for people to experience a transformation of their imagination within the space of the design. This study not only addressed the significant contemporary design issue of the complex relationship between people and objects, but also aimed to gain a deeper and more meaningful understanding of materiality through design and action in a poetic space of performative interaction. Through the design of a multi-sensorial lighting installation people were invited to engage and to respond through various actions, gestures, and movements, expanding the experience beyond vision. This interrelationship between participants and artifacts intends to enhance an awareness and appreciation of life, both of theirs and artifacts. Animating Material connects people with designed artifacts, such that a passive observer could become an active participant in a dynamic and symbiotic reciprocity, a conversation with performative textiles
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