2,225 research outputs found

    Advanced Free Viewpoint Video Streaming Techniques

    Get PDF
    Free-viewpoint video is a new type of interactive multimedia service allowing users to control their viewpoint and generate new views of a dynamic scene from any perspective. The uniquely generated and displayed views are composed from two or more high bitrate camera streams that must be delivered to the users depending on their continuously changing perspective. Due to significant network and computational resource requirements, we proposed scalable viewpoint generation and delivery schemes based on multicast forwarding and distributed approach. Our aim was to find the optimal deployment locations of the distributed viewpoint synthesis processes in the network topology by allowing network nodes to act as proxy servers with caching and viewpoint synthesis functionalities. Moreover, a predictive multicast group management scheme was introduced in order to provide all camera views that may be requested in the near future and prevent the viewpoint synthesizer algorithm from remaining without camera streams. The obtained results showed that even 42% traffic decrease can be realized using distributed viewpoint synthesis and the probability of viewpoint synthesis starvation can be also significantly reduced in future free viewpoint video services

    Fog computing security: a review of current applications and security solutions

    Get PDF
    Fog computing is a new paradigm that extends the Cloud platform model by providing computing resources on the edges of a network. It can be described as a cloud-like platform having similar data, computation, storage and application services, but is fundamentally different in that it is decentralized. In addition, Fog systems are capable of processing large amounts of data locally, operate on-premise, are fully portable, and can be installed on heterogeneous hardware. These features make the Fog platform highly suitable for time and location-sensitive applications. For example, Internet of Things (IoT) devices are required to quickly process a large amount of data. This wide range of functionality driven applications intensifies many security issues regarding data, virtualization, segregation, network, malware and monitoring. This paper surveys existing literature on Fog computing applications to identify common security gaps. Similar technologies like Edge computing, Cloudlets and Micro-data centres have also been included to provide a holistic review process. The majority of Fog applications are motivated by the desire for functionality and end-user requirements, while the security aspects are often ignored or considered as an afterthought. This paper also determines the impact of those security issues and possible solutions, providing future security-relevant directions to those responsible for designing, developing, and maintaining Fog systems

    Semantics-aware content delivery framework for 3D Tele-immersion

    Get PDF
    3D Tele-immersion (3DTI) technology allows full-body, multimodal interaction among geographically dispersed users, which opens a variety of possibilities in cyber collaborative applications such as art performance, exergaming, and physical rehabilitation. However, with its great potential, the resource and quality demands of 3DTI rise inevitably, especially when some advanced applications target resource-limited computing environments with stringent scalability demands. Under these circumstances, the tradeoffs between 1) resource requirements, 2) content complexity, and 3) user satisfaction in delivery of 3DTI services are magnified. In this dissertation, we argue that these tradeoffs of 3DTI systems are actually avoidable when the underlying delivery framework of 3DTI takes the semantic information into consideration. We introduce the concept of semantic information into 3DTI, which encompasses information about the three factors: environment, activity, and user role in 3DTI applications. With semantic information, 3DTI systems are able to 1) identify the characteristics of its computing environment to allocate computing power and bandwidth to delivery of prioritized contents, 2) pinpoint and discard the dispensable content in activity capturing according to properties of target application, and 3) differentiate contents by their contributions on fulfilling the objectives and expectation of user’s role in the application so that the adaptation module can allocate resource budget accordingly. With these capabilities we can change the tradeoffs into synergy between resource requirements, content complexity, and user satisfaction. We implement semantics-aware 3DTI systems to verify the performance gain on the three phases in 3DTI systems’ delivery chain: capturing phase, dissemination phase, and receiving phase. By introducing semantics information to distinct 3DTI systems, the efficiency improvements brought by our semantics-aware content delivery framework are validated under different application requirements, different scalability bottlenecks, and different user and application models. To sum up, in this dissertation we aim to change the tradeoff between requirements, complexity, and satisfaction in 3DTI services by exploiting the semantic information about the computing environment, the activity, and the user role upon the underlying delivery systems of 3DTI. The devised mechanisms will enhance the efficiency of 3DTI systems targeting on serving different purposes and 3DTI applications with different computation and scalability requirements

    Crowdsourced multi-view live video streaming using cloud computing

    Get PDF
    Advances and commoditization of media generation devices enable capturing and sharing of any special event by multiple attendees. We propose a novel system to collect individual video streams (views) captured for the same event by multiple attendees, and combine them into multi-view videos, where viewers can watch the event from various angles, taking crowdsourced media streaming to a new immersive level. The proposed system is called Cloud-based Multi-View Crowdsourced Streaming (CMVCS), and it delivers multiple views of an event to viewers at the best possible video representation based on each viewer's available bandwidth. The CMVCS is a complex system having many research challenges. In this paper, we focus on resource allocation of the CMVCS system. The objective of the study is to maximize the overall viewer satisfaction by allocating available resources to transcode views in an optimal set of representations, subject to computational and bandwidth constraints. We choose the video representation set to maximize QoE using Mixed Integer Programming. Moreover, we propose a Fairness-Based Representation Selection (FBRS) heuristic algorithm to solve the resource allocation problem efficiently. We compare our results with optimal and Top-N strategies. The simulation results demonstrate that FBRS generates near optimal results and outperforms the state-of-the-art Top-N policy, which is used by a large-scale system (Twitch).This work was supported by NPRP through the Qatar National Research Fund (a member of Qatar Foundation) under Grant 8-519-1-108.Scopu

    CGAMES'2009

    Get PDF

    Radio Resource Management Optimization For Next Generation Wireless Networks

    Get PDF
    The prominent versatility of today’s mobile broadband services and the rapid advancements in the cellular phones industry have led to a tremendous expansion in the wireless market volume. Despite the continuous progress in the radio-access technologies to cope with that expansion, many challenges still remain that need to be addressed by both the research and industrial sectors. One of the many remaining challenges is the efficient allocation and management of wireless network resources when using the latest cellular radio technologies (e.g., 4G). The importance of the problem stems from the scarcity of the wireless spectral resources, the large number of users sharing these resources, the dynamic behavior of generated traffic, and the stochastic nature of wireless channels. These limitations are further tightened as the provider’s commitment to high quality-of-service (QoS) levels especially data rate, delay and delay jitter besides the system’s spectral and energy efficiencies. In this dissertation, we strive to solve this problem by presenting novel cross-layer resource allocation schemes to address the efficient utilization of available resources versus QoS challenges using various optimization techniques. The main objective of this dissertation is to propose a new predictive resource allocation methodology using an agile ray tracing (RT) channel prediction approach. It is divided into two parts. The first part deals with the theoretical and implementational aspects of the ray tracing prediction model, and its validation. In the second part, a novel RT-based scheduling system within the evolving cloud radio access network (C-RAN) architecture is proposed. The impact of the proposed model on addressing the long term evolution (LTE) network limitations is then rigorously investigated in the form of optimization problems. The main contributions of this dissertation encompass the design of several heuristic solutions based on our novel RT-based scheduling model, developed to meet the aforementioned objectives while considering the co-existing limitations in the context of LTE networks. Both analytical and numerical methods are used within this thesis framework. Theoretical results are validated with numerical simulations. The obtained results demonstrate the effectiveness of our proposed solutions to meet the objectives subject to limitations and constraints compared to other published works
    • 

    corecore