5,711 research outputs found
BriskStream: Scaling Data Stream Processing on Shared-Memory Multicore Architectures
We introduce BriskStream, an in-memory data stream processing system (DSPSs)
specifically designed for modern shared-memory multicore architectures.
BriskStream's key contribution is an execution plan optimization paradigm,
namely RLAS, which takes relative-location (i.e., NUMA distance) of each pair
of producer-consumer operators into consideration. We propose a branch and
bound based approach with three heuristics to resolve the resulting nontrivial
optimization problem. The experimental evaluations demonstrate that BriskStream
yields much higher throughput and better scalability than existing DSPSs on
multi-core architectures when processing different types of workloads.Comment: To appear in SIGMOD'1
Tolerating Correlated Failures in Massively Parallel Stream Processing Engines
Fault-tolerance techniques for stream processing engines can be categorized
into passive and active approaches. A typical passive approach periodically
checkpoints a processing task's runtime states and can recover a failed task by
restoring its runtime state using its latest checkpoint. On the other hand, an
active approach usually employs backup nodes to run replicated tasks. Upon
failure, the active replica can take over the processing of the failed task
with minimal latency. However, both approaches have their own inadequacies in
Massively Parallel Stream Processing Engines (MPSPE). The passive approach
incurs a long recovery latency especially when a number of correlated nodes
fail simultaneously, while the active approach requires extra replication
resources. In this paper, we propose a new fault-tolerance framework, which is
Passive and Partially Active (PPA). In a PPA scheme, the passive approach is
applied to all tasks while only a selected set of tasks will be actively
replicated. The number of actively replicated tasks depends on the available
resources. If tasks without active replicas fail, tentative outputs will be
generated before the completion of the recovery process. We also propose
effective and efficient algorithms to optimize a partially active replication
plan to maximize the quality of tentative outputs. We implemented PPA on top of
Storm, an open-source MPSPE and conducted extensive experiments using both real
and synthetic datasets to verify the effectiveness of our approach
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Performance and resource modeling for FPGAs using high-level synthesis tools
High-performance computing with FPGAs is gaining momentum with the advent of sophisticated High-Level Synthesis (HLS) tools. The performance of a design is impacted by the input-output bandwidth, the code optimizations and the resource consumption, making the performance estimation a challenge. This paper proposes a performance model which extends the roofline model to take into account the resource consumption and the parameters used in the HLS tools. A strategy is developed which maximizes the performance and the resource utilization within the area of the FPGA. The model is used to optimize the design exploration of a class of window-based image processing application
S+Net: extending functional coordination with extra-functional semantics
This technical report introduces S+Net, a compositional coordination language
for streaming networks with extra-functional semantics. Compositionality
simplifies the specification of complex parallel and distributed applications;
extra-functional semantics allow the application designer to reason about and
control resource usage, performance and fault handling. The key feature of
S+Net is that functional and extra-functional semantics are defined
orthogonally from each other. S+Net can be seen as a simultaneous
simplification and extension of the existing coordination language S-Net, that
gives control of extra-functional behavior to the S-Net programmer. S+Net can
also be seen as a transitional research step between S-Net and AstraKahn,
another coordination language currently being designed at the University of
Hertfordshire. In contrast with AstraKahn which constitutes a re-design from
the ground up, S+Net preserves the basic operational semantics of S-Net and
thus provides an incremental introduction of extra-functional control in an
existing language.Comment: 34 pages, 11 figures, 3 table
Exact and heuristic allocation of multi-kernel applications to multi-FPGA platforms
FPGA-based accelerators demonstrated high energy efficiency compared to GPUs and CPUs. However, single FPGA designs may not achieve sufficient task parallelism. In this work, we optimize the mapping of high-performance multi-kernel applications, like Convolutional Neural Networks, to multi-FPGA platforms. First, we formulate the system level optimization problem, choosing within a huge design space the parallelism and number of compute units for each kernel in the pipeline. Then we solve it using a combination of Geometric Programming, producing the optimum performance solution given resource and DRAM bandwidth constraints, and a heuristic allocator of the compute units on the FPGA cluster.Peer ReviewedPostprint (author's final draft
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