12,078 research outputs found

    Communication-efficient Distributed Multi-resource Allocation

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    In several smart city applications, multiple resources must be allocated among competing agents that are coupled through such shared resources and are constrained --- either through limitations of communication infrastructure or privacy considerations. We propose a distributed algorithm to solve such distributed multi-resource allocation problems with no direct inter-agent communication. We do so by extending a recently introduced additive-increase multiplicative-decrease (AIMD) algorithm, which only uses very little communication between the system and agents. Namely, a control unit broadcasts a one-bit signal to agents whenever one of the allocated resources exceeds capacity. Agents then respond to this signal in a probabilistic manner. In the proposed algorithm, each agent makes decision of its resource demand locally and an agent is unaware of the resource allocation of other agents. In empirical results, we observe that the average allocations converge over time to optimal allocations.Comment: To appear in IEEE International Smart Cities Conference (ISC2 2018), Kansas City, USA, September, 2018. arXiv admin note: substantial text overlap with arXiv:1711.0197

    Derandomized Distributed Multi-resource Allocation with Little Communication Overhead

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    We study a class of distributed optimization problems for multiple shared resource allocation in Internet-connected devices. We propose a derandomized version of an existing stochastic additive-increase and multiplicative-decrease (AIMD) algorithm. The proposed solution uses one bit feedback signal for each resource between the system and the Internet-connected devices and does not require inter-device communication. Additionally, the Internet-connected devices do not compromise their privacy and the solution does not dependent on the number of participating devices. In the system, each Internet-connected device has private cost functions which are strictly convex, twice continuously differentiable and increasing. We show empirically that the long-term average allocations of multiple shared resources converge to optimal allocations and the system achieves minimum social cost. Furthermore, we show that the proposed derandomized AIMD algorithm converges faster than the stochastic AIMD algorithm and both the approaches provide approximately same solutions

    A Study to Optimize Heterogeneous Resources for Open IoT

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    Recently, IoT technologies have been progressed, and many sensors and actuators are connected to networks. Previously, IoT services were developed by vertical integration style. But now Open IoT concept has attracted attentions which achieves various IoT services by integrating horizontal separated devices and services. For Open IoT era, we have proposed the Tacit Computing technology to discover the devices with necessary data for users on demand and use them dynamically. We also implemented elemental technologies of Tacit Computing. In this paper, we propose three layers optimizations to reduce operation cost and improve performance of Tacit computing service, in order to make as a continuous service of discovered devices by Tacit Computing. In optimization process, appropriate function allocation or offloading specific functions are calculated on device, network and cloud layer before full-scale operation.Comment: 3 pages, 1 figure, 2017 Fifth International Symposium on Computing and Networking (CANDAR2017), Nov. 201

    In-Network View Synthesis for Interactive Multiview Video Systems

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    To enable Interactive multiview video systems with a minimum view-switching delay, multiple camera views are sent to the users, which are used as reference images to synthesize additional virtual views via depth-image-based rendering. In practice, bandwidth constraints may however restrict the number of reference views sent to clients per time unit, which may in turn limit the quality of the synthesized viewpoints. We argue that the reference view selection should ideally be performed close to the users, and we study the problem of in-network reference view synthesis such that the navigation quality is maximized at the clients. We consider a distributed cloud network architecture where data stored in a main cloud is delivered to end users with the help of cloudlets, i.e., resource-rich proxies close to the users. In order to satisfy last-hop bandwidth constraints from the cloudlet to the users, a cloudlet re-samples viewpoints of the 3D scene into a discrete set of views (combination of received camera views and virtual views synthesized) to be used as reference for the synthesis of additional virtual views at the client. This in-network synthesis leads to better viewpoint sampling given a bandwidth constraint compared to simple selection of camera views, but it may however carry a distortion penalty in the cloudlet-synthesized reference views. We therefore cast a new reference view selection problem where the best subset of views is defined as the one minimizing the distortion over a view navigation window defined by the user under some transmission bandwidth constraints. We show that the view selection problem is NP-hard, and propose an effective polynomial time algorithm using dynamic programming to solve the optimization problem. Simulation results finally confirm the performance gain offered by virtual view synthesis in the network

    A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing

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    Edge computing is promoted to meet increasing performance needs of data-driven services using computational and storage resources close to the end devices, at the edge of the current network. To achieve higher performance in this new paradigm one has to consider how to combine the efficiency of resource usage at all three layers of architecture: end devices, edge devices, and the cloud. While cloud capacity is elastically extendable, end devices and edge devices are to various degrees resource-constrained. Hence, an efficient resource management is essential to make edge computing a reality. In this work, we first present terminology and architectures to characterize current works within the field of edge computing. Then, we review a wide range of recent articles and categorize relevant aspects in terms of 4 perspectives: resource type, resource management objective, resource location, and resource use. This taxonomy and the ensuing analysis is used to identify some gaps in the existing research. Among several research gaps, we found that research is less prevalent on data, storage, and energy as a resource, and less extensive towards the estimation, discovery and sharing objectives. As for resource types, the most well-studied resources are computation and communication resources. Our analysis shows that resource management at the edge requires a deeper understanding of how methods applied at different levels and geared towards different resource types interact. Specifically, the impact of mobility and collaboration schemes requiring incentives are expected to be different in edge architectures compared to the classic cloud solutions. Finally, we find that fewer works are dedicated to the study of non-functional properties or to quantifying the footprint of resource management techniques, including edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless Communications and Mobile Computing journa

    Towards delay-aware container-based Service Function Chaining in Fog Computing

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    Recently, the fifth-generation mobile network (5G) is getting significant attention. Empowered by Network Function Virtualization (NFV), 5G networks aim to support diverse services coming from different business verticals (e.g. Smart Cities, Automotive, etc). To fully leverage on NFV, services must be connected in a specific order forming a Service Function Chain (SFC). SFCs allow mobile operators to benefit from the high flexibility and low operational costs introduced by network softwarization. Additionally, Cloud computing is evolving towards a distributed paradigm called Fog Computing, which aims to provide a distributed cloud infrastructure by placing computational resources close to end-users. However, most SFC research only focuses on Multi-access Edge Computing (MEC) use cases where mobile operators aim to deploy services close to end-users. Bi-directional communication between Edges and Cloud are not considered in MEC, which in contrast is highly important in a Fog environment as in distributed anomaly detection services. Therefore, in this paper, we propose an SFC controller to optimize the placement of service chains in Fog environments, specifically tailored for Smart City use cases. Our approach has been validated on the Kubernetes platform, an open-source orchestrator for the automatic deployment of micro-services. Our SFC controller has been implemented as an extension to the scheduling features available in Kubernetes, enabling the efficient provisioning of container-based SFCs while optimizing resource allocation and reducing the end-to-end (E2E) latency. Results show that the proposed approach can lower the network latency up to 18% for the studied use case while conserving bandwidth when compared to the default scheduling mechanism
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