3,327 research outputs found

    A Dual Digraph Approach for Leaderless Atomic Broadcast (Extended Version)

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    Many distributed systems work on a common shared state; in such systems, distributed agreement is necessary for consistency. With an increasing number of servers, these systems become more susceptible to single-server failures, increasing the relevance of fault-tolerance. Atomic broadcast enables fault-tolerant distributed agreement, yet it is costly to solve. Most practical algorithms entail linear work per broadcast message. AllConcur -- a leaderless approach -- reduces the work, by connecting the servers via a sparse resilient overlay network; yet, this resiliency entails redundancy, limiting the reduction of work. In this paper, we propose AllConcur+, an atomic broadcast algorithm that lifts this limitation: During intervals with no failures, it achieves minimal work by using a redundancy-free overlay network. When failures do occur, it automatically recovers by switching to a resilient overlay network. In our performance evaluation of non-failure scenarios, AllConcur+ achieves comparable throughput to AllGather -- a non-fault-tolerant distributed agreement algorithm -- and outperforms AllConcur, LCR and Libpaxos both in terms of throughput and latency. Furthermore, our evaluation of failure scenarios shows that AllConcur+'s expected performance is robust with regard to occasional failures. Thus, for realistic use cases, leveraging redundancy-free distributed agreement during intervals with no failures improves performance significantly.Comment: Overview: 24 pages, 6 sections, 3 appendices, 8 figures, 3 tables. Modifications from previous version: extended the evaluation of AllConcur+ with a simulation of a multiple datacenters deploymen

    Enabling Internet-Scale Publish/Subscribe In Overlay Networks

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    As the amount of data in todays Internet is growing larger, users are exposed to too much information, which becomes increasingly more difficult to comprehend. Publish/subscribe systems leverage this problem by providing loosely-coupled communications between producers and consumers of data in a network. Data consumers, i.e., subscribers, are provided with a subscription mechanism, to express their interests in a subset of data, in order to be notified only when some data that matches their subscription is generated by the producers, i.e., publishers. Most publish/subscribe systems today, are based on the client/server architectural model. However, to provide the publish/subscribe service in large scale, companies either have to invest huge amount of money for over-provisioning the resources, or are prone to frequent service failures. Peer-to-peer overlay networks are attractive alternative solutions for building Internet-scale publish/subscribe systems. However, scalability comes with a cost: a published message often needs to traverse a large number of uninterested (unsubscribed) nodes before reaching all its subscribers. We refer to this undesirable traffic, as relay overhead. Without careful considerations, the relay overhead might sharply increase resource consumption for the relay nodes (in terms of bandwidth transmission cost, CPU, etc) and could ultimately lead to rapid deterioration of the system’s performance once the relay nodes start dropping the messages or choose to permanently abandon the system. To mitigate this problem, some solutions use unbounded number of connections per node, while some other limit the expressiveness of the subscription scheme. In this thesis work, we introduce two systems called Vitis and Vinifera, for topic-based and content-based publish/subscribe models, respectively. Both these systems are gossip-based and significantly decrease the relay overhead. We utilize novel techniques to cluster together nodes that exhibit similar subscriptions. In the topic-based model, distinct clusters for each topic are constructed, while clusters in the content-based model are fuzzy and do not have explicit boundaries. We augment these clustered overlays by links that facilitate routing in the network. We construct a hybrid system by injecting structure into an otherwise unstructured network. The resulting structures resemble navigable small-world networks, which spans along clusters of nodes that have similar subscriptions. The properties of such overlays make them an ideal platform for efficient data dissemination in large-scale systems. The systems requires only a bounded node degree and as we show, through simulations, they scale well with the number of nodes and subscriptions and remain efficient under highly complex subscription patterns, high publication rates, and even in the presence of failures in the network. We also compare both systems against some state-of-the-art publish/subscribe systems. Our measurements show that both Vitis and Vinifera significantly outperform their counterparts on various subscription and churn scenarios, under both synthetic workloads and real-world traces

    Mobile-Based Notification System for University's Events

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    Mobile phone plays a very important role in people life today; its functionality has been extended from voice communication only devices to internet surfing and data transfer. UUM as a higher education institute, hold and organize numerous events throughout the academic year and it relies on email communications for notifying its staff. Using the email notification to announce the staff for the function is suffering from two main problems which are: First, some of the staff do not check his/her email periodically, so they may miss read the notification email about the function and therefore they will not attend the function. Second, sometimes internet service is not available or staffs are at some place where they can not access internet which will lead also to make them unaware about the function or the notification about that function. This study has successfully designed and developed a notification system in order to be used by UUM to send the notifications direct to the staff mobile phones via SMS and thus helps in make sure that the notification is delivered to all interested staff. Successfully implementing this notification system in UUM will provide the university a reliable and convenient inter communication channel

    UnoHop: Efficient Distributed Hash Table with O(1) Lookup Performance

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    Distributed Hash Tables (DHTs) with O(1) lookup performance strive to minimize the maintenance traffic required for disseminating membership changes information (events). These events dissemination allows each node in the peertopeer network maintains accurate routing tables with complete membership information. We present UnoHop, a novel DHT protocol with O(1) lookup performance. The protocol uses an efficient mechanism to distribute events through a dissemination tree that is constructed dynamically rooted at the node that detects the events. Our protocol produces symmetric bandwidth usage at all nodes while decreasing the events propagation delay

    Agent-Based Fault Tolerant Distributed Event System

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    In the last years, event-based communication style has been extensively studied and is considered a promising approach to develop large scale distributed systems. The historical development of event based systems has followed a line which has evolved from channel-based systems, to subject-based systems, next content-based systems and finally type-based systems which use objects as event messages. According to this historical development the next step should be usage of agents in event systems. In this paper, we propose a new model for Agent Based Distributed Event Systems, called ABDES, which combines the advantages of event-based communication and intelligent mobile agents into a flexible, extensible and fault tolerant distributed execution environment
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