50,608 research outputs found

    Open source environment to define constraints in route planning for GIS-T

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    Route planning for transportation systems is strongly related to shortest path algorithms, an optimization problem extensively studied in the literature. To find the shortest path in a network one usually assigns weights to each branch to represent the difficulty of taking such branch. The weights construct a linear preference function ordering the variety of alternatives from the most to the least attractive.Postprint (published version

    Graphic study and geovisualization of the old windmills of La Mancha (Spain)

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    In Spain, one can find geographical diversity and unique sites of great significance and cultural heritage. Many of the nation’s treasured places, however, have deteriorated or have even disappeared. What is left, then, should be studied and documented both graphically and infographically. It is important to preserve and document Spain’s unique locations, especially those related to vernacular heritage, to transhumance and visual impact assessment in many national infrastructures projects. Windmills are important examples of agro-industrial heritage and are sometimes found in the beds of streams and rivers but can also be found high in the hills. Their presence is constant throughout the Iberian Peninsula. These mills are no longer in use due to technological advances and the emergence of new grinding systems. The aim of this study was to present a specific methodology for the documentation of windmills, to create a graphical representation using computer graphics, as well as to disseminate knowledge of this agro-industrial heritage. This research has integrated graphic materials, including freehand sketches, photographs, digital orthophotos, computer graphics and multimedia in the creation of a specific methodology based on cutting-edge technology such as a digital photogrammetric workstation (DPW), global navigation satellite systems (GNSS), computer-aided design (CAD) and computer animation

    Visualization in cyber-geography: reconsidering cartography's concept of visualization in current usercentric cybergeographic cosmologies

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    This article discusses some epistemological problems of a semiotic and cybernetic character in two current scientific cosmologies in the study of geographic information systems (GIS) with special reference to the concept of visualization in modern cartography. Setting off from Michael Batty’s prolegomena for a virtual geography and Michael Goodchild’s “Human-Computer-Reality-Interaction” as the field of a new media convergence and networking of GIS-computation of geo-data, the paper outlines preliminarily a common field of study, namely that of cybernetic geography, or just “cyber-geography) owing to the principal similarities with second order cybernetics. Relating these geographical cosmologies to some of Science’s dominant, historical perceptions of the exploring and appropriating of Nature as an “inventory of knowledge”, the article seeks to identify some basic ontological and epistemological dimensions of cybernetic geography and visualization in modern cartography. The points made is that a generalized notion of visualization understood as the use of maps, or more precisely as cybergeographic GIS-thinking seems necessary as an epistemological as well as a methodological prerequisite to scientific knowledge in cybergeography. Moreover do these generalized concept seem to lead to a displacement of the positions traditionally held by the scientist and lay-man citizen, that is not only in respect of the perception of the matter studied, i.e. the field of geography, but also of the manner in which the scientist informs the lay-man citizen in the course of action in the public participation in decision making; a displacement that seems to lead to a more critical, or perhaps even quasi-scientific approach as concerns the lay-man user

    New technologies for urban designers: the VENUE project

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    In this report, we first outline the basic idea of VENUE. This involves developing digital tools froma foundation of geographic information systems (GIS) software which we then apply to urbandesign, a subject area and profession which has little tradition in using such tools. Our project wasto develop two types of tool, namely functional analysis based on embedding models of movementin local environments into GIS based on ideas from the field of space syntax; and secondlyfashioning these ideas in a wider digital context in which the entire range of GIS technologies werebrought to bear at the local scale. By local scale, we mean the representation of urban environmentsfrom about 1: 500 to around 1: 2500
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